Updating movement

This commit is contained in:
hz
2026-05-20 19:11:35 -05:00
parent 84136ad534
commit 94f3b1e258
5 changed files with 414 additions and 89 deletions
@@ -462,7 +462,7 @@ public class ResourceService
.ToListAsync();
var persistedUnits = await _units.Find(x =>
x.Username == username &&
(x.UnitType == ArcherUnitType || x.UnitType == PeasantUnitType))
(x.UnitType == ScoutUnitType || x.UnitType == ArcherUnitType || x.UnitType == PeasantUnitType))
.ToListAsync();
var units = completedScouts
@@ -511,23 +511,29 @@ public class ResourceService
var destinationQ = worker.DestinationQ.Value;
var destinationR = worker.DestinationR.Value;
var currentQ = worker.Q;
var currentR = worker.R;
var nextTick = worker.MovementCompletesAtUtc!.Value;
while (nextTick <= now && HexDistance(currentQ, currentR, destinationQ, destinationR) > 1)
if (HexDistance(worker.Q, worker.R, destinationQ, destinationR) > 1)
{
(currentQ, currentR) = NextStepToward(currentQ, currentR, destinationQ, destinationR);
nextTick = nextTick.AddMinutes(1);
}
var nextStep = await NextPeasantStepTowardAsync(username, worker.Q, worker.R, destinationQ, destinationR);
if (nextStep is null)
{
await _units.UpdateOneAsync(
x => x.Id == worker.Id,
Builders<UnitInstance>.Update
.Set(x => x.Status, "Idle")
.Unset(x => x.DestinationQ)
.Unset(x => x.DestinationR)
.Unset(x => x.MovementStartedAtUtc)
.Unset(x => x.MovementCompletesAtUtc)
.Set(x => x.UpdatedAtUtc, now));
continue;
}
if (HexDistance(currentQ, currentR, destinationQ, destinationR) > 1)
{
await _units.UpdateOneAsync(
x => x.Id == worker.Id,
Builders<UnitInstance>.Update
.Set(x => x.Q, currentQ)
.Set(x => x.R, currentR)
.Set(x => x.MovementCompletesAtUtc, nextTick)
.Set(x => x.Q, nextStep.Value.q)
.Set(x => x.R, nextStep.Value.r)
.Set(x => x.MovementCompletesAtUtc, now.AddMinutes(1))
.Set(x => x.UpdatedAtUtc, now));
continue;
}
@@ -536,7 +542,7 @@ public class ResourceService
x => x.OwnerUsername == username &&
x.Q == destinationQ &&
x.R == destinationR &&
!string.IsNullOrWhiteSpace(x.BuildingType) &&
(x.BuildingType == "LogCamp" || x.BuildingType == "Mine" || x.BuildingType == "Farm") &&
x.BuildingStatus != "Building" &&
(x.WorkerUnitId == null || x.WorkerUnitId == ""),
Builders<Location>.Update
@@ -561,13 +567,57 @@ public class ResourceService
}
}
private static (int q, int r) NextStepToward(int fromQ, int fromR, int toQ, int toR)
private async Task<(int q, int r)?> NextPeasantStepTowardAsync(string username, int fromQ, int fromR, int toQ, int toR)
{
return NeighborCoordinates(fromQ, fromR)
.OrderBy(x => HexDistance(x.q, x.r, toQ, toR))
.ThenBy(x => x.q)
.ThenBy(x => x.r)
.First();
var owned = await _locations.Find(x => x.OwnerUsername == username).ToListAsync();
var ownedCoordinates = owned.Select(x => (x.Q, x.R)).ToHashSet();
if (!ownedCoordinates.Contains((toQ, toR)))
{
return null;
}
var start = (fromQ, fromR);
var target = (toQ, toR);
var queue = new Queue<(int q, int r)>();
var previous = new Dictionary<(int q, int r), (int q, int r)>();
var visited = new HashSet<(int q, int r)> { start };
queue.Enqueue(start);
while (queue.Count > 0)
{
var current = queue.Dequeue();
if (current == target)
{
break;
}
foreach (var neighbor in NeighborCoordinates(current.q, current.r)
.OrderBy(x => HexDistance(x.q, x.r, toQ, toR))
.ThenBy(x => x.q)
.ThenBy(x => x.r))
{
if (!ownedCoordinates.Contains(neighbor) || !visited.Add(neighbor))
{
continue;
}
previous[neighbor] = current;
queue.Enqueue(neighbor);
}
}
if (!visited.Contains(target))
{
return null;
}
var step = target;
while (previous.TryGetValue(step, out var before) && before != start)
{
step = before;
}
return step == start ? target : step;
}
private static IEnumerable<(int q, int r)> NeighborCoordinates(int q, int r)