Adding interactable object spawning

This commit is contained in:
Zeeshaun 2026-03-19 16:35:07 -05:00
parent 932f7be66b
commit 1aefd5ba88
12 changed files with 768 additions and 68 deletions

View File

@ -1,6 +1,7 @@
extends Node3D extends Node3D
const CHARACTER_API_URL := "https://pchar.ranaze.com/api/Characters" const CHARACTER_API_URL := "https://pchar.ranaze.com/api/Characters"
const LOCATION_API_URL := "https://ploc.ranaze.com/api/Locations"
@export var tile_size := 16.0 @export var tile_size := 16.0
@export var block_height := 1.0 @export var block_height := 1.0
@ -31,6 +32,7 @@ var _coord_sync_in_flight := false
var _queued_coord_sync: Variant = null var _queued_coord_sync: Variant = null
var _locations_refresh_in_flight := false var _locations_refresh_in_flight := false
var _queued_locations_refresh := false var _queued_locations_refresh := false
var _interact_in_flight := false
func _ready() -> void: func _ready() -> void:
@ -69,6 +71,11 @@ func _process(_delta: float) -> void:
_queue_locations_refresh() _queue_locations_refresh()
func _unhandled_input(event: InputEvent) -> void:
if event.is_action_pressed("interact"):
_try_interact_current_tile()
func _get_stream_position() -> Vector3: func _get_stream_position() -> Vector3:
if _tracked_node: if _tracked_node:
return _tracked_node.global_position return _tracked_node.global_position
@ -102,9 +109,11 @@ func _rebuild_tiles(center: Vector2i) -> void:
if not _known_locations.has(coord): if not _known_locations.has(coord):
continue continue
wanted_keys[coord] = true wanted_keys[coord] = true
var location_data := _known_locations[coord] as Dictionary
if _tile_nodes.has(coord): if _tile_nodes.has(coord):
_update_tile(coord, location_data)
continue continue
_spawn_tile(coord, String(_known_locations[coord])) _spawn_tile(coord, location_data)
for key in _tile_nodes.keys(): for key in _tile_nodes.keys():
if wanted_keys.has(key): if wanted_keys.has(key):
@ -115,7 +124,7 @@ func _rebuild_tiles(center: Vector2i) -> void:
_tile_nodes.erase(key) _tile_nodes.erase(key)
func _spawn_tile(coord: Vector2i, location_name: String) -> void: func _spawn_tile(coord: Vector2i, location_data: Dictionary) -> void:
var tile_root := Node3D.new() var tile_root := Node3D.new()
tile_root.name = "Tile_%d_%d" % [coord.x, coord.y] tile_root.name = "Tile_%d_%d" % [coord.x, coord.y]
tile_root.position = _coord_to_world(coord) tile_root.position = _coord_to_world(coord)
@ -138,11 +147,60 @@ func _spawn_tile(coord: Vector2i, location_name: String) -> void:
tile.add_child(_create_tile_border()) tile.add_child(_create_tile_border())
if show_tile_labels: if show_tile_labels:
tile_root.add_child(_create_tile_label(location_name)) tile_root.add_child(_create_tile_label(String(location_data.get("name", ""))))
_update_tile_object(tile_root, location_data)
_tile_nodes[coord] = tile_root _tile_nodes[coord] = tile_root
func _update_tile(coord: Vector2i, location_data: Dictionary) -> void:
var tile_root := _tile_nodes.get(coord) as Node3D
if tile_root == null:
return
if show_tile_labels:
var label := tile_root.get_node_or_null("LocationNameLabel") as Label3D
if label:
label.text = String(location_data.get("name", ""))
_update_tile_object(tile_root, location_data)
func _update_tile_object(tile_root: Node3D, location_data: Dictionary) -> void:
var existing := tile_root.get_node_or_null("LocationObject")
if existing:
existing.queue_free()
var object_data_variant: Variant = location_data.get("locationObject", {})
if typeof(object_data_variant) != TYPE_DICTIONARY:
return
var object_data := object_data_variant as Dictionary
if object_data.is_empty():
return
var object_root := Node3D.new()
object_root.name = "LocationObject"
object_root.position = Vector3(0.0, (block_height * 0.5) + 0.6, 0.0)
tile_root.add_child(object_root)
var object_mesh := MeshInstance3D.new()
object_mesh.name = "ObjectMesh"
object_mesh.mesh = SphereMesh.new()
object_mesh.scale = Vector3(0.6, 0.4, 0.6)
object_mesh.material_override = _create_object_material(String(object_data.get("objectKey", "")))
object_root.add_child(object_mesh)
var object_label := Label3D.new()
object_label.name = "ObjectLabel"
object_label.text = _build_object_label(object_data)
object_label.position = Vector3(0.0, 0.6, 0.0)
object_label.billboard = BaseMaterial3D.BILLBOARD_ENABLED
object_label.pixel_size = 0.01
object_label.outline_size = 10
object_root.add_child(object_label)
func _create_tile_border() -> MeshInstance3D: func _create_tile_border() -> MeshInstance3D:
var top_y := 0.5 + border_height_bias var top_y := 0.5 + border_height_bias
var corners := [ var corners := [
@ -193,10 +251,42 @@ func _create_tile_label(location_name: String) -> Label3D:
return label return label
func _create_object_material(object_key: String) -> StandardMaterial3D:
var material := StandardMaterial3D.new()
material.roughness = 1.0
material.metallic = 0.0
if object_key.contains("grass"):
material.albedo_color = Color(0.28, 0.68, 0.25, 1.0)
elif object_key.contains("wood"):
material.albedo_color = Color(0.54, 0.36, 0.18, 1.0)
elif object_key.contains("stone"):
material.albedo_color = Color(0.55, 0.57, 0.6, 1.0)
else:
material.albedo_color = Color(0.85, 0.75, 0.3, 1.0)
return material
func _build_object_label(object_data: Dictionary) -> String:
var object_name := String(object_data.get("name", "")).strip_edges()
var state_variant: Variant = object_data.get("state", {})
var remaining_quantity := 0
if typeof(state_variant) == TYPE_DICTIONARY:
remaining_quantity = int((state_variant as Dictionary).get("remainingQuantity", 0))
if object_name.is_empty():
object_name = "Object"
return "%s x%d" % [object_name, remaining_quantity]
func _ensure_selected_location_exists(coord: Vector2i) -> void: func _ensure_selected_location_exists(coord: Vector2i) -> void:
if _known_locations.has(coord): if _known_locations.has(coord):
return return
_known_locations[coord] = _selected_location_name(coord) _known_locations[coord] = {
"id": "",
"name": _selected_location_name(coord),
"locationObject": {}
}
func _selected_location_name(coord: Vector2i) -> String: func _selected_location_name(coord: Vector2i) -> String:
@ -217,6 +307,7 @@ func _load_existing_locations() -> void:
if _character_id.is_empty(): if _character_id.is_empty():
push_warning("Selected character is missing an id; cannot load visible locations.") push_warning("Selected character is missing an id; cannot load visible locations.")
_locations_loaded = true _locations_loaded = true
_locations_refresh_in_flight = false
return return
var request := HTTPRequest.new() var request := HTTPRequest.new()
@ -231,6 +322,7 @@ func _load_existing_locations() -> void:
push_warning("Failed to request visible locations: %s" % err) push_warning("Failed to request visible locations: %s" % err)
request.queue_free() request.queue_free()
_locations_loaded = true _locations_loaded = true
_locations_refresh_in_flight = false
return return
var result: Array = await request.request_completed var result: Array = await request.request_completed
@ -242,12 +334,14 @@ func _load_existing_locations() -> void:
if result_code != HTTPRequest.RESULT_SUCCESS or response_code < 200 or response_code >= 300: if result_code != HTTPRequest.RESULT_SUCCESS or response_code < 200 or response_code >= 300:
push_warning("Failed to load visible locations (%s/%s): %s" % [result_code, response_code, response_body]) push_warning("Failed to load visible locations (%s/%s): %s" % [result_code, response_code, response_body])
_locations_loaded = true _locations_loaded = true
_locations_refresh_in_flight = false
return return
var parsed: Variant = JSON.parse_string(response_body) var parsed: Variant = JSON.parse_string(response_body)
if typeof(parsed) != TYPE_ARRAY: if typeof(parsed) != TYPE_ARRAY:
push_warning("Visible locations response was not an array.") push_warning("Visible locations response was not an array.")
_locations_loaded = true _locations_loaded = true
_locations_refresh_in_flight = false
return return
var loaded_count := 0 var loaded_count := 0
@ -263,7 +357,15 @@ func _load_existing_locations() -> void:
var location_name := String(location.get("name", "")).strip_edges() var location_name := String(location.get("name", "")).strip_edges()
if location_name.is_empty(): if location_name.is_empty():
location_name = "Location %d,%d" % [coord.x, coord.y] location_name = "Location %d,%d" % [coord.x, coord.y]
_known_locations[coord] = location_name var location_object := {}
var object_variant: Variant = location.get("locationObject", {})
if typeof(object_variant) == TYPE_DICTIONARY:
location_object = (object_variant as Dictionary).duplicate(true)
_known_locations[coord] = {
"id": String(location.get("id", "")).strip_edges(),
"name": location_name,
"locationObject": location_object
}
loaded_count += 1 loaded_count += 1
print("LocationLevel loaded %d visible locations for character %s." % [loaded_count, _character_id]) print("LocationLevel loaded %d visible locations for character %s." % [loaded_count, _character_id])
@ -295,6 +397,102 @@ func _refresh_visible_locations_async() -> void:
await _load_existing_locations() await _load_existing_locations()
func _try_interact_current_tile() -> void:
if _interact_in_flight:
return
if _character_id.is_empty():
return
var location_data: Dictionary = _known_locations.get(_center_coord, {})
if location_data.is_empty():
push_warning("No known location data for %s." % _center_coord)
return
var location_id := String(location_data.get("id", "")).strip_edges()
if location_id.is_empty():
push_warning("Current location is missing an id.")
return
var object_data: Dictionary = location_data.get("locationObject", {})
if object_data.is_empty():
push_warning("Current location has no interactable object.")
return
var object_id := String(object_data.get("id", "")).strip_edges()
if object_id.is_empty():
push_warning("Current location object is missing an id.")
return
_interact_in_flight = true
_interact_with_location_async(location_id, object_id)
func _interact_with_location_async(location_id: String, object_id: String) -> void:
var request := HTTPRequest.new()
add_child(request)
var headers := PackedStringArray()
if not AuthState.access_token.is_empty():
headers.append("Authorization: Bearer %s" % AuthState.access_token)
headers.append("Content-Type: application/json")
var body := JSON.stringify({
"characterId": _character_id,
"objectId": object_id
})
var err := request.request("%s/%s/interact" % [LOCATION_API_URL, location_id], headers, HTTPClient.METHOD_POST, body)
if err != OK:
push_warning("Failed to send location interaction request: %s" % err)
request.queue_free()
_interact_in_flight = false
return
var result: Array = await request.request_completed
request.queue_free()
var result_code: int = result[0]
var response_code: int = result[1]
var response_body: String = result[3].get_string_from_utf8()
if result_code != HTTPRequest.RESULT_SUCCESS or response_code < 200 or response_code >= 300:
push_warning("Location interaction failed (%s/%s): %s" % [result_code, response_code, response_body])
_interact_in_flight = false
return
var parsed: Variant = JSON.parse_string(response_body)
if typeof(parsed) != TYPE_DICTIONARY:
push_warning("Location interaction response was not an object.")
_interact_in_flight = false
return
var interaction := parsed as Dictionary
_apply_interaction_result(location_id, interaction)
_interact_in_flight = false
func _apply_interaction_result(location_id: String, interaction: Dictionary) -> void:
var consumed := bool(interaction.get("consumed", false))
var remaining_quantity := int(interaction.get("remainingQuantity", 0))
for coord_variant in _known_locations.keys():
var coord: Vector2i = coord_variant
var location_data: Dictionary = _known_locations[coord]
if String(location_data.get("id", "")) != location_id:
continue
var updated_location := location_data.duplicate(true)
if consumed:
updated_location["locationObject"] = {}
else:
var object_data: Dictionary = updated_location.get("locationObject", {})
var state: Dictionary = object_data.get("state", {})
state["remainingQuantity"] = remaining_quantity
object_data["state"] = state
updated_location["locationObject"] = object_data
_known_locations[coord] = updated_location
_update_tile(coord, updated_location)
return
func _queue_coord_sync(coord: Vector2i) -> void: func _queue_coord_sync(coord: Vector2i) -> void:
if coord == _persisted_coord: if coord == _persisted_coord:
return return

View File

@ -15,4 +15,10 @@ public class VisibleLocation
[BsonElement("coord")] [BsonElement("coord")]
public LocationCoord Coord { get; set; } = new(); public LocationCoord Coord { get; set; } = new();
[BsonElement("biomeKey")]
public string BiomeKey { get; set; } = string.Empty;
[BsonElement("locationObject")]
public VisibleLocationObject? LocationObject { get; set; }
} }

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@ -0,0 +1,21 @@
using MongoDB.Bson.Serialization.Attributes;
namespace CharacterApi.Models;
public class VisibleLocationObject
{
[BsonElement("id")]
public string Id { get; set; } = string.Empty;
[BsonElement("objectType")]
public string ObjectType { get; set; } = string.Empty;
[BsonElement("objectKey")]
public string ObjectKey { get; set; } = string.Empty;
[BsonElement("name")]
public string Name { get; set; } = string.Empty;
[BsonElement("state")]
public VisibleLocationObjectState State { get; set; } = new();
}

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@ -0,0 +1,15 @@
using MongoDB.Bson.Serialization.Attributes;
namespace CharacterApi.Models;
public class VisibleLocationObjectState
{
[BsonElement("itemKey")]
public string ItemKey { get; set; } = string.Empty;
[BsonElement("remainingQuantity")]
public int RemainingQuantity { get; set; }
[BsonElement("gatherQuantity")]
public int GatherQuantity { get; set; } = 1;
}

View File

@ -70,6 +70,12 @@ public class CharacterStore
); );
var documents = await _locations.Find(filter).ToListAsync(); var documents = await _locations.Find(filter).ToListAsync();
if (ensureGenerated)
{
foreach (var document in documents)
await EnsureLocationObjectAsync(document);
documents = await _locations.Find(filter).ToListAsync();
}
return documents.Select(MapVisibleLocation).ToList(); return documents.Select(MapVisibleLocation).ToList();
} }
@ -95,6 +101,9 @@ public class CharacterStore
{ "x", x }, { "x", x },
{ "y", y } { "y", y }
}) })
.SetOnInsert("biomeKey", DetermineBiomeKey(x, y))
.SetOnInsert("locationObject", CreateLocationObjectValueForBiome(DetermineBiomeKey(x, y), x, y))
.SetOnInsert("locationObjectResolved", true)
.SetOnInsert("createdUtc", DateTime.UtcNow); .SetOnInsert("createdUtc", DateTime.UtcNow);
try try
@ -123,6 +132,7 @@ public class CharacterStore
private static VisibleLocation MapVisibleLocation(BsonDocument document) private static VisibleLocation MapVisibleLocation(BsonDocument document)
{ {
var coord = document.GetValue("coord", new BsonDocument()).AsBsonDocument; var coord = document.GetValue("coord", new BsonDocument()).AsBsonDocument;
var locationObject = MapVisibleLocationObject(document.GetValue("locationObject", BsonNull.Value));
var idValue = document.GetValue("_id", BsonNull.Value); var idValue = document.GetValue("_id", BsonNull.Value);
string? id = null; string? id = null;
if (!idValue.IsBsonNull) if (!idValue.IsBsonNull)
@ -140,10 +150,180 @@ public class CharacterStore
{ {
X = coord.GetValue("x", 0).ToInt32(), X = coord.GetValue("x", 0).ToInt32(),
Y = coord.GetValue("y", 0).ToInt32() Y = coord.GetValue("y", 0).ToInt32()
},
BiomeKey = document.GetValue("biomeKey", "").AsString,
LocationObject = locationObject
};
}
private async Task EnsureLocationObjectAsync(BsonDocument document)
{
var hasBiome = document.TryGetValue("biomeKey", out var biomeValue) &&
biomeValue.BsonType == BsonType.String &&
!string.IsNullOrWhiteSpace(biomeValue.AsString);
var resolved = document.TryGetValue("locationObjectResolved", out var resolvedValue) &&
resolvedValue.ToBoolean();
if (hasBiome && resolved)
return;
var idValue = document.GetValue("_id", BsonNull.Value);
if (idValue.IsBsonNull)
return;
var coord = document.GetValue("coord", new BsonDocument()).AsBsonDocument;
var x = coord.GetValue("x", 0).ToInt32();
var y = coord.GetValue("y", 0).ToInt32();
var biomeKey = hasBiome ? biomeValue.AsString : DetermineBiomeKey(x, y);
var locationObject = TryMigrateLegacyResource(document) ?? CreateLocationObjectValueForBiome(biomeKey, x, y);
var filter = Builders<BsonDocument>.Filter.And(
Builders<BsonDocument>.Filter.Eq("_id", idValue)
);
var update = Builders<BsonDocument>.Update
.Set("biomeKey", biomeKey)
.Set("locationObjectResolved", true)
.Set("locationObject", locationObject);
await _locations.UpdateOneAsync(filter, update);
}
private static BsonDocument? TryMigrateLegacyResource(BsonDocument document)
{
if (!document.TryGetValue("resources", out var resourcesValue) || resourcesValue is not BsonArray resources)
return null;
foreach (var resourceValue in resources)
{
if (resourceValue is not BsonDocument resource)
continue;
var remainingQuantity = resource.GetValue("remainingQuantity", 0).ToInt32();
if (remainingQuantity <= 0)
continue;
var itemKey = NormalizeItemKey(resource.GetValue("itemKey", "").AsString);
var gatherQuantity = Math.Max(1, resource.GetValue("gatherQuantity", 1).ToInt32());
return CreateGatherableObjectDocument(itemKey, remainingQuantity, gatherQuantity);
}
return null;
}
private static VisibleLocationObject? MapVisibleLocationObject(BsonValue value)
{
if (value.IsBsonNull || value is not BsonDocument document)
return null;
var stateDoc = document.GetValue("state", new BsonDocument()).AsBsonDocument;
return new VisibleLocationObject
{
Id = document.GetValue("id", "").AsString,
ObjectType = document.GetValue("objectType", "").AsString,
ObjectKey = document.GetValue("objectKey", "").AsString,
Name = document.GetValue("name", "").AsString,
State = new VisibleLocationObjectState
{
ItemKey = stateDoc.GetValue("itemKey", "").AsString,
RemainingQuantity = stateDoc.GetValue("remainingQuantity", 0).ToInt32(),
GatherQuantity = stateDoc.GetValue("gatherQuantity", 1).ToInt32()
} }
}; };
} }
private static string DetermineBiomeKey(int x, int y)
{
if (x == 0 && y == 0)
return "plains";
var regionX = FloorDiv(x, 4);
var regionY = FloorDiv(y, 4);
var roll = Math.Abs(HashCode.Combine(regionX, regionY, 7919)) % 100;
if (roll < 35)
return "plains";
if (roll < 60)
return "forest";
if (roll < 80)
return "rocky";
if (roll < 92)
return "wetlands";
return "desert";
}
private static BsonValue CreateLocationObjectValueForBiome(string biomeKey, int x, int y)
{
var roll = Math.Abs(HashCode.Combine(x, y, 1543)) % 100;
return biomeKey switch
{
"forest" => roll switch
{
< 35 => BsonNull.Value,
< 80 => CreateGatherableObjectDocument("wood", 60, 3),
< 95 => CreateGatherableObjectDocument("grass", 120, 10),
_ => CreateGatherableObjectDocument("stone", 40, 2)
},
"rocky" => roll switch
{
< 60 => BsonNull.Value,
< 90 => CreateGatherableObjectDocument("stone", 40, 2),
_ => CreateGatherableObjectDocument("wood", 60, 3)
},
"wetlands" => roll switch
{
< 40 => BsonNull.Value,
< 90 => CreateGatherableObjectDocument("grass", 120, 10),
_ => CreateGatherableObjectDocument("wood", 60, 3)
},
"desert" => roll switch
{
< 70 => BsonNull.Value,
< 95 => CreateGatherableObjectDocument("stone", 40, 2),
_ => CreateGatherableObjectDocument("wood", 60, 3)
},
_ => roll switch
{
< 50 => BsonNull.Value,
< 85 => CreateGatherableObjectDocument("grass", 120, 10),
_ => CreateGatherableObjectDocument("wood", 60, 3)
}
};
}
private static BsonDocument CreateGatherableObjectDocument(string itemKey, int remainingQuantity, int gatherQuantity)
{
var normalizedItemKey = NormalizeItemKey(itemKey);
return new BsonDocument
{
{ "id", Guid.NewGuid().ToString("N") },
{ "objectType", "gatherable" },
{ "objectKey", $"{normalizedItemKey}_node" },
{ "name", HumanizeItemKey(normalizedItemKey) },
{
"state", new BsonDocument
{
{ "itemKey", normalizedItemKey },
{ "remainingQuantity", remainingQuantity },
{ "gatherQuantity", gatherQuantity }
}
}
};
}
private static string NormalizeItemKey(string itemKey) => itemKey.Trim().ToLowerInvariant();
private static string HumanizeItemKey(string itemKey)
{
return string.Join(" ", itemKey.Split('_', StringSplitOptions.RemoveEmptyEntries)
.Where(part => part.Length > 0)
.Select(part => char.ToUpperInvariant(part[0]) + part[1..]));
}
private static int FloorDiv(int value, int divisor)
{
var quotient = value / divisor;
var remainder = value % divisor;
if (remainder != 0 && ((remainder < 0) != (divisor < 0)))
quotient -= 1;
return quotient;
}
private void EnsureLocationCoordIndexes() private void EnsureLocationCoordIndexes()
{ {
var indexes = _locations.Indexes.List().ToList(); var indexes = _locations.Indexes.List().ToList();

View File

@ -94,40 +94,42 @@ public class LocationsController : ControllerBase
return Ok("Updated"); return Ok("Updated");
} }
[HttpPost("{id}/gather")] [HttpPost("{id}/interact")]
[Authorize(Roles = "USER,SUPER")] [Authorize(Roles = "USER,SUPER")]
public async Task<IActionResult> Gather(string id, [FromBody] GatherResourceRequest req) public async Task<IActionResult> Interact(string id, [FromBody] InteractLocationObjectRequest req)
{ {
if (string.IsNullOrWhiteSpace(req.CharacterId)) if (string.IsNullOrWhiteSpace(req.CharacterId))
return BadRequest("characterId required"); return BadRequest("characterId required");
if (string.IsNullOrWhiteSpace(req.ResourceKey)) if (string.IsNullOrWhiteSpace(req.ObjectId))
return BadRequest("resourceKey required"); return BadRequest("objectId required");
var userId = User.FindFirstValue(ClaimTypes.NameIdentifier); var userId = User.FindFirstValue(ClaimTypes.NameIdentifier);
if (string.IsNullOrWhiteSpace(userId)) if (string.IsNullOrWhiteSpace(userId))
return Unauthorized(); return Unauthorized();
var allowAnyOwner = User.IsInRole("SUPER"); var allowAnyOwner = User.IsInRole("SUPER");
var gather = await _locations.GatherResourceAsync(id, req.CharacterId, req.ResourceKey, userId, allowAnyOwner); var interact = await _locations.InteractWithObjectAsync(id, req.CharacterId, req.ObjectId, userId, allowAnyOwner);
if (gather.Status == GatherStatus.LocationNotFound) if (interact.Status == InteractStatus.LocationNotFound)
return NotFound("Location not found"); return NotFound("Location not found");
if (gather.Status == GatherStatus.CharacterNotFound) if (interact.Status == InteractStatus.CharacterNotFound)
return NotFound("Character not found"); return NotFound("Character not found");
if (gather.Status == GatherStatus.Forbidden) if (interact.Status == InteractStatus.Forbidden)
return Forbid(); return Forbid();
if (gather.Status == GatherStatus.Invalid) if (interact.Status == InteractStatus.Invalid)
return BadRequest("Character is not at the target location"); return BadRequest("Character is not at the target location");
if (gather.Status == GatherStatus.ResourceNotFound) if (interact.Status == InteractStatus.ObjectNotFound)
return NotFound("Resource not found at location"); return NotFound("Location object not found");
if (gather.Status == GatherStatus.ResourceDepleted) if (interact.Status == InteractStatus.UnsupportedObjectType)
return Conflict("Resource is depleted"); return BadRequest("Location object type is not supported");
if (interact.Status == InteractStatus.ObjectConsumed)
return Conflict("Location object is consumed");
var inventoryBaseUrl = (_configuration["Services:InventoryApiBaseUrl"] ?? "http://localhost:5003").TrimEnd('/'); var inventoryBaseUrl = (_configuration["Services:InventoryApiBaseUrl"] ?? "http://localhost:5003").TrimEnd('/');
var token = Request.Headers.Authorization.ToString(); var token = Request.Headers.Authorization.ToString();
var grantBody = JsonSerializer.Serialize(new var grantBody = JsonSerializer.Serialize(new
{ {
itemKey = gather.ResourceKey, itemKey = interact.ItemKey,
quantity = gather.QuantityGranted quantity = interact.QuantityGranted
}); });
var client = _httpClientFactory.CreateClient(); var client = _httpClientFactory.CreateClient();
@ -142,17 +144,21 @@ public class LocationsController : ControllerBase
var responseBody = await response.Content.ReadAsStringAsync(); var responseBody = await response.Content.ReadAsStringAsync();
if (!response.IsSuccessStatusCode) if (!response.IsSuccessStatusCode)
{ {
await _locations.RestoreGatheredResourceAsync(id, gather.ResourceKey, gather.QuantityGranted); if (interact.PreviousObject is not null)
await _locations.RestoreObjectInteractionAsync(id, interact.PreviousObject);
return StatusCode((int)response.StatusCode, responseBody); return StatusCode((int)response.StatusCode, responseBody);
} }
return Ok(new GatherResourceResponse return Ok(new InteractLocationObjectResponse
{ {
LocationId = id, LocationId = id,
CharacterId = req.CharacterId, CharacterId = req.CharacterId,
ResourceKey = gather.ResourceKey, ObjectId = interact.ObjectId,
QuantityGranted = gather.QuantityGranted, ObjectType = interact.ObjectType,
RemainingQuantity = gather.RemainingQuantity, ItemKey = interact.ItemKey,
QuantityGranted = interact.QuantityGranted,
RemainingQuantity = interact.RemainingQuantity,
Consumed = interact.Consumed,
InventoryResponseJson = responseBody InventoryResponseJson = responseBody
}); });
} }

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@ -0,0 +1,8 @@
namespace LocationsApi.Models;
public class InteractLocationObjectRequest
{
public string CharacterId { get; set; } = string.Empty;
public string ObjectId { get; set; } = string.Empty;
}

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@ -0,0 +1,22 @@
namespace LocationsApi.Models;
public class InteractLocationObjectResponse
{
public string LocationId { get; set; } = string.Empty;
public string CharacterId { get; set; } = string.Empty;
public string ObjectId { get; set; } = string.Empty;
public string ObjectType { get; set; } = string.Empty;
public string ItemKey { get; set; } = string.Empty;
public int QuantityGranted { get; set; }
public int RemainingQuantity { get; set; }
public bool Consumed { get; set; }
public string InventoryResponseJson { get; set; } = string.Empty;
}

View File

@ -18,6 +18,15 @@ public class Location
[BsonElement("resources")] [BsonElement("resources")]
public List<LocationResource> Resources { get; set; } = []; public List<LocationResource> Resources { get; set; } = [];
[BsonElement("biomeKey")]
public string BiomeKey { get; set; } = string.Empty;
[BsonElement("locationObject")]
public LocationObject? LocationObject { get; set; }
[BsonElement("locationObjectResolved")]
public bool LocationObjectResolved { get; set; }
[BsonElement("createdUtc")] [BsonElement("createdUtc")]
public DateTime CreatedUtc { get; set; } = DateTime.UtcNow; public DateTime CreatedUtc { get; set; } = DateTime.UtcNow;
} }

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@ -0,0 +1,21 @@
using MongoDB.Bson.Serialization.Attributes;
namespace LocationsApi.Models;
public class LocationObject
{
[BsonElement("id")]
public string Id { get; set; } = Guid.NewGuid().ToString("N");
[BsonElement("objectType")]
public string ObjectType { get; set; } = "gatherable";
[BsonElement("objectKey")]
public string ObjectKey { get; set; } = string.Empty;
[BsonElement("name")]
public string Name { get; set; } = string.Empty;
[BsonElement("state")]
public LocationObjectState State { get; set; } = new();
}

View File

@ -0,0 +1,15 @@
using MongoDB.Bson.Serialization.Attributes;
namespace LocationsApi.Models;
public class LocationObjectState
{
[BsonElement("itemKey")]
public string ItemKey { get; set; } = string.Empty;
[BsonElement("remainingQuantity")]
public int RemainingQuantity { get; set; }
[BsonElement("gatherQuantity")]
public int GatherQuantity { get; set; } = 1;
}

View File

@ -76,6 +76,37 @@ public class LocationStore
} }
} }
}, },
{ "biomeKey", new BsonDocument { { "bsonType", new BsonArray { "string", "null" } } } },
{
"locationObject", new BsonDocument
{
{ "bsonType", new BsonArray { "object", "null" } },
{
"properties", new BsonDocument
{
{ "id", new BsonDocument { { "bsonType", "string" } } },
{ "objectType", new BsonDocument { { "bsonType", "string" } } },
{ "objectKey", new BsonDocument { { "bsonType", "string" } } },
{ "name", new BsonDocument { { "bsonType", "string" } } },
{
"state", new BsonDocument
{
{ "bsonType", new BsonArray { "object", "null" } },
{
"properties", new BsonDocument
{
{ "itemKey", new BsonDocument { { "bsonType", "string" } } },
{ "remainingQuantity", new BsonDocument { { "bsonType", "int" }, { "minimum", 0 } } },
{ "gatherQuantity", new BsonDocument { { "bsonType", "int" }, { "minimum", 1 } } }
}
}
}
}
}
}
}
},
{ "locationObjectResolved", new BsonDocument { { "bsonType", new BsonArray { "bool", "null" } } } },
{ "createdUtc", new BsonDocument { { "bsonType", "date" } } } { "createdUtc", new BsonDocument { { "bsonType", "date" } } }
} }
} }
@ -125,54 +156,79 @@ public class LocationStore
return result.ModifiedCount > 0; return result.ModifiedCount > 0;
} }
public sealed record GatherResult(GatherStatus Status, string ResourceKey = "", int QuantityGranted = 0, int RemainingQuantity = 0); public sealed record InteractResult(
InteractStatus Status,
string ObjectId = "",
string ObjectType = "",
string ItemKey = "",
int QuantityGranted = 0,
int RemainingQuantity = 0,
bool Consumed = false,
LocationObject? PreviousObject = null);
public async Task<GatherResult> GatherResourceAsync(string locationId, string characterId, string resourceKey, string userId, bool allowAnyOwner) public async Task<InteractResult> InteractWithObjectAsync(string locationId, string characterId, string objectId, string userId, bool allowAnyOwner)
{ {
var normalizedKey = resourceKey.Trim().ToLowerInvariant();
var location = await _col.Find(l => l.Id == locationId).FirstOrDefaultAsync(); var location = await _col.Find(l => l.Id == locationId).FirstOrDefaultAsync();
if (location is null) if (location is null)
return new GatherResult(GatherStatus.LocationNotFound); return new InteractResult(InteractStatus.LocationNotFound);
location = await EnsureLocationMetadataAsync(location);
var character = await _characters.Find(c => c.Id == characterId).FirstOrDefaultAsync(); var character = await _characters.Find(c => c.Id == characterId).FirstOrDefaultAsync();
if (character is null) if (character is null)
return new GatherResult(GatherStatus.CharacterNotFound); return new InteractResult(InteractStatus.CharacterNotFound);
if (!allowAnyOwner && character.OwnerUserId != userId) if (!allowAnyOwner && character.OwnerUserId != userId)
return new GatherResult(GatherStatus.Forbidden); return new InteractResult(InteractStatus.Forbidden);
if (character.Coord.X != location.Coord.X || character.Coord.Y != location.Coord.Y) if (character.Coord.X != location.Coord.X || character.Coord.Y != location.Coord.Y)
return new GatherResult(GatherStatus.Invalid); return new InteractResult(InteractStatus.Invalid);
var resource = location.Resources.FirstOrDefault(r => NormalizeItemKey(r.ItemKey) == normalizedKey); var locationObject = location.LocationObject;
if (resource is null) if (locationObject is null)
return new GatherResult(GatherStatus.ResourceNotFound); return new InteractResult(InteractStatus.ObjectNotFound);
if (resource.RemainingQuantity <= 0) if (!string.Equals(locationObject.Id, objectId, StringComparison.Ordinal))
return new GatherResult(GatherStatus.ResourceDepleted); return new InteractResult(InteractStatus.ObjectNotFound);
if (!string.Equals(locationObject.ObjectType, "gatherable", StringComparison.OrdinalIgnoreCase))
return new InteractResult(InteractStatus.UnsupportedObjectType);
if (locationObject.State.RemainingQuantity <= 0)
return new InteractResult(InteractStatus.ObjectConsumed);
var quantityGranted = Math.Min(resource.GatherQuantity, resource.RemainingQuantity); var quantityGranted = Math.Min(locationObject.State.GatherQuantity, locationObject.State.RemainingQuantity);
var filter = Builders<Location>.Filter.And( var remainingQuantity = locationObject.State.RemainingQuantity - quantityGranted;
var objectFilter = Builders<Location>.Filter.And(
Builders<Location>.Filter.Eq(l => l.Id, locationId), Builders<Location>.Filter.Eq(l => l.Id, locationId),
Builders<Location>.Filter.ElemMatch(l => l.Resources, r => r.ItemKey == resource.ItemKey && r.RemainingQuantity >= quantityGranted) Builders<Location>.Filter.Eq("locationObject.id", locationObject.Id),
Builders<Location>.Filter.Eq("locationObject.state.remainingQuantity", locationObject.State.RemainingQuantity)
); );
var update = Builders<Location>.Update.Inc("resources.$.remainingQuantity", -quantityGranted);
var result = await _col.UpdateOneAsync(filter, update);
if (result.ModifiedCount == 0)
return new GatherResult(GatherStatus.ResourceDepleted);
return new GatherResult( UpdateDefinition<Location> update;
GatherStatus.Ok, if (remainingQuantity <= 0)
resource.ItemKey, {
quantityGranted, update = Builders<Location>.Update.Unset("locationObject");
resource.RemainingQuantity - quantityGranted); }
else
{
update = Builders<Location>.Update.Set("locationObject.state.remainingQuantity", remainingQuantity);
} }
public async Task RestoreGatheredResourceAsync(string locationId, string resourceKey, int quantity) var result = await _col.UpdateOneAsync(objectFilter, update);
if (result.ModifiedCount == 0)
return new InteractResult(InteractStatus.ObjectConsumed);
return new InteractResult(
InteractStatus.Ok,
locationObject.Id,
locationObject.ObjectType,
locationObject.State.ItemKey,
quantityGranted,
Math.Max(0, remainingQuantity),
remainingQuantity <= 0,
CloneLocationObject(locationObject));
}
public async Task RestoreObjectInteractionAsync(string locationId, LocationObject previousObject)
{ {
var normalizedKey = NormalizeItemKey(resourceKey); var filter = Builders<Location>.Filter.Eq(l => l.Id, locationId);
var filter = Builders<Location>.Filter.And( var update = Builders<Location>.Update.Set(l => l.LocationObject, previousObject);
Builders<Location>.Filter.Eq(l => l.Id, locationId),
Builders<Location>.Filter.ElemMatch(l => l.Resources, r => r.ItemKey == normalizedKey)
);
var update = Builders<Location>.Update.Inc("resources.$.remainingQuantity", quantity);
await _col.UpdateOneAsync(filter, update); await _col.UpdateOneAsync(filter, update);
} }
@ -227,11 +283,9 @@ public class LocationStore
{ {
Name = "Origin", Name = "Origin",
Coord = new Coord { X = 0, Y = 0 }, Coord = new Coord { X = 0, Y = 0 },
Resources = BiomeKey = DetermineBiomeKey(0, 0),
[ LocationObject = CreateLocationObjectForBiome(DetermineBiomeKey(0, 0), 0, 0),
new LocationResource { ItemKey = "wood", RemainingQuantity = 100, GatherQuantity = 3 }, LocationObjectResolved = true,
new LocationResource { ItemKey = "grass", RemainingQuantity = 500, GatherQuantity = 10 }
],
CreatedUtc = DateTime.UtcNow CreatedUtc = DateTime.UtcNow
}; };
@ -247,6 +301,150 @@ public class LocationStore
private static string NormalizeItemKey(string itemKey) => itemKey.Trim().ToLowerInvariant(); private static string NormalizeItemKey(string itemKey) => itemKey.Trim().ToLowerInvariant();
private async Task<Location> EnsureLocationMetadataAsync(Location location)
{
if (!string.IsNullOrWhiteSpace(location.BiomeKey) && location.LocationObjectResolved)
return location;
var biomeKey = location.BiomeKey;
if (string.IsNullOrWhiteSpace(biomeKey))
biomeKey = DetermineBiomeKey(location.Coord.X, location.Coord.Y);
var migratedObject = TryMigrateLegacyResources(location) ?? CreateLocationObjectForBiome(biomeKey, location.Coord.X, location.Coord.Y);
var filter = Builders<Location>.Filter.And(
Builders<Location>.Filter.Eq(l => l.Id, location.Id)
);
var update = Builders<Location>.Update
.Set(l => l.BiomeKey, biomeKey)
.Set(l => l.LocationObjectResolved, true)
.Set(l => l.LocationObject, migratedObject);
await _col.UpdateOneAsync(filter, update);
location.BiomeKey = biomeKey;
location.LocationObject = migratedObject;
location.LocationObjectResolved = true;
return location;
}
private static LocationObject? TryMigrateLegacyResources(Location location)
{
var legacyResource = location.Resources.FirstOrDefault(r => r.RemainingQuantity > 0);
if (legacyResource is null)
return null;
return CreateGatherableObject(
legacyResource.ItemKey,
legacyResource.RemainingQuantity,
legacyResource.GatherQuantity);
}
private static string DetermineBiomeKey(int x, int y)
{
if (x == 0 && y == 0)
return "plains";
var regionX = FloorDiv(x, 4);
var regionY = FloorDiv(y, 4);
var roll = Math.Abs(HashCode.Combine(regionX, regionY, 7919)) % 100;
if (roll < 35)
return "plains";
if (roll < 60)
return "forest";
if (roll < 80)
return "rocky";
if (roll < 92)
return "wetlands";
return "desert";
}
private static LocationObject? CreateLocationObjectForBiome(string biomeKey, int x, int y)
{
var roll = Math.Abs(HashCode.Combine(x, y, 1543)) % 100;
return biomeKey switch
{
"forest" => roll switch
{
< 35 => null,
< 80 => CreateGatherableObject("wood", 60, 3),
< 95 => CreateGatherableObject("grass", 120, 10),
_ => CreateGatherableObject("stone", 40, 2)
},
"rocky" => roll switch
{
< 60 => null,
< 90 => CreateGatherableObject("stone", 40, 2),
_ => CreateGatherableObject("wood", 60, 3)
},
"wetlands" => roll switch
{
< 40 => null,
< 90 => CreateGatherableObject("grass", 120, 10),
_ => CreateGatherableObject("wood", 60, 3)
},
"desert" => roll switch
{
< 70 => null,
< 95 => CreateGatherableObject("stone", 40, 2),
_ => CreateGatherableObject("wood", 60, 3)
},
_ => roll switch
{
< 50 => null,
< 85 => CreateGatherableObject("grass", 120, 10),
_ => CreateGatherableObject("wood", 60, 3)
}
};
}
private static LocationObject CreateGatherableObject(string itemKey, int remainingQuantity, int gatherQuantity)
{
var normalizedItemKey = NormalizeItemKey(itemKey);
return new LocationObject
{
Id = Guid.NewGuid().ToString("N"),
ObjectType = "gatherable",
ObjectKey = $"{normalizedItemKey}_node",
Name = HumanizeItemKey(normalizedItemKey),
State = new LocationObjectState
{
ItemKey = normalizedItemKey,
RemainingQuantity = remainingQuantity,
GatherQuantity = gatherQuantity
}
};
}
private static string HumanizeItemKey(string itemKey)
{
return string.Join(" ", itemKey.Split('_', StringSplitOptions.RemoveEmptyEntries)
.Select(part => char.ToUpperInvariant(part[0]) + part[1..]));
}
private static int FloorDiv(int value, int divisor)
{
var quotient = value / divisor;
var remainder = value % divisor;
if (remainder != 0 && ((remainder < 0) != (divisor < 0)))
quotient -= 1;
return quotient;
}
private static LocationObject CloneLocationObject(LocationObject source)
{
return new LocationObject
{
Id = source.Id,
ObjectType = source.ObjectType,
ObjectKey = source.ObjectKey,
Name = source.Name,
State = new LocationObjectState
{
ItemKey = source.State.ItemKey,
RemainingQuantity = source.State.RemainingQuantity,
GatherQuantity = source.State.GatherQuantity
}
};
}
[MongoDB.Bson.Serialization.Attributes.BsonIgnoreExtraElements] [MongoDB.Bson.Serialization.Attributes.BsonIgnoreExtraElements]
private class CharacterDocument private class CharacterDocument
{ {
@ -260,13 +458,14 @@ public class LocationStore
} }
} }
public enum GatherStatus public enum InteractStatus
{ {
Ok, Ok,
LocationNotFound, LocationNotFound,
CharacterNotFound, CharacterNotFound,
Forbidden, Forbidden,
Invalid, Invalid,
ResourceNotFound, ObjectNotFound,
ResourceDepleted UnsupportedObjectType,
ObjectConsumed
} }