adding timer cfgs

This commit is contained in:
hz
2026-05-18 20:53:29 -05:00
parent bf75f02dbb
commit 984a82bf48
12 changed files with 177 additions and 14 deletions
@@ -9,10 +9,11 @@ public class UnitTrainingService
private readonly IMongoCollection<UnitTraining> _training;
private readonly ResourceService _resources;
private readonly GameSettingsService _settings;
private readonly int _scoutGoldCost;
private readonly int _scoutTrainingSeconds;
private readonly int _defaultScoutTrainingSeconds;
public UnitTrainingService(IConfiguration cfg, ResourceService resources)
public UnitTrainingService(IConfiguration cfg, ResourceService resources, GameSettingsService settings)
{
var connectionString = cfg["MongoDB:ConnectionString"] ?? "mongodb://127.0.0.1:27017";
var databaseName = cfg["MongoDB:DatabaseName"] ?? "territory-autobattler";
@@ -20,8 +21,9 @@ public class UnitTrainingService
var database = client.GetDatabase(databaseName);
_training = database.GetCollection<UnitTraining>("UnitTraining");
_resources = resources;
_settings = settings;
_scoutGoldCost = int.TryParse(cfg["Units:ScoutGoldCost"], out var scoutGoldCost) ? Math.Max(0, scoutGoldCost) : 50;
_scoutTrainingSeconds = int.TryParse(cfg["Units:ScoutTrainingSeconds"], out var scoutTrainingSeconds)
_defaultScoutTrainingSeconds = int.TryParse(cfg["Units:ScoutTrainingSeconds"], out var scoutTrainingSeconds)
? Math.Max(1, scoutTrainingSeconds)
: 60;
@@ -62,6 +64,7 @@ public class UnitTrainingService
}
var now = DateTime.UtcNow;
var scoutTrainingSeconds = await _settings.GetIntAsync(GameSettingsService.ScoutTrainingSeconds, _defaultScoutTrainingSeconds);
var training = new UnitTraining
{
Username = username,
@@ -69,7 +72,7 @@ public class UnitTrainingService
GoldCost = _scoutGoldCost,
Status = "Training",
StartedAtUtc = now,
CompletesAtUtc = now.AddSeconds(_scoutTrainingSeconds),
CompletesAtUtc = now.AddSeconds(scoutTrainingSeconds),
CreatedAtUtc = now,
UpdatedAtUtc = now
};