adding delivery
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k8s smoke test / test (push) Canceled after 0s

This commit is contained in:
hz
2026-05-22 03:11:32 -05:00
parent a2fd9a84e3
commit c0e60d622c
6 changed files with 199 additions and 25 deletions
@@ -255,7 +255,7 @@ func _draw_control_layer(control_tiles: Array, control: String, layer_scale: flo
func _draw_movement_indicators() -> void:
for unit in unit_instances:
var status := str(unit.get("status", ""))
if status != "Moving" and status != "MovingToWork":
if status != "Moving" and status != "MovingToWork" and status != "DeliveringToTownHall" and status != "ReturningToWork":
continue
if unit.get("destinationQ", null) == null or unit.get("destinationR", null) == null:
continue
@@ -1022,7 +1022,7 @@ func _peasant_count_at(q: int, r: int) -> int:
var count := 0
for unit in unit_instances:
var status := str(unit.get("status", ""))
if str(unit.get("unitType", "")) != "Peasant" or (status != "Idle" and status != "Moving" and status != "MovingToWork"):
if str(unit.get("unitType", "")) != "Peasant" or (status != "Idle" and status != "Moving" and status != "MovingToWork" and status != "DeliveringToTownHall" and status != "ReturningToWork"):
continue
if int(unit.get("q", 0)) == q and int(unit.get("r", 0)) == r:
count += 1
@@ -26,6 +26,7 @@ public class Location
public int StoredResourceAmount { get; set; }
public int StoredResourceCapacity { get; set; } = 10;
public DateTime? LastResourceGeneratedAtUtc { get; set; }
public DateTime? DeliveryCycleStartedAtUtc { get; set; }
public DateTime? HomeAssignedAtUtc { get; set; }
public DateTime CreatedAtUtc { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAtUtc { get; set; } = DateTime.UtcNow;
@@ -77,6 +77,10 @@ public class UnitInstanceResponse
public int? DestinationQ { get; set; }
public int? DestinationR { get; set; }
public bool ClaimOnArrival { get; set; }
public int? WorksiteQ { get; set; }
public int? WorksiteR { get; set; }
public string? CarryingResourceType { get; set; }
public int CarryingResourceAmount { get; set; }
public DateTime? MovementStartedAtUtc { get; set; }
public DateTime? MovementCompletesAtUtc { get; set; }
public DateTime CreatedAtUtc { get; set; }
@@ -96,6 +100,10 @@ public class UnitInstanceResponse
DestinationQ = unit.DestinationQ,
DestinationR = unit.DestinationR,
ClaimOnArrival = unit.ClaimOnArrival,
WorksiteQ = unit.WorksiteQ,
WorksiteR = unit.WorksiteR,
CarryingResourceType = unit.CarryingResourceType,
CarryingResourceAmount = unit.CarryingResourceAmount,
MovementStartedAtUtc = unit.MovementStartedAtUtc,
MovementCompletesAtUtc = unit.MovementCompletesAtUtc,
CreatedAtUtc = unit.CreatedAtUtc,
@@ -20,6 +20,10 @@ public class UnitInstance
public int? DestinationQ { get; set; }
public int? DestinationR { get; set; }
public bool ClaimOnArrival { get; set; }
public int? WorksiteQ { get; set; }
public int? WorksiteR { get; set; }
public string? CarryingResourceType { get; set; }
public int CarryingResourceAmount { get; set; }
public DateTime? MovementStartedAtUtc { get; set; }
public DateTime? MovementCompletesAtUtc { get; set; }
public string? SourceTrainingId { get; set; }
@@ -337,6 +337,8 @@ public class LocationService
.Set(x => x.MovementRemaining, 0)
.Set(x => x.DestinationQ, request.Q)
.Set(x => x.DestinationR, request.R)
.Set(x => x.WorksiteQ, request.Q)
.Set(x => x.WorksiteR, request.R)
.Set(x => x.MovementStartedAtUtc, now)
.Set(x => x.MovementCompletesAtUtc, now.AddMinutes(1))
.Set(x => x.UpdatedAtUtc, now));
@@ -360,11 +362,19 @@ public class LocationService
}
await _units.UpdateOneAsync(
x => x.Id == location.WorkerUnitId && x.Username == username && x.Status == "Working",
x => x.Id == location.WorkerUnitId && x.Username == username,
Builders<UnitInstance>.Update
.Set(x => x.Q, request.Q)
.Set(x => x.R, request.R)
.Set(x => x.Status, "Idle")
.Unset(x => x.WorksiteQ)
.Unset(x => x.WorksiteR)
.Unset(x => x.DestinationQ)
.Unset(x => x.DestinationR)
.Unset(x => x.CarryingResourceType)
.Set(x => x.CarryingResourceAmount, 0)
.Unset(x => x.MovementStartedAtUtc)
.Unset(x => x.MovementCompletesAtUtc)
.Set(x => x.UpdatedAtUtc, now));
var updated = await _locations.FindOneAndUpdateAsync(
@@ -372,6 +382,7 @@ public class LocationService
Builders<Location>.Update
.Unset(x => x.WorkerUnitId)
.Unset(x => x.WorkerUnitType)
.Unset(x => x.DeliveryCycleStartedAtUtc)
.Set(x => x.UpdatedAtUtc, now),
new FindOneAndUpdateOptions<Location> { ReturnDocument = ReturnDocument.After });
@@ -404,6 +415,14 @@ public class LocationService
.Set(x => x.R, r)
.Set(x => x.Status, "Idle")
.Set(x => x.MovementRemaining, 1)
.Unset(x => x.WorksiteQ)
.Unset(x => x.WorksiteR)
.Unset(x => x.DestinationQ)
.Unset(x => x.DestinationR)
.Unset(x => x.CarryingResourceType)
.Set(x => x.CarryingResourceAmount, 0)
.Unset(x => x.MovementStartedAtUtc)
.Unset(x => x.MovementCompletesAtUtc)
.Set(x => x.UpdatedAtUtc, now));
}
@@ -420,6 +439,7 @@ public class LocationService
.Set(x => x.StoredResourceAmount, 0)
.Set(x => x.StoredResourceCapacity, 10)
.Unset(x => x.LastResourceGeneratedAtUtc)
.Unset(x => x.DeliveryCycleStartedAtUtc)
.Set(x => x.UpdatedAtUtc, now),
new FindOneAndUpdateOptions<Location> { ReturnDocument = ReturnDocument.After });
@@ -649,6 +669,7 @@ public class LocationService
var currentQ = worker.Q;
var currentR = worker.R;
var elapsedSteps = Math.Max(1, (int)Math.Floor((now - worker.MovementCompletesAtUtc!.Value).TotalMinutes) + 1);
var usedSteps = 0;
var movementBlocked = false;
while (elapsedSteps > 0 && HexDistance(currentQ, currentR, destinationQ, destinationR) > 1)
@@ -672,6 +693,7 @@ public class LocationService
currentQ = nextStep.Value.q;
currentR = nextStep.Value.r;
elapsedSteps--;
usedSteps++;
}
if (movementBlocked)
@@ -689,6 +711,7 @@ public class LocationService
continue;
}
var assignedAt = worker.MovementCompletesAtUtc.Value.AddMinutes(Math.Max(0, usedSteps - 1));
var location = await _locations.FindOneAndUpdateAsync(
x => x.OwnerUsername == username &&
x.Q == destinationQ &&
@@ -699,7 +722,8 @@ public class LocationService
Builders<Location>.Update
.Set(x => x.WorkerUnitId, worker.Id)
.Set(x => x.WorkerUnitType, "Peasant")
.Set(x => x.LastResourceGeneratedAtUtc, now)
.Set(x => x.LastResourceGeneratedAtUtc, assignedAt)
.Set(x => x.DeliveryCycleStartedAtUtc, assignedAt)
.Set(x => x.UpdatedAtUtc, now),
new FindOneAndUpdateOptions<Location> { ReturnDocument = ReturnDocument.After });
@@ -108,8 +108,8 @@ public class ResourceService
public async Task<PlayerResources> GetAsync(string username)
{
var resources = await EnsureAsync(username);
resources = await ApplyFoodTickAsync(resources);
return await ApplyProductionBuildingDeliveryAsync(resources, includeFood: false);
resources = await ApplyProductionBuildingDeliveryAsync(resources);
return await ApplyFoodTickAsync(resources);
}
public async Task<bool> TrySpendGoldAsync(string username, int amount)
@@ -340,6 +340,7 @@ public class ResourceService
(x.BuildingStatus == "Built" || x.BuildingStatus == null || x.BuildingStatus == "") &&
(x.BuildingType == "LogCamp" || x.BuildingType == "Mine" || (includeFood && x.BuildingType == "Farm")))
.ToListAsync();
var home = await _locations.Find(x => x.OwnerUsername == resources.Username && x.Kind == "Home").FirstOrDefaultAsync();
var wood = Math.Min(resources.Wood, woodCapacity);
var ore = Math.Min(resources.Ore, oreCapacity);
@@ -347,6 +348,11 @@ public class ResourceService
foreach (var building in buildings)
{
if (home is null)
{
break;
}
var rate = building.BuildingType switch
{
"LogCamp" => logCampWoodPerMinute,
@@ -355,8 +361,22 @@ public class ResourceService
_ => 0
};
var lastGenerated = building.LastResourceGeneratedAtUtc ?? building.BuildingBuiltAtUtc ?? now;
var route = DirectRoute((building.Q, building.R), (home.Q, home.R));
var oneWayMinutes = Math.Max(1, route.Count - 1);
var cycleMinutes = Math.Max(1, oneWayMinutes * 2);
var cycleStarted = building.DeliveryCycleStartedAtUtc ?? lastGenerated;
var elapsedMinutes = rate <= 0 ? 0 : (int)Math.Floor((now - lastGenerated).TotalMinutes);
var stored = Math.Min(buildingCapacity, Math.Max(0, building.StoredResourceAmount) + (elapsedMinutes * rate));
var stored = Math.Min(buildingCapacity, Math.Max(0, building.StoredResourceAmount));
for (var minute = 1; minute <= elapsedMinutes; minute++)
{
var minuteAt = lastGenerated.AddMinutes(minute);
stored = Math.Min(buildingCapacity, stored + rate);
var cycleMinute = (int)Math.Floor((minuteAt - cycleStarted).TotalMinutes);
if (cycleMinute < oneWayMinutes || (cycleMinute - oneWayMinutes) % cycleMinutes != 0)
{
continue;
}
var delivered = 0;
if (building.BuildingType == "LogCamp")
@@ -375,9 +395,13 @@ public class ResourceService
food += delivered;
}
stored -= delivered;
}
var update = Builders<Location>.Update
.Set(x => x.StoredResourceAmount, stored - delivered)
.Set(x => x.StoredResourceAmount, stored)
.Set(x => x.StoredResourceCapacity, buildingCapacity)
.Set(x => x.DeliveryCycleStartedAtUtc, cycleStarted)
.Set(x => x.UpdatedAtUtc, now);
if (elapsedMinutes > 0 || building.LastResourceGeneratedAtUtc is null)
@@ -386,6 +410,7 @@ public class ResourceService
}
await _locations.UpdateOneAsync(x => x.Id == building.Id, update);
await UpdateDeliveryWorkerStateAsync(resources.Username, building, home, route, cycleStarted, oneWayMinutes, cycleMinutes, stored, buildingCapacity, now);
}
return await _resources.FindOneAndUpdateAsync(
@@ -408,6 +433,7 @@ public class ResourceService
{
var now = DateTime.UtcNow;
var unitFoodPerMinute = await _settings.GetNonNegativeIntAsync(GameSettingsService.UnitFoodPerMinute, _unitFoodPerMinute);
var directFoodProductionPerMinute = await CalculateDirectFoodProductionPerMinuteAsync(resources.Username);
var foodProductionPerMinute = await CalculateFoodProductionPerMinuteAsync(resources.Username);
var units = await GetFoodConsumingUnitsAsync(resources.Username);
var upkeepPerMinute = units.Count * unitFoodPerMinute;
@@ -421,9 +447,9 @@ public class ResourceService
for (var minute = 0; minute < elapsedMinutes; minute++)
{
if (foodProductionPerMinute > 0)
if (directFoodProductionPerMinute > 0)
{
food = Math.Min(foodCapacity, food + foodProductionPerMinute);
food = Math.Min(foodCapacity, food + directFoodProductionPerMinute);
}
var neededFood = units.Count * unitFoodPerMinute;
@@ -497,6 +523,82 @@ public class ResourceService
return units;
}
private async Task UpdateDeliveryWorkerStateAsync(
string username,
Location building,
Location home,
List<(int q, int r)> route,
DateTime cycleStarted,
int oneWayMinutes,
int cycleMinutes,
int remainingStored,
int carryCapacity,
DateTime now)
{
if (string.IsNullOrWhiteSpace(building.WorkerUnitId) || route.Count == 0)
{
return;
}
var resourceType = building.BuildingType switch
{
"LogCamp" => "Wood",
"Mine" => "Ore",
"Farm" => "Food",
_ => ""
};
if (resourceType == "")
{
return;
}
var elapsedCycleMinutes = Math.Max(0, (int)Math.Floor((now - cycleStarted).TotalMinutes));
var phase = cycleMinutes <= 0 ? 0 : elapsedCycleMinutes % cycleMinutes;
var isDelivering = remainingStored > 0 && phase < oneWayMinutes;
var isReturning = phase >= oneWayMinutes;
if (!isDelivering && !isReturning)
{
await _units.UpdateOneAsync(
x => x.Id == building.WorkerUnitId && x.Username == username,
Builders<UnitInstance>.Update
.Set(x => x.Q, building.Q)
.Set(x => x.R, building.R)
.Set(x => x.Status, "Working")
.Set(x => x.WorksiteQ, building.Q)
.Set(x => x.WorksiteR, building.R)
.Unset(x => x.DestinationQ)
.Unset(x => x.DestinationR)
.Unset(x => x.CarryingResourceType)
.Set(x => x.CarryingResourceAmount, 0)
.Unset(x => x.MovementStartedAtUtc)
.Unset(x => x.MovementCompletesAtUtc)
.Set(x => x.UpdatedAtUtc, now));
return;
}
var routeIndex = isDelivering
? Math.Min(route.Count - 1, phase)
: Math.Max(0, route.Count - 1 - Math.Min(route.Count - 1, phase - oneWayMinutes));
var position = route[routeIndex];
(int q, int r) destination = isDelivering ? (home.Q, home.R) : (building.Q, building.R);
await _units.UpdateOneAsync(
x => x.Id == building.WorkerUnitId && x.Username == username,
Builders<UnitInstance>.Update
.Set(x => x.Q, position.q)
.Set(x => x.R, position.r)
.Set(x => x.Status, isDelivering ? "DeliveringToTownHall" : "ReturningToWork")
.Set(x => x.WorksiteQ, building.Q)
.Set(x => x.WorksiteR, building.R)
.Set(x => x.DestinationQ, destination.q)
.Set(x => x.DestinationR, destination.r)
.Set(x => x.CarryingResourceType, isDelivering ? resourceType : (string?)null)
.Set(x => x.CarryingResourceAmount, isDelivering ? Math.Min(carryCapacity, remainingStored) : 0)
.Set(x => x.MovementStartedAtUtc, now)
.Set(x => x.MovementCompletesAtUtc, now.AddMinutes(1))
.Set(x => x.UpdatedAtUtc, now));
}
private async Task<int> CalculateFoodProductionPerMinuteAsync(string username)
{
var townHallFoodPerMinute = await _settings.GetNonNegativeIntAsync(GameSettingsService.TownHallFoodPerMinute, _townHallFoodPerMinute);
@@ -514,6 +616,17 @@ public class ResourceService
return (hasTownHall ? townHallFoodPerMinute : 0) + checked((int)farms) * farmFoodPerMinute;
}
private async Task<int> CalculateDirectFoodProductionPerMinuteAsync(string username)
{
var townHallFoodPerMinute = await _settings.GetNonNegativeIntAsync(GameSettingsService.TownHallFoodPerMinute, _townHallFoodPerMinute);
var hasTownHall = await _locations.Find(x =>
x.OwnerUsername == username &&
x.Kind == "Home")
.AnyAsync();
return hasTownHall ? townHallFoodPerMinute : 0;
}
private async Task CompletePendingWorkerAssignmentsAsync(string username, DateTime now)
{
var movingWorkers = await _units.Find(x =>
@@ -543,6 +656,7 @@ public class ResourceService
var currentQ = worker.Q;
var currentR = worker.R;
var elapsedSteps = Math.Max(1, (int)Math.Floor((now - worker.MovementCompletesAtUtc!.Value).TotalMinutes) + 1);
var usedSteps = 0;
var movementBlocked = false;
while (elapsedSteps > 0 && HexDistance(currentQ, currentR, destinationQ, destinationR) > 1)
@@ -566,6 +680,7 @@ public class ResourceService
currentQ = nextStep.Value.q;
currentR = nextStep.Value.r;
elapsedSteps--;
usedSteps++;
}
if (movementBlocked)
@@ -583,6 +698,7 @@ public class ResourceService
continue;
}
var assignedAt = worker.MovementCompletesAtUtc.Value.AddMinutes(Math.Max(0, usedSteps - 1));
var location = await _locations.FindOneAndUpdateAsync(
x => x.OwnerUsername == username &&
x.Q == destinationQ &&
@@ -593,7 +709,8 @@ public class ResourceService
Builders<Location>.Update
.Set(x => x.WorkerUnitId, worker.Id)
.Set(x => x.WorkerUnitType, "Peasant")
.Set(x => x.LastResourceGeneratedAtUtc, now)
.Set(x => x.LastResourceGeneratedAtUtc, assignedAt)
.Set(x => x.DeliveryCycleStartedAtUtc, assignedAt)
.Set(x => x.UpdatedAtUtc, now),
new FindOneAndUpdateOptions<Location> { ReturnDocument = ReturnDocument.After });
@@ -675,6 +792,25 @@ public class ResourceService
yield return (q, r + 1);
}
private static List<(int q, int r)> DirectRoute((int q, int r) start, (int q, int r) target)
{
var route = new List<(int q, int r)> { start };
var current = start;
var guard = 0;
while (current != target && guard < 128)
{
current = NeighborCoordinates(current.q, current.r)
.OrderBy(x => HexDistance(x.q, x.r, target.q, target.r))
.ThenBy(x => x.q)
.ThenBy(x => x.r)
.First();
route.Add(current);
guard++;
}
return route;
}
private static int HexDistance(int q1, int r1, int q2, int r2)
{
var s1 = -q1 - r1;
@@ -713,6 +849,7 @@ public class ResourceService
Builders<Location>.Update
.Unset(x => x.WorkerUnitId)
.Unset(x => x.WorkerUnitType)
.Unset(x => x.DeliveryCycleStartedAtUtc)
.Set(x => x.UpdatedAtUtc, now));
await _units.DeleteManyAsync(x =>
x.Username == username &&