adding farms
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@@ -52,7 +52,7 @@ public class LocationResponse
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Label = location.Label,
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Level = location.Level,
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BuildingType = revealDetails ? location.BuildingType : null,
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BuildingStatus = revealDetails && (location.BuildingType == "LogCamp" || location.BuildingType == "Mine" || location.BuildingType == "Barracks") && string.IsNullOrWhiteSpace(location.BuildingStatus)
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BuildingStatus = revealDetails && (location.BuildingType == "LogCamp" || location.BuildingType == "Mine" || location.BuildingType == "Barracks" || location.BuildingType == "Farm") && string.IsNullOrWhiteSpace(location.BuildingStatus)
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? "Built"
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: revealDetails ? location.BuildingStatus : null,
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BuildingStartedAtUtc = revealDetails ? location.BuildingStartedAtUtc : null,
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@@ -74,7 +74,7 @@ public class LocationResponse
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Label = intel.Label,
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Level = intel.Level,
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BuildingType = intel.BuildingType,
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BuildingStatus = (intel.BuildingType == "LogCamp" || intel.BuildingType == "Mine" || intel.BuildingType == "Barracks") && string.IsNullOrWhiteSpace(intel.BuildingStatus)
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BuildingStatus = (intel.BuildingType == "LogCamp" || intel.BuildingType == "Mine" || intel.BuildingType == "Barracks" || intel.BuildingType == "Farm") && string.IsNullOrWhiteSpace(intel.BuildingStatus)
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? "Built"
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: intel.BuildingStatus,
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BuildingStartedAtUtc = intel.BuildingStartedAtUtc,
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@@ -19,9 +19,13 @@ public class PlayerResources
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public int Ore { get; set; }
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public int OrePerMinute { get; set; }
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public int OreCapacity { get; set; } = 100;
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public int Food { get; set; }
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public int FoodPerMinute { get; set; }
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public int FoodCapacity { get; set; } = 100;
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public DateTime LastGoldGeneratedAtUtc { get; set; } = DateTime.UtcNow;
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public DateTime LastWoodGeneratedAtUtc { get; set; } = DateTime.UtcNow;
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public DateTime LastOreGeneratedAtUtc { get; set; } = DateTime.UtcNow;
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public DateTime LastFoodGeneratedAtUtc { get; set; } = DateTime.UtcNow;
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public DateTime CreatedAtUtc { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAtUtc { get; set; } = DateTime.UtcNow;
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}
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@@ -12,9 +12,13 @@ public class PlayerResourcesResponse
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public int Ore { get; set; }
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public int OrePerMinute { get; set; }
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public int OreCapacity { get; set; }
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public int Food { get; set; }
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public int FoodPerMinute { get; set; }
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public int FoodCapacity { get; set; }
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public DateTime LastGoldGeneratedAtUtc { get; set; }
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public DateTime LastWoodGeneratedAtUtc { get; set; }
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public DateTime LastOreGeneratedAtUtc { get; set; }
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public DateTime LastFoodGeneratedAtUtc { get; set; }
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public DateTime UpdatedAtUtc { get; set; }
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public static PlayerResourcesResponse FromResources(PlayerResources resources) => new()
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@@ -29,9 +33,13 @@ public class PlayerResourcesResponse
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Ore = resources.Ore,
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OrePerMinute = resources.OrePerMinute,
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OreCapacity = resources.OreCapacity,
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Food = resources.Food,
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FoodPerMinute = resources.FoodPerMinute,
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FoodCapacity = resources.FoodCapacity,
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LastGoldGeneratedAtUtc = resources.LastGoldGeneratedAtUtc,
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LastWoodGeneratedAtUtc = resources.LastWoodGeneratedAtUtc,
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LastOreGeneratedAtUtc = resources.LastOreGeneratedAtUtc,
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LastFoodGeneratedAtUtc = resources.LastFoodGeneratedAtUtc,
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UpdatedAtUtc = resources.UpdatedAtUtc
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};
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}
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