first commit

This commit is contained in:
hz
2026-05-18 13:00:55 -05:00
commit cbce1590f5
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name: Deploy Territory Autobattler Auth API
on:
push:
branches:
- main
workflow_dispatch: {}
jobs:
deploy:
runs-on: self-hosted
env:
IMAGE_NAME: territory-autobattler-auth:latest
IMAGE_TAR: /tmp/territory-autobattler-auth.tar
NAMESPACE: territory-autobattler
DEPLOYMENT_NAME: territory-autobattler-auth
NODES: "192.168.86.72 192.168.86.73 192.168.86.74"
steps:
- name: Checkout repo
uses: actions/checkout@v4
- name: Build Docker image
run: |
cd microservices/AuthApi
docker build -t "${IMAGE_NAME}" .
- name: Save Docker image to TAR
run: |
docker save "${IMAGE_NAME}" -o "${IMAGE_TAR}"
- name: Copy TAR to nodes
run: |
for node in ${NODES}; do
echo "Copying image tar to $node ..."
scp -o StrictHostKeyChecking=no "${IMAGE_TAR}" hz@"$node":"${IMAGE_TAR}"
done
- name: Import image on nodes
run: |
for node in ${NODES}; do
echo "Importing image on $node ..."
ssh -o StrictHostKeyChecking=no hz@"$node" "sudo ctr -n k8s.io images import ${IMAGE_TAR}"
done
- name: Clean TAR from nodes
run: |
for node in ${NODES}; do
echo "Removing image tar on $node ..."
ssh -o StrictHostKeyChecking=no hz@"$node" "rm -f ${IMAGE_TAR}"
done
- name: Clean TAR on runner
run: |
rm -f "${IMAGE_TAR}"
- name: Write kubeconfig from secret
env:
KUBECONFIG_CONTENT: ${{ secrets.KUBECONFIG }}
run: |
mkdir -p /tmp/kube
printf '%s\n' "$KUBECONFIG_CONTENT" > /tmp/kube/config
- name: Create namespace if missing
env:
KUBECONFIG: /tmp/kube/config
run: |
kubectl create namespace "${NAMESPACE}" --dry-run=client -o yaml | kubectl apply -f -
- name: Apply Auth manifests
env:
KUBECONFIG: /tmp/kube/config
run: |
kubectl apply -f microservices/AuthApi/k8s/configmap.yaml
kubectl apply -f microservices/AuthApi/k8s/secret.yaml
kubectl apply -f microservices/AuthApi/k8s/deployment.yaml
kubectl apply -f microservices/AuthApi/k8s/service.yaml
- name: Restart Auth deployment
env:
KUBECONFIG: /tmp/kube/config
run: |
kubectl rollout restart deployment/"${DEPLOYMENT_NAME}" -n "${NAMESPACE}"
kubectl rollout status deployment/"${DEPLOYMENT_NAME}" -n "${NAMESPACE}"
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name: k8s smoke test
on:
push:
branches:
- main
workflow_dispatch:
jobs:
test:
runs-on: self-hosted
steps:
- name: Checkout repo
uses: actions/checkout@v4
- name: Write kubeconfig from secret
env:
KUBECONFIG_CONTENT: ${{ secrets.KUBECONFIG }}
run: |
mkdir -p /tmp/kube
printf '%s\n' "$KUBECONFIG_CONTENT" > /tmp/kube/config
- name: Test kubectl connectivity
env:
KUBECONFIG: /tmp/kube/config
run: |
kubectl get nodes --kubeconfig "${KUBECONFIG}"
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root = true
[*]
charset = utf-8
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf
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# Godot 4+ specific ignores
.godot/
/android/
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uid://mcipi7y664aq
@@ -0,0 +1,7 @@
[plugin]
name="Godot MCP"
description="A plugin to enable communication between Godot Editor and Model Context Protocol (MCP) clients."
author="Your Name"
version="0.1.0"
script="plugin.gd"
@@ -0,0 +1,140 @@
# Structure for addons/godot_mcp/plugin.gd
@tool
extends EditorPlugin
const SERVER_PORT = 6400
var server: TCPServer = null
var active_connections = []
var command_handler
func _enter_tree():
# Initialize the plugin
print("Godot MCP Plugin activated")
# Create command handler
command_handler = preload("res://addons/godot_mcp/command_handler.gd").new()
command_handler.set_editor_plugin(self)
# Start the TCP server
server = TCPServer.new()
var error = server.listen(SERVER_PORT)
if error != OK:
push_error("Failed to start Godot MCP Server on port %d: %s" % [SERVER_PORT, error])
return
print("Godot MCP Server listening on port %d" % SERVER_PORT)
# Add UI
add_control_to_bottom_panel(
preload("res://addons/godot_mcp/ui/mcp_panel.tscn").instantiate(),
"MCP"
)
func _exit_tree():
# Clean up the plugin when disabled
if server:
server.stop()
server = null
for connection in active_connections:
if connection.get_status() == StreamPeerTCP.STATUS_CONNECTED:
connection.disconnect_from_host()
active_connections.clear()
# Remove UI
remove_control_from_bottom_panel(get_editor_interface().get_base_control().get_node("MCPPanel"))
print("Godot MCP Plugin deactivated")
func _process(delta):
# Check for new connections
if server and server.is_connection_available():
var connection = server.take_connection()
if connection:
active_connections.append(connection)
print("New MCP connection established")
# Process existing connections
var i = 0
while i < active_connections.size():
var connection = active_connections[i]
# Check connection status
if connection.get_status() != StreamPeerTCP.STATUS_CONNECTED:
active_connections.remove_at(i)
print("MCP connection closed")
continue
# Check for incoming messages
if connection.get_available_bytes() > 0:
var data = _read_message(connection)
if data.size() > 0:
# Process the command
var response = _process_command(data)
# Send the response
_send_message(connection, response)
i += 1
func _read_message(connection):
# Read data from the connection
var data = PackedByteArray()
var bytes_available = connection.get_available_bytes()
if bytes_available > 0:
data = connection.get_data(bytes_available)[1]
# Attempt to parse as JSON
var json_string = data.get_string_from_utf8()
var json = JSON.new()
var error = json.parse(json_string)
if error == OK:
return json.get_data()
else:
print("Failed to parse JSON: ", json.get_error_message())
return {}
func _send_message(connection, data):
# Convert to JSON and send
var json_string = JSON.stringify(data)
connection.put_data(json_string.to_utf8_buffer())
func _process_command(data):
# Process the command and return a response
if data == null or typeof(data) != TYPE_DICTIONARY:
return {
"status": "error",
"error": "Invalid command format. Expected a dictionary."
}
if not data.has("type") or not data.has("params"):
return {
"status": "error",
"error": "Invalid command format. Expected 'type' and 'params' fields."
}
var command_type = data["type"]
var params = data["params"]
if command_type == "ping":
return {"status": "success", "result": {"message": "pong"}}
# Forward to command handler
var result = command_handler.handle_command(command_type, params)
# Check if result is valid
if result == null:
return {
"status": "error",
"error": "Command handler returned null result"
}
if result.has("error"):
return {"status": "error", "error": result.error}
else:
return {"status": "success", "result": result}
@@ -0,0 +1 @@
uid://ddfhkiyge45tn
@@ -0,0 +1,77 @@
# addons/godot_mcp/ui/mcp_panel.gd
@tool
extends Control
var status_label: Label
var port_field: SpinBox
var start_button: Button
var stop_button: Button
var log_display: TextEdit
func _ready():
# Set up references to UI elements
status_label = $VBoxContainer/StatusPanel/StatusLabel
port_field = $VBoxContainer/ConfigPanel/PortField
start_button = $VBoxContainer/ButtonPanel/StartButton
stop_button = $VBoxContainer/ButtonPanel/StopButton
log_display = $VBoxContainer/LogPanel/LogDisplay
# Initialize UI
port_field.value = 6400 # Default port
start_button.disabled = false
stop_button.disabled = true
# Connect signals
start_button.pressed.connect(_on_start_button_pressed)
stop_button.pressed.connect(_on_stop_button_pressed)
# Set initial status
update_status("Not running")
add_log_message("Godot MCP Plugin initialized")
func update_status(status_text: String, is_error: bool = false):
status_label.text = "Status: " + status_text
if is_error:
status_label.add_theme_color_override("font_color", Color(1, 0.3, 0.3))
else:
status_label.remove_theme_color_override("font_color")
func add_log_message(message: String):
var timestamp = Time.get_datetime_string_from_system()
log_display.text += "[" + timestamp + "] " + message + "\n"
log_display.scroll_vertical = log_display.get_line_count()
func _on_start_button_pressed():
# This function will be called from the plugin.gd script
# when the server is actually started
update_status("Running on port " + str(port_field.value))
start_button.disabled = true
stop_button.disabled = false
add_log_message("MCP Server started on port " + str(port_field.value))
func _on_stop_button_pressed():
# This function will be called from the plugin.gd script
# when the server is actually stopped
update_status("Stopped")
start_button.disabled = false
stop_button.disabled = true
add_log_message("MCP Server stopped")
# Function to be called from plugin.gd when a client connects
func on_client_connected():
add_log_message("Client connected")
update_status("Client connected")
# Function to be called from plugin.gd when a client disconnects
func on_client_disconnected():
add_log_message("Client disconnected")
update_status("Running (no clients)")
# Function to be called from plugin.gd when a command is received
func on_command_received(command_type, params):
add_log_message("Command received: " + command_type)
# Function to be called from plugin.gd when a response is sent
func on_response_sent(command_type, success):
var status = "Success" if success else "Failed"
add_log_message("Response sent for " + command_type + ": " + status)
@@ -0,0 +1 @@
uid://bqabyd7ce60u0
@@ -0,0 +1,69 @@
[gd_scene load_steps=2 format=3 uid="uid://dxvt86ck6b2a4"]
[ext_resource type="Script" path="res://addons/godot_mcp/ui/mcp_panel.gd" id="1_4g23r"]
[node name="MCPPanel" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_4g23r")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="StatusPanel" type="PanelContainer" parent="VBoxContainer"]
layout_mode = 2
[node name="StatusLabel" type="Label" parent="VBoxContainer/StatusPanel"]
layout_mode = 2
text = "Status: Not running"
[node name="ConfigPanel" type="PanelContainer" parent="VBoxContainer"]
layout_mode = 2
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/ConfigPanel"]
layout_mode = 2
[node name="PortLabel" type="Label" parent="VBoxContainer/ConfigPanel/HBoxContainer"]
layout_mode = 2
text = "Port:"
[node name="PortField" type="SpinBox" parent="VBoxContainer/ConfigPanel"]
layout_mode = 2
min_value = 1024.0
max_value = 65535.0
value = 6400.0
alignment = 1
[node name="ButtonPanel" type="PanelContainer" parent="VBoxContainer"]
layout_mode = 2
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/ButtonPanel"]
layout_mode = 2
alignment = 1
[node name="StartButton" type="Button" parent="VBoxContainer/ButtonPanel"]
layout_mode = 2
text = "Start Server"
[node name="StopButton" type="Button" parent="VBoxContainer/ButtonPanel"]
layout_mode = 2
disabled = true
text = "Stop Server"
[node name="LogPanel" type="PanelContainer" parent="VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
[node name="LogDisplay" type="TextEdit" parent="VBoxContainer/LogPanel"]
layout_mode = 2
editable = false
wrap_mode = 1
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After

Width:  |  Height:  |  Size: 995 B

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://drj7e8fs1pl5e"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Territory-Autobattler"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://icon.svg"
[editor_plugins]
enabled=PackedStringArray("res://addons/godot_mcp/plugin.cfg")
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
rendering_device/driver.windows="d3d12"
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<Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Bcrypt.Net-Next" Version="4.0.3" />
<PackageReference Include="Microsoft.AspNetCore.Authentication.JwtBearer" Version="8.0.8" />
<PackageReference Include="Microsoft.AspNetCore.OpenApi" Version="8.0.8" />
<PackageReference Include="MongoDB.Driver" Version="3.4.3" />
<PackageReference Include="Swashbuckle.AspNetCore" Version="6.5.0" />
</ItemGroup>
</Project>
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@AuthApi_HostAddress = http://localhost:5279
GET {{AuthApi_HostAddress}}/weatherforecast/
Accept: application/json
###
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using AuthApi.Models;
using AuthApi.Services;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.IdentityModel.Tokens;
using System.IdentityModel.Tokens.Jwt;
using System.Security.Claims;
using System.Text;
namespace AuthApi.Controllers;
[ApiController]
[Route("api/[controller]")]
public class AuthController : ControllerBase
{
private readonly UserService _users;
private readonly IConfiguration _cfg;
private readonly BlacklistService _blacklist;
public AuthController(UserService users, IConfiguration cfg, BlacklistService blacklist)
{
_users = users; _cfg = cfg; _blacklist = blacklist;
}
[HttpPost("register")]
public async Task<IActionResult> Register([FromBody] RegisterRequest req)
{
if (string.IsNullOrWhiteSpace(req.Username) || string.IsNullOrWhiteSpace(req.Password))
return BadRequest("Username and password required");
if (await _users.GetByUsernameAsync(req.Username) != null)
return BadRequest("User already exists");
var hash = BCrypt.Net.BCrypt.HashPassword(req.Password);
var user = new User { Username = req.Username, PasswordHash = hash, Role = "USER", Email = req.Email };
await _users.CreateAsync(user);
return Ok("User created");
}
[HttpPost("login")]
public async Task<IActionResult> Login([FromBody] LoginRequest req)
{
var user = await _users.GetByUsernameAsync(req.Username);
if (user == null || !BCrypt.Net.BCrypt.Verify(req.Password, user.PasswordHash))
return Unauthorized();
var (accessToken, jti, expUtc) = GenerateJwtToken(user);
user.RefreshToken = Guid.NewGuid().ToString("N");
user.RefreshTokenExpiry = DateTime.UtcNow.AddDays(7);
await _users.UpdateAsync(user);
return Ok(new { accessToken, refreshToken = user.RefreshToken, user.Username, user.Role, jti, exp = expUtc });
}
[HttpPost("refresh")]
public async Task<IActionResult> Refresh([FromBody] RefreshRequest req)
{
var user = await _users.GetByUsernameAsync(req.Username);
if (user == null || user.RefreshToken != req.RefreshToken || user.RefreshTokenExpiry < DateTime.UtcNow)
return Unauthorized("Invalid or expired refresh token");
var (accessToken, _, expUtc) = GenerateJwtToken(user);
return Ok(new { accessToken, exp = expUtc });
}
[HttpPost("logout")]
[Authorize(Roles = "USER,SUPER")]
public async Task<IActionResult> Logout()
{
var token = HttpContext.Request.Headers["Authorization"].FirstOrDefault()?.Replace("Bearer ", "");
if (string.IsNullOrWhiteSpace(token)) return BadRequest("Token missing");
var jwt = new JwtSecurityTokenHandler().ReadJwtToken(token);
await _blacklist.AddToBlacklistAsync(jwt.Id, jwt.ValidTo);
return Ok("Logged out.");
}
[HttpPost("role")]
[Authorize(Roles = "SUPER")]
public async Task<IActionResult> ChangeUserRole([FromBody] ChangeRoleRequest req)
{
if (req.NewRole is not ("USER" or "SUPER")) return BadRequest("Role must be 'USER' or 'SUPER'");
var user = await _users.GetByUsernameAsync(req.Username);
if (user is null) return NotFound("User not found");
user.Role = req.NewRole;
await _users.UpdateAsync(user);
return Ok($"{req.Username}'s role updated to {req.NewRole}");
}
[HttpGet("users")]
[Authorize(Roles = "SUPER")]
public async Task<IActionResult> GetAllUsers() => Ok(await _users.GetAllAsync());
private (string token, string jti, DateTime expUtc) GenerateJwtToken(User user)
{
var key = Encoding.UTF8.GetBytes(_cfg["Jwt:Key"]!);
var issuer = _cfg["Jwt:Issuer"] ?? "GameAuthApi";
var audience = _cfg["Jwt:Audience"] ?? issuer;
var creds = new SigningCredentials(new SymmetricSecurityKey(key), SecurityAlgorithms.HmacSha256);
var jti = Guid.NewGuid().ToString("N");
var claims = new[]
{
new Claim(ClaimTypes.Name, user.Username),
new Claim(ClaimTypes.NameIdentifier, user.Id),
new Claim(ClaimTypes.Role, user.Role),
new Claim(JwtRegisteredClaimNames.Jti, jti)
};
var exp = DateTime.UtcNow.AddMinutes(15);
var token = new JwtSecurityToken(issuer, audience, claims, expires: exp, signingCredentials: creds);
return (new JwtSecurityTokenHandler().WriteToken(token), jti, exp);
}
}
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# AuthApi document shapes
This service expects JSON request bodies for its auth endpoints and stores user
documents in MongoDB.
Inbound JSON documents
- RegisterRequest (`POST /api/auth/register`)
```json
{
"username": "string",
"password": "string",
"email": "string (optional)"
}
```
- LoginRequest (`POST /api/auth/login`)
```json
{
"username": "string",
"password": "string"
}
```
- RefreshRequest (`POST /api/auth/refresh`)
```json
{
"username": "string",
"refreshToken": "string"
}
```
- ChangeRoleRequest (`POST /api/auth/role`)
```json
{
"username": "string",
"newRole": "USER | SUPER"
}
```
Stored documents (MongoDB)
- User
```json
{
"id": "string (ObjectId)",
"username": "string",
"passwordHash": "string",
"role": "USER | SUPER",
"email": "string (optional)",
"refreshToken": "string (optional)",
"refreshTokenExpiry": "string (optional, ISO-8601 datetime)"
}
```
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FROM mcr.microsoft.com/dotnet/sdk:8.0 AS build
WORKDIR /src
# Copy project file first to take advantage of Docker layer caching
COPY ["AuthApi.csproj", "./"]
RUN dotnet restore "AuthApi.csproj"
# Copy the remaining source and publish
COPY . .
RUN dotnet publish "AuthApi.csproj" -c Release -o /app/publish /p:UseAppHost=false
FROM mcr.microsoft.com/dotnet/aspnet:8.0 AS final
WORKDIR /app
COPY --from=build /app/publish .
ENV ASPNETCORE_URLS=http://+:8080 \
ASPNETCORE_ENVIRONMENT=Production
EXPOSE 8080
ENTRYPOINT ["dotnet", "AuthApi.dll"]
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namespace AuthApi.Models;
public class RegisterRequest { public string Username { get; set; } = ""; public string Password { get; set; } = ""; public string? Email { get; set; } }
public class LoginRequest { public string Username { get; set; } = ""; public string Password { get; set; } = ""; }
public class ChangeRoleRequest { public string Username { get; set; } = ""; public string NewRole { get; set; } = ""; }
public class RefreshRequest { public string Username { get; set; } = ""; public string RefreshToken { get; set; } = ""; }
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using MongoDB.Bson;
using MongoDB.Bson.Serialization.Attributes;
namespace AuthApi.Models;
public class User
{
[BsonId] [BsonRepresentation(BsonType.ObjectId)]
public string Id { get; set; } = default!;
public string Username { get; set; } = default!;
public string PasswordHash { get; set; } = default!;
public string Role { get; set; } = "USER";
public string? Email { get; set; }
public string? RefreshToken { get; set; }
public DateTime? RefreshTokenExpiry { get; set; }
}
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using AuthApi.Services;
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft.IdentityModel.Tokens;
using Microsoft.OpenApi.Models;
using System.Security.Claims;
using System.Text;
var builder = WebApplication.CreateBuilder(args);
builder.Services.AddControllers();
// DI
builder.Services.AddSingleton<UserService>();
builder.Services.AddSingleton<BlacklistService>();
// Swagger + JWT auth in Swagger
builder.Services.AddEndpointsApiExplorer();
builder.Services.AddSwaggerGen(c =>
{
c.SwaggerDoc("v1", new OpenApiInfo { Title = "Auth API", Version = "v1" });
c.AddSecurityDefinition("bearerAuth", new OpenApiSecurityScheme
{
Type = SecuritySchemeType.Http,
Scheme = "bearer",
BearerFormat = "JWT",
Description = "Paste your access token here (no 'Bearer ' prefix needed)."
});
c.AddSecurityRequirement(new OpenApiSecurityRequirement
{
{
new OpenApiSecurityScheme
{
Reference = new OpenApiReference
{ Type = ReferenceType.SecurityScheme, Id = "bearerAuth" }
},
Array.Empty<string>()
}
});
});
// AuthN/JWT
var cfg = builder.Configuration;
var jwtKey = cfg["Jwt:Key"] ?? throw new Exception("Jwt:Key missing");
var issuer = cfg["Jwt:Issuer"] ?? "GameAuthApi";
var aud = cfg["Jwt:Audience"] ?? issuer;
builder.Services.AddAuthentication(JwtBearerDefaults.AuthenticationScheme)
.AddJwtBearer(o =>
{
o.TokenValidationParameters = new TokenValidationParameters
{
ValidateIssuer = true, ValidIssuer = issuer,
ValidateAudience = true, ValidAudience = aud,
ValidateIssuerSigningKey = true,
IssuerSigningKey = new SymmetricSecurityKey(Encoding.UTF8.GetBytes(jwtKey)),
ValidateLifetime = true,
ClockSkew = TimeSpan.FromSeconds(30)
};
o.Events = new JwtBearerEvents
{
OnTokenValidated = async ctx =>
{
var jti = ctx.Principal?.FindFirstValue(System.IdentityModel.Tokens.Jwt.JwtRegisteredClaimNames.Jti);
if (!string.IsNullOrEmpty(jti))
{
var bl = ctx.HttpContext.RequestServices.GetRequiredService<BlacklistService>();
if (await bl.IsBlacklistedAsync(jti)) ctx.Fail("Token revoked");
}
}
};
});
builder.Services.AddAuthorization();
var app = builder.Build();
app.MapGet("/healthz", () => Results.Ok("ok"));
app.UseSwagger();
app.UseSwaggerUI(o =>
{
o.SwaggerEndpoint("/swagger/v1/swagger.json", "Auth API v1");
o.RoutePrefix = "swagger";
});
app.UseAuthentication();
app.UseAuthorization();
app.MapControllers();
app.Run();
@@ -0,0 +1,23 @@
{
"$schema": "https://json.schemastore.org/launchsettings.json",
"profiles": {
"http": {
"commandName": "Project",
"dotnetRunMessages": true,
"launchBrowser": false,
"applicationUrl": "http://localhost:5279",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
}
},
"https": {
"commandName": "Project",
"dotnetRunMessages": true,
"launchBrowser": false,
"applicationUrl": "https://localhost:7295;http://localhost:5279",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
}
}
}
}
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# AuthApi
## Document shapes
See `DOCUMENTS.md` for request payloads and stored document shapes.
## Endpoints
- `POST /api/auth/register` Register a new user.
- `POST /api/auth/login` Issue access and refresh tokens.
- `POST /api/auth/refresh` Refresh an access token.
- `POST /api/auth/logout` Revoke the current access token.
- `POST /api/auth/role` Update a user's role (SUPER only).
- `GET /api/auth/users` List users (SUPER only).
@@ -0,0 +1,36 @@
using MongoDB.Bson.Serialization.Attributes;
using MongoDB.Driver;
namespace AuthApi.Services;
public class BlacklistedToken
{
[BsonId] public string Jti { get; set; } = default!;
public DateTime ExpiresAt { get; set; }
}
public class BlacklistService
{
private readonly IMongoCollection<BlacklistedToken> _col;
public BlacklistService(IConfiguration cfg)
{
var cs = cfg["MongoDB:ConnectionString"] ?? "mongodb://127.0.0.1:27017";
var dbName = cfg["MongoDB:DatabaseName"] ?? "GameDb";
var client = new MongoClient(cs);
var db = client.GetDatabase(dbName);
_col = db.GetCollection<BlacklistedToken>("BlacklistedTokens");
// TTL index so revocations expire automatically
var keys = Builders<BlacklistedToken>.IndexKeys.Ascending(x => x.ExpiresAt);
_col.Indexes.CreateOne(new CreateIndexModel<BlacklistedToken>(keys, new CreateIndexOptions { ExpireAfter = TimeSpan.Zero }));
}
public Task AddToBlacklistAsync(string jti, DateTime expiresAt) =>
_col.ReplaceOneAsync(x => x.Jti == jti,
new BlacklistedToken { Jti = jti, ExpiresAt = expiresAt },
new ReplaceOptions { IsUpsert = true });
public Task<bool> IsBlacklistedAsync(string jti) =>
_col.Find(x => x.Jti == jti).AnyAsync();
}
@@ -0,0 +1,32 @@
using AuthApi.Models;
using MongoDB.Driver;
namespace AuthApi.Services;
public class UserService
{
private readonly IMongoCollection<User> _col;
public UserService(IConfiguration cfg)
{
var cs = cfg["MongoDB:ConnectionString"] ?? "mongodb://127.0.0.1:27017";
var dbName = cfg["MongoDB:DatabaseName"] ?? "GameDb";
var client = new MongoClient(cs);
var db = client.GetDatabase(dbName);
_col = db.GetCollection<User>("Users");
var keys = Builders<User>.IndexKeys.Ascending(u => u.Username);
_col.Indexes.CreateOne(new CreateIndexModel<User>(keys, new CreateIndexOptions { Unique = true }));
}
public Task<User?> GetByUsernameAsync(string username) =>
_col.Find(u => u.Username == username).FirstOrDefaultAsync();
public Task CreateAsync(User user) => _col.InsertOneAsync(user);
public Task UpdateAsync(User user) =>
_col.ReplaceOneAsync(u => u.Id == user.Id, user);
public Task<List<User>> GetAllAsync() =>
_col.Find(FilterDefinition<User>.Empty).ToListAsync();
}
@@ -0,0 +1,8 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.AspNetCore": "Warning"
}
}
}
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{
"Kestrel": { "Endpoints": { "Http": { "Url": "http://0.0.0.0:8080" } } },
"MongoDB": { "ConnectionString": "mongodb://192.168.86.50:27017", "DatabaseName": "territory-autobattler" },
"Jwt": { "Key": "SuperUltraSecureJwtKeyWithAtLeast32Chars!!", "Issuer": "territory-autobattler", "Audience": "territory-autobattler-auth-api" },
"Logging": { "LogLevel": { "Default": "Information" } },
"AllowedHosts": "*"
}
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apiVersion: v1
kind: ConfigMap
metadata:
name: territory-autobattler-auth-config
namespace: territory-autobattler
data:
MongoDB__ConnectionString: mongodb://192.168.86.50:27017
MongoDB__DatabaseName: territory-autobattler
Jwt__Issuer: territory-autobattler
Jwt__Audience: territory-autobattler-auth-api
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apiVersion: apps/v1
kind: Deployment
metadata:
name: territory-autobattler-auth
namespace: territory-autobattler
labels:
app: territory-autobattler-auth
spec:
replicas: 2
selector:
matchLabels:
app: territory-autobattler-auth
template:
metadata:
labels:
app: territory-autobattler-auth
spec:
containers:
- name: territory-autobattler-auth
image: territory-autobattler-auth:latest
imagePullPolicy: IfNotPresent
ports:
- containerPort: 8080
envFrom:
- configMapRef:
name: territory-autobattler-auth-config
- secretRef:
name: territory-autobattler-auth-secrets
readinessProbe:
httpGet:
path: /healthz
port: 8080
initialDelaySeconds: 5
periodSeconds: 10
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@@ -0,0 +1,4 @@
apiVersion: v1
kind: Namespace
metadata:
name: territory-autobattler
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@@ -0,0 +1,8 @@
apiVersion: v1
kind: Secret
metadata:
name: territory-autobattler-auth-secrets
namespace: territory-autobattler
type: Opaque
stringData:
Jwt__Key: SuperUltraSecureJwtKeyWithAtLeast32Chars!!
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apiVersion: v1
kind: Service
metadata:
name: territory-autobattler-auth
namespace: territory-autobattler
labels:
app: territory-autobattler-auth
spec:
selector:
app: territory-autobattler-auth
type: NodePort
ports:
- name: http
port: 80
targetPort: 8080
nodePort: 30081