Refactored the pause menu to make it more consistent.
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@@ -5,6 +5,7 @@
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[ext_resource type="PackedScene" path="res://assets/models/TestCharAnimated.glb" id="3_model"]
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[ext_resource type="PackedScene" path="res://scenes/Interaction/prototype_gateway.tscn" id="4_teleporter"]
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[ext_resource type="Material" path="res://assets/materials/kenney_prototype_ground_green.tres" id="5_ground_mat"]
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[ext_resource type="PackedScene" uid="uid://dp6jk0k3o4v1u" path="res://scenes/UI/pause_menu.tscn" id="6_pause_menu"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_player"]
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@@ -58,3 +59,5 @@ shadow_enabled = true
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[node name="ReturnTeleporter" parent="." instance=ExtResource("4_teleporter")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5, 0, 0)
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target_scene_path = "res://scenes/Levels/level.tscn"
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[node name="PauseMenu" parent="." instance=ExtResource("6_pause_menu")]
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