Files
territory-autobattler/microservices/LocationsApi/Controllers/UnitsController.cs
T
2026-05-18 15:30:46 -05:00

59 lines
1.5 KiB
C#

using LocationsApi.Models;
using LocationsApi.Services;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using System.Security.Claims;
namespace LocationsApi.Controllers;
[ApiController]
[Route("api/[controller]")]
public class UnitsController : ControllerBase
{
private readonly UnitTrainingService _units;
public UnitsController(UnitTrainingService units)
{
_units = units;
}
[Authorize(Roles = "USER,SUPER")]
[HttpGet("me")]
public async Task<ActionResult<PlayerUnitsResponse>> GetMine()
{
var username = User.FindFirstValue(ClaimTypes.Name);
if (string.IsNullOrWhiteSpace(username))
{
return Unauthorized();
}
return Ok(await _units.GetMineAsync(username));
}
[Authorize(Roles = "USER,SUPER")]
[HttpPost("train")]
public async Task<ActionResult<UnitTrainingResponse>> Train([FromBody] TrainUnitRequest request)
{
var username = User.FindFirstValue(ClaimTypes.Name);
if (string.IsNullOrWhiteSpace(username))
{
return Unauthorized();
}
try
{
var training = await _units.TrainAsync(username, request.UnitType);
if (training is null)
{
return BadRequest(new { error = "Not enough gold." });
}
return Ok(UnitTrainingResponse.FromTraining(training));
}
catch (ArgumentException ex)
{
return BadRequest(new { error = ex.Message });
}
}
}