fixing enemy territory claim bug
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@@ -1082,7 +1082,7 @@ func _on_move_units_request_completed(result: int, response_code: int, _headers:
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_clear_selected_archers()
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coordinate_label.text = "Archer squad moved."
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_refresh_player_state()
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_load_visible_locations()
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func _claim_selected_tile() -> void:
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