Files
step3/scripts/config/feature_flags.gd
T

18 lines
433 B
GDScript

extends RefCounted
static func progression_enabled() -> bool:
return str(ProjectSettings.get_setting("step3/deployment_environment", "development")).to_lower() == "uat"
static func is_progression_reward(reason_code: String) -> bool:
return reason_code in [
"mastery_practicing",
"mastery_strong",
"mastery_mastered",
"session_goal_complete",
"daily_mission_complete",
"weekly_goal_complete",
"rank_promotion",
]