Updated to Godot 4.6 and added .gitattributes file
This commit is contained in:
@@ -12,4 +12,4 @@ _surfaces = [{
|
||||
"vertex_count": 8,
|
||||
"vertex_data": PackedByteArray("AAAAvwAAgD8AAAAAAAAAPwAAAAAAAAAAAAAAvwAAAAAAAAAAAAAAPwAAgD8AAAAAAAAAAAAAgD8AAAC/AAAAAAAAAAAAAAA/AAAAAAAAAAAAAAC/AAAAAAAAgD8AAAA//3//f////7//f/9/////v/9//3////+//3//f////78AAP9//3//vwAA/3//f/+/AAD/f/9//78AAP9//3//vw==")
|
||||
}]
|
||||
metadata/GodotVersion = "4.5-stable (official)"
|
||||
metadata/GodotVersion = "4.6.2-stable (official)"
|
||||
|
||||
Reference in New Issue
Block a user