Updated to Godot 4.6 and added .gitattributes file

This commit is contained in:
2026-04-18 17:56:24 -05:00
parent 67573fad26
commit 25de3bf08e
4 changed files with 45 additions and 2 deletions
@@ -12,4 +12,4 @@ _surfaces = [{
"vertex_count": 8,
"vertex_data": PackedByteArray("AAAAvwAAgD8AAAAAAAAAPwAAAAAAAAAAAAAAvwAAAAAAAAAAAAAAPwAAgD8AAAAAAAAAAAAAgD8AAAC/AAAAAAAAAAAAAAA/AAAAAAAAAAAAAAC/AAAAAAAAgD8AAAA//3//f////7//f/9/////v/9//3////+//3//f////78AAP9//3//vwAA/3//f/+/AAD/f/9//78AAP9//3//vw==")
}]
metadata/GodotVersion = "4.5-stable (official)"
metadata/GodotVersion = "4.6.2-stable (official)"