Refactored the pause menu to make it more consistent.

This commit is contained in:
2026-04-18 18:31:05 -05:00
parent 020ede82b6
commit 753a34abd5
7 changed files with 112 additions and 88 deletions
@@ -5,6 +5,7 @@
[ext_resource type="PackedScene" path="res://assets/models/TestCharAnimated.glb" id="3_model"]
[ext_resource type="PackedScene" path="res://scenes/Interaction/prototype_gateway.tscn" id="4_teleporter"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_ground_green.tres" id="5_ground_mat"]
[ext_resource type="PackedScene" uid="uid://dp6jk0k3o4v1u" path="res://scenes/UI/pause_menu.tscn" id="6_pause_menu"]
[sub_resource type="SphereShape3D" id="SphereShape3D_player"]
@@ -58,3 +59,5 @@ shadow_enabled = true
[node name="ReturnTeleporter" parent="." instance=ExtResource("4_teleporter")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5, 0, 0)
target_scene_path = "res://scenes/Levels/level.tscn"
[node name="PauseMenu" parent="." instance=ExtResource("6_pause_menu")]