adding timer cfgs
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@@ -41,5 +41,12 @@ unclaimed visible location consumes one completed Scout.
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## Buildings
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Buildings are stored on location records. The first building type is `LogCamp`,
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which can be built on controlled Forest territory and adds 5 wood per minute to
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the owning player's resource generation.
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which can be built on controlled Forest territory, takes 60 seconds to build,
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and adds 5 wood per minute to the owning player's resource generation after it
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finishes.
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Timer settings are stored in the MongoDB `GameSettings` collection and are
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seeded on first read:
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- `ScoutTrainingSeconds`
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- `LogCampBuildSeconds`
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