Files
territory-autobattler/microservices/LocationsApi/Models/ResourceDto.cs
T
2026-05-19 05:11:57 -05:00

38 lines
1.4 KiB
C#

namespace LocationsApi.Models;
public class PlayerResourcesResponse
{
public string Username { get; set; } = "";
public int Gold { get; set; }
public int GoldPerMinute { get; set; }
public int GoldCapacity { get; set; }
public int Wood { get; set; }
public int WoodPerMinute { get; set; }
public int WoodCapacity { get; set; }
public int Ore { get; set; }
public int OrePerMinute { get; set; }
public int OreCapacity { get; set; }
public DateTime LastGoldGeneratedAtUtc { get; set; }
public DateTime LastWoodGeneratedAtUtc { get; set; }
public DateTime LastOreGeneratedAtUtc { get; set; }
public DateTime UpdatedAtUtc { get; set; }
public static PlayerResourcesResponse FromResources(PlayerResources resources) => new()
{
Username = resources.Username,
Gold = resources.Gold,
GoldPerMinute = resources.GoldPerMinute,
GoldCapacity = resources.GoldCapacity,
Wood = resources.Wood,
WoodPerMinute = resources.WoodPerMinute,
WoodCapacity = resources.WoodCapacity,
Ore = resources.Ore,
OrePerMinute = resources.OrePerMinute,
OreCapacity = resources.OreCapacity,
LastGoldGeneratedAtUtc = resources.LastGoldGeneratedAtUtc,
LastWoodGeneratedAtUtc = resources.LastWoodGeneratedAtUtc,
LastOreGeneratedAtUtc = resources.LastOreGeneratedAtUtc,
UpdatedAtUtc = resources.UpdatedAtUtc
};
}