Files
step3/scripts/ui/login_screen.gd
T

838 lines
35 KiB
GDScript

extends Control
const Brand := preload("res://scripts/ui/medmind_style.gd")
const EndpointConfig := preload("res://scripts/autoload/api_endpoint_config.gd")
const AUTH_BASE := "https://s3q.ranaze.com/api/Auth"
const STEAM_AUTH_STORAGE_KEY := "ranaze_steam_auth_url"
var main: Control
var auth_base_url := AUTH_BASE
var background: ColorRect
var left_brand: VBoxContainer
var brand_tagline: RichTextLabel
var auth_panel: PanelContainer
var panel_content: VBoxContainer
var heading: Label
var subheading: Label
var message_label: Label
var theme_button: Button
var login_view: VBoxContainer
var register_view: VBoxContainer
var reset_view: VBoxContainer
var steam_view: VBoxContainer
var login_input: LineEdit
var password_input: LineEdit
var password_reveal_button: Button
var registration_username_input: LineEdit
var registration_email_input: LineEdit
var registration_password_input: LineEdit
var registration_confirm_input: LineEdit
var registration_legal_check: CheckBox
var reset_login_input: LineEdit
var reset_code_input: LineEdit
var reset_password_input: LineEdit
var reset_confirm_input: LineEdit
var reset_confirm_group: VBoxContainer
var steam_action: OptionButton
var steam_username_input: LineEdit
var steam_email_input: LineEdit
var steam_password_input: LineEdit
var steam_legal_check: CheckBox
var panel_gutter: MarginContainer
var submit_buttons: Array[Button] = []
var fields: Array[LineEdit] = []
var requests: Dictionary = {}
var poll_timer: Timer
var mode := "login"
var reset_requested := false
var steam_transaction_id := ""
var steam_poll_deadline_msec := 0
var steam_poll_failures := 0
var steam_popup_opened := false
var automatic_login_pending := false
var login_attempt_username := ""
var compact_layout := false
var layout_updating := false
func _ready() -> void:
auth_base_url = EndpointConfig.resolve(AUTH_BASE, "/api/Auth")
set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
_build_ui()
_create_request("login", _on_login_completed)
_create_request("register", _on_register_completed)
_create_request("reset_request", _on_reset_requested)
_create_request("reset_confirm", _on_reset_confirmed)
_create_request("steam_start", _on_steam_started)
_create_request("steam_status", _on_steam_status)
_create_request("steam_complete", _on_steam_completed)
poll_timer = Timer.new()
poll_timer.wait_time = 2.0
poll_timer.timeout.connect(_poll_steam)
add_child(poll_timer)
get_viewport().size_changed.connect(_update_responsive_layout)
resized.connect(_update_responsive_layout)
UIThemeService.theme_changed.connect(_on_theme_changed)
_update_responsive_layout.call_deferred()
_set_mode("login")
_apply_theme()
func on_show(payload: Variant = null) -> void:
_reset_steam_flow()
_set_busy(false)
_set_mode("login")
_clear_message()
var login_message := str(payload).strip_edges() if payload != null else ""
if not login_message.is_empty():
message_label.text = login_message
message_label.add_theme_color_override("font_color", Color("ef4444"))
login_input.grab_focus()
func on_hide() -> void:
_reset_steam_flow()
func _build_ui() -> void:
background = ColorRect.new()
background.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
background.mouse_filter = Control.MOUSE_FILTER_IGNORE
add_child(background)
_add_dot_grid(Vector2(22, 24))
_add_dot_grid(Vector2(22, 840))
theme_button = Button.new()
theme_button.tooltip_text = "Switch color theme"
theme_button.custom_minimum_size = Vector2(44, 44)
theme_button.set_anchors_preset(Control.PRESET_TOP_RIGHT)
theme_button.position = Vector2(-58, 14)
theme_button.pressed.connect(UIThemeService.toggle_theme)
add_child(theme_button)
var page_margin := MarginContainer.new()
page_margin.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
page_margin.add_theme_constant_override("margin_left", 52)
page_margin.add_theme_constant_override("margin_right", 52)
page_margin.add_theme_constant_override("margin_top", 56)
page_margin.add_theme_constant_override("margin_bottom", 56)
add_child(page_margin)
var columns := HBoxContainer.new()
columns.add_theme_constant_override("separation", 72)
page_margin.add_child(columns)
left_brand = VBoxContainer.new()
left_brand.size_flags_horizontal = Control.SIZE_EXPAND_FILL
left_brand.alignment = BoxContainer.ALIGNMENT_CENTER
left_brand.add_theme_constant_override("separation", 24)
columns.add_child(left_brand)
var brand_row := HBoxContainer.new()
brand_row.alignment = BoxContainer.ALIGNMENT_CENTER
brand_row.add_theme_constant_override("separation", 24)
left_brand.add_child(brand_row)
var large_icon := TextureRect.new()
large_icon.texture = Brand.ranaze_mark_texture()
large_icon.custom_minimum_size = Vector2(190, 190)
large_icon.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
large_icon.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
brand_row.add_child(large_icon)
var wordmark := VBoxContainer.new()
wordmark.add_theme_constant_override("separation", 4)
brand_row.add_child(wordmark)
var name_row := HBoxContainer.new()
name_row.add_theme_constant_override("separation", 0)
wordmark.add_child(name_row)
var rana_wordmark := Label.new()
rana_wordmark.text = "Rana"
rana_wordmark.add_theme_font_size_override("font_size", 76)
rana_wordmark.add_theme_font_override("font", Brand.font)
name_row.add_child(rana_wordmark)
var ze_wordmark := Label.new()
ze_wordmark.text = "Ze"
ze_wordmark.add_theme_font_size_override("font_size", 76)
ze_wordmark.add_theme_font_override("font", Brand.font)
ze_wordmark.add_theme_color_override("font_color", Brand.SKY_BLUE)
ze_wordmark.set_meta("brand_accent", true)
name_row.add_child(ze_wordmark)
var trainer_wordmark := Label.new()
trainer_wordmark.text = "STEP 3 TRAINER"
trainer_wordmark.add_theme_font_size_override("font_size", 22)
trainer_wordmark.add_theme_font_override("font", Brand.font)
trainer_wordmark.add_theme_color_override("font_color", Brand.muted_color(true))
trainer_wordmark.set_meta("brand_subtitle", true)
trainer_wordmark.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
wordmark.add_child(trainer_wordmark)
brand_tagline = RichTextLabel.new()
brand_tagline.bbcode_enabled = true
brand_tagline.fit_content = true
brand_tagline.scroll_active = false
brand_tagline.text = "Focused practice. Better decisions.\n[color=#2563eb]Step 3[/color] success."
brand_tagline.add_theme_font_override("normal_font", Brand.font)
brand_tagline.add_theme_font_size_override("normal_font_size", 20)
brand_tagline.custom_minimum_size = Vector2(520, 64)
brand_tagline.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
left_brand.add_child(brand_tagline)
var panel_center := CenterContainer.new()
panel_center.size_flags_horizontal = Control.SIZE_EXPAND_FILL
panel_center.size_flags_vertical = Control.SIZE_EXPAND_FILL
columns.add_child(panel_center)
auth_panel = PanelContainer.new()
auth_panel.custom_minimum_size = Vector2(710, 820)
panel_center.add_child(auth_panel)
var scroll := ScrollContainer.new()
scroll.horizontal_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
auth_panel.add_child(scroll)
panel_gutter = MarginContainer.new()
panel_gutter.size_flags_horizontal = Control.SIZE_EXPAND_FILL
panel_gutter.add_theme_constant_override("margin_right", 28)
scroll.add_child(panel_gutter)
panel_content = VBoxContainer.new()
panel_content.size_flags_horizontal = Control.SIZE_EXPAND_FILL
panel_content.add_theme_constant_override("separation", 24)
panel_gutter.add_child(panel_content)
var panel_header := HBoxContainer.new()
panel_header.add_theme_constant_override("separation", 18)
panel_content.add_child(panel_header)
var small_icon := TextureRect.new()
small_icon.texture = Brand.ranaze_mark_texture()
small_icon.custom_minimum_size = Vector2(72, 72)
small_icon.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
small_icon.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
panel_header.add_child(small_icon)
var titles := VBoxContainer.new()
titles.size_flags_horizontal = Control.SIZE_EXPAND_FILL
panel_header.add_child(titles)
heading = Label.new()
heading.add_theme_font_size_override("font_size", 32)
heading.add_theme_font_override("font", Brand.font)
titles.add_child(heading)
subheading = Label.new()
subheading.add_theme_font_size_override("font_size", 20)
subheading.add_theme_font_override("font", Brand.font)
titles.add_child(subheading)
login_view = _build_login_view()
register_view = _build_register_view()
reset_view = _build_reset_view()
steam_view = _build_steam_view()
for view in [login_view, register_view, reset_view, steam_view]:
panel_content.add_child(view)
message_label = Label.new()
message_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
message_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
message_label.add_theme_font_size_override("font_size", 14)
message_label.add_theme_font_override("font", Brand.font)
panel_content.add_child(message_label)
var legal_footer := HBoxContainer.new()
legal_footer.alignment = BoxContainer.ALIGNMENT_CENTER
legal_footer.add_theme_constant_override("separation", 12)
panel_content.add_child(legal_footer)
_add_legal_links(legal_footer)
func _build_login_view() -> VBoxContainer:
var view := _new_form()
login_input = _add_field(view, "Email or Username", "Enter your email or username")
password_input = _add_field(view, "Password", "Enter your password", true)
_add_password_reveal(password_input)
var forgot := Button.new()
forgot.text = "Forgot password?"
forgot.flat = true
forgot.alignment = HORIZONTAL_ALIGNMENT_RIGHT
forgot.pressed.connect(func(): _set_mode("reset"))
view.add_child(forgot)
var sign_in := _add_primary_button(view, "Sign In", _on_login_pressed)
password_input.text_submitted.connect(func(_text: String): _on_login_pressed())
view.add_child(_build_divider())
var steam := Button.new()
steam.text = "Sign in with Steam"
steam.custom_minimum_size = Vector2(0, 68)
steam.pressed.connect(_start_steam)
view.add_child(steam)
submit_buttons.append(steam)
var create := Button.new()
create.text = "New to RanaZe? Create an account"
create.flat = true
create.pressed.connect(func(): _set_mode("register"))
view.add_child(create)
submit_buttons.append(sign_in)
return view
func _build_register_view() -> VBoxContainer:
var view := _new_form()
registration_username_input = _add_field(view, "Username", "3-24 letters, numbers, or underscores")
registration_email_input = _add_field(view, "Email", "[email protected]")
registration_password_input = _add_field(view, "Password", "At least 8 characters", true)
registration_confirm_input = _add_field(view, "Confirm password", "Re-enter your password", true)
_add_show_password(view, [registration_password_input, registration_confirm_input])
registration_legal_check = _add_legal_consent(view)
_add_primary_button(view, "Create Account", _on_register_pressed)
_add_back_button(view, "Already have an account? Sign in", "login")
registration_confirm_input.text_submitted.connect(func(_text: String): _on_register_pressed())
return view
func _build_reset_view() -> VBoxContainer:
var view := _new_form()
reset_login_input = _add_field(view, "Email or Username", "Enter your account email or username")
_add_primary_button(view, "Send Verification Code", _request_reset)
reset_confirm_group = _new_form()
view.add_child(reset_confirm_group)
reset_code_input = _add_field(reset_confirm_group, "Verification code", "6-digit code")
reset_code_input.max_length = 6
reset_password_input = _add_field(reset_confirm_group, "New password", "At least 8 characters", true)
reset_confirm_input = _add_field(reset_confirm_group, "Confirm new password", "Re-enter your new password", true)
_add_show_password(reset_confirm_group, [reset_password_input, reset_confirm_input])
_add_primary_button(reset_confirm_group, "Update Password", _confirm_reset)
_add_back_button(view, "Back to sign in", "login")
reset_confirm_group.visible = false
return view
func _build_steam_view() -> VBoxContainer:
var view := _new_form()
var help := Label.new()
help.text = "Steam was verified. Create a RanaZe account or link an existing one."
help.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
view.add_child(help)
steam_action = OptionButton.new()
steam_action.add_item("Create a new RanaZe account")
steam_action.add_item("Link an existing RanaZe account")
steam_action.item_selected.connect(_on_steam_action_changed)
view.add_child(steam_action)
steam_username_input = _add_field(view, "Username or email", "Choose a username")
steam_email_input = _add_field(view, "Email", "[email protected]")
steam_password_input = _add_field(view, "Password", "At least 8 characters", true)
_add_show_password(view, [steam_password_input])
steam_legal_check = _add_legal_consent(view)
_add_primary_button(view, "Continue", _complete_steam)
_add_back_button(view, "Cancel Steam sign in", "login")
return view
func _add_legal_consent(parent: VBoxContainer) -> CheckBox:
var check := CheckBox.new()
check.text = "I agree to the Terms of Service and acknowledge the Privacy Policy."
check.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
parent.add_child(check)
var links := HBoxContainer.new()
links.add_theme_constant_override("separation", 12)
parent.add_child(links)
_add_legal_links(links)
return check
func _add_legal_links(parent: HBoxContainer) -> void:
for spec in [["Terms of Service", "terms"], ["Privacy Policy", "privacy"]]:
var link := Button.new()
link.text = spec[0]
link.flat = true
link.pressed.connect(_open_legal_document.bind(str(spec[1])))
parent.add_child(link)
func _open_legal_document(kind: String) -> void:
main.open_legal_document(kind)
func _new_form() -> VBoxContainer:
var form := VBoxContainer.new()
form.add_theme_constant_override("separation", 16)
return form
func _build_divider() -> HBoxContainer:
var row := HBoxContainer.new()
row.add_theme_constant_override("separation", 22)
for index in range(3):
if index == 1:
var label := Label.new()
label.text = "or"
label.add_theme_font_override("font", Brand.font)
row.add_child(label)
else:
var line := HSeparator.new()
line.size_flags_horizontal = Control.SIZE_EXPAND_FILL
row.add_child(line)
return row
func _add_field(parent: VBoxContainer, label_text: String, placeholder: String, secret := false) -> LineEdit:
var label := Label.new()
label.text = label_text
label.add_theme_font_size_override("font_size", 15)
label.add_theme_font_override("font", Brand.font)
parent.add_child(label)
var input := LineEdit.new()
input.placeholder_text = placeholder
input.secret = secret
input.caret_blink = true
input.caret_blink_interval = 0.5
input.custom_minimum_size = Vector2(0, 68)
input.add_theme_font_size_override("font_size", 17)
input.add_theme_font_override("font", Brand.font)
parent.add_child(input)
fields.append(input)
return input
func _add_show_password(parent: VBoxContainer, targets: Array) -> void:
var toggle := CheckButton.new()
toggle.text = "Show password"
toggle.toggled.connect(func(should_reveal: bool):
for target in targets:
target.secret = not should_reveal
)
parent.add_child(toggle)
func _add_password_reveal(input: LineEdit) -> void:
var reveal := Button.new()
password_reveal_button = reveal
reveal.text = ""
reveal.tooltip_text = "Show password"
reveal.flat = true
reveal.focus_mode = Control.FOCUS_NONE
reveal.custom_minimum_size = Vector2(52, 52)
reveal.set_anchors_preset(Control.PRESET_CENTER_RIGHT)
reveal.position = Vector2(-60, -26)
_refresh_password_reveal(input, reveal)
reveal.pressed.connect(func():
input.secret = not input.secret
reveal.tooltip_text = "Show password" if input.secret else "Hide password"
_refresh_password_reveal(input, reveal)
)
input.add_child(reveal)
func _refresh_password_reveal(input: LineEdit, reveal: Button) -> void:
reveal.icon = preload("res://assets/icons/lucide/eye.svg") if input.secret else preload("res://assets/icons/lucide/eye-off.svg")
reveal.expand_icon = false
reveal.add_theme_constant_override("icon_max_width", 24)
var icon_color := Brand.muted_color(UIThemeService.is_dark_mode())
for color_name in ["icon_normal_color", "icon_hover_color", "icon_pressed_color", "icon_focus_color"]:
reveal.add_theme_color_override(color_name, icon_color)
func _add_primary_button(parent: VBoxContainer, text_value: String, callback: Callable) -> Button:
var button := Button.new()
button.text = text_value
button.custom_minimum_size = Vector2(0, 68)
button.pressed.connect(callback)
parent.add_child(button)
submit_buttons.append(button)
return button
func _add_back_button(parent: VBoxContainer, text_value: String, target_mode: String) -> void:
var button := Button.new()
button.text = text_value
button.flat = true
button.pressed.connect(func(): _set_mode(target_mode))
parent.add_child(button)
func _add_dot_grid(origin: Vector2) -> void:
for row in range(4):
for column in range(5):
var dot := ColorRect.new()
dot.color = Color(Brand.ROYAL_BLUE, 0.45)
dot.position = origin + Vector2(column * 30, row * 30)
dot.size = Vector2(5, 5)
dot.mouse_filter = Control.MOUSE_FILTER_IGNORE
add_child(dot)
func _set_mode(next_mode: String) -> void:
if mode == "steam" and next_mode != "steam":
_reset_steam_flow()
mode = next_mode
if login_view == null: return
login_view.visible = mode == "login"
register_view.visible = mode == "register"
reset_view.visible = mode == "reset"
steam_view.visible = mode == "steam"
match mode:
"register": heading.text = "Create your account"; subheading.text = "Start studying with RanaZe"
"reset": heading.text = "Reset your password"; subheading.text = "We will email you a verification code"
"steam": heading.text = "Finish Steam sign in"; subheading.text = "Connect Steam to RanaZe"
_: heading.text = "Welcome back"; subheading.text = "Sign in to continue"
_clear_message()
_update_responsive_layout()
func _update_responsive_layout() -> void:
if left_brand == null or layout_updating: return
layout_updating = true
var layout_width := size.x
if layout_width <= 0.0:
layout_width = get_viewport_rect().size.x
var compact_desktop := layout_width < 900.0
var mobile_web := false
if OS.has_feature("web"):
var browser_width: Variant = JavaScriptBridge.eval("window.innerWidth", true)
mobile_web = float(browser_width) < 760.0
compact_layout = compact_desktop or mobile_web
left_brand.visible = not compact_layout
if mobile_web:
theme_button.custom_minimum_size = Vector2(160, 160)
theme_button.position = Vector2(-190, 20)
theme_button.add_theme_font_size_override("font_size", 64)
auth_panel.custom_minimum_size = Vector2(1700, 2300)
panel_gutter.add_theme_constant_override("margin_right", 96)
_apply_compact_scale(panel_content, 3.8)
else:
theme_button.custom_minimum_size = Vector2(44, 44)
theme_button.position = Vector2(-58, 14)
theme_button.add_theme_font_size_override("font_size", 20)
auth_panel.custom_minimum_size = Vector2(640, 790) if compact_desktop else Vector2(710, 820)
panel_gutter.add_theme_constant_override("margin_right", 28)
_apply_compact_scale(panel_content, 1.0)
_apply_theme()
layout_updating = false
func _apply_compact_scale(control: Control, factor: float) -> void:
if not control.has_meta("medmind_base_minimum"):
control.set_meta("medmind_base_minimum", control.custom_minimum_size)
var base_minimum: Vector2 = control.get_meta("medmind_base_minimum")
control.custom_minimum_size = base_minimum * factor
if control is Label or control is Button or control is LineEdit or control is OptionButton:
if not control.has_meta("medmind_base_font_size"):
control.set_meta("medmind_base_font_size", control.get_theme_font_size("font_size"))
control.add_theme_font_size_override("font_size", int(round(float(control.get_meta("medmind_base_font_size")) * factor)))
for child in control.get_children():
if child is Control:
_apply_compact_scale(child, factor)
func _apply_theme() -> void:
var dark := UIThemeService.is_dark_mode()
background.color = Brand.background_color(dark)
background.material = Brand.background_material(dark)
auth_panel.add_theme_stylebox_override("panel", Brand.panel_box(dark))
Brand.set_theme_toggle_icon(theme_button, dark)
theme_button.tooltip_text = "Use light theme" if dark else "Use dark theme"
theme_button.add_theme_font_override("font", Brand.font)
for node in find_children("*", "Label", true, false):
var label := node as Label
if label.has_meta("brand_accent"):
label.add_theme_color_override("font_color", Brand.SKY_BLUE if dark else Brand.ROYAL_BLUE)
elif label.has_meta("brand_subtitle"):
label.add_theme_color_override("font_color", Brand.muted_color(dark))
else:
label.add_theme_color_override("font_color", Brand.text_color(dark))
for input in fields:
_style_auth_field(input, dark)
for button in find_children("*", "Button", true, false):
var typed := button as Button
typed.add_theme_font_override("font", Brand.font)
typed.add_theme_color_override("font_color", Brand.text_color(dark))
if not typed.flat:
typed.add_theme_stylebox_override("normal", Brand.secondary_button_box(dark))
typed.add_theme_stylebox_override("hover", Brand.secondary_button_box(dark, true))
for button in submit_buttons:
if button.text not in ["Sign in with Steam"]:
button.add_theme_stylebox_override("normal", Brand.gradient_button_box())
button.add_theme_color_override("font_color", Color.WHITE)
var theme_normal := StyleBoxFlat.new()
theme_normal.bg_color = Color("111b30") if dark else Brand.LIGHT_SURFACE
theme_normal.border_color = Color("33415d") if dark else Brand.LIGHT_BORDER
theme_normal.set_border_width_all(1)
theme_normal.set_corner_radius_all(22)
theme_button.add_theme_stylebox_override("normal", theme_normal)
theme_button.add_theme_stylebox_override("hover", theme_normal)
theme_button.add_theme_color_override("font_color", Brand.AMBER)
if password_reveal_button != null:
_refresh_password_reveal(password_input, password_reveal_button)
subheading.add_theme_color_override("font_color", Brand.muted_color(dark))
message_label.add_theme_color_override("font_color", Brand.muted_color(dark))
if brand_tagline != null:
brand_tagline.add_theme_color_override("default_color", Brand.muted_color(dark))
func _style_auth_field(input: LineEdit, dark: bool) -> void:
input.add_theme_color_override("font_color", Brand.text_color(dark))
input.add_theme_color_override("font_uneditable_color", Brand.text_color(dark))
input.add_theme_color_override("font_placeholder_color", Brand.muted_color(dark))
input.add_theme_color_override("caret_color", Brand.SKY_BLUE if dark else Brand.ROYAL_BLUE)
input.add_theme_stylebox_override("normal", Brand.field_box(dark))
input.add_theme_stylebox_override("focus", Brand.field_box(dark, true))
input.add_theme_stylebox_override("read_only", Brand.field_box(dark))
func _on_theme_changed(_is_dark: bool) -> void:
_apply_theme()
func _on_login_pressed() -> void:
_send_login(login_input.text.strip_edges(), password_input.text, false)
func _send_login(identifier: String, password: String, automatic: bool) -> void:
if identifier.is_empty() or password.is_empty(): return _show_error("Email or username and password are required.")
automatic_login_pending = automatic
login_attempt_username = identifier
_send_json("login", "/login", {"username": identifier, "password": password}, "Signing in...")
func _on_login_completed(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
if automatic_login_pending:
_set_mode("login"); login_input.text = login_attempt_username
_show_error("Account created, but automatic sign in failed. Please sign in.")
else: _show_error("Sign in failed. Check your credentials and connection.")
automatic_login_pending = false
return
_accept_session(body, login_attempt_username)
func _on_register_pressed() -> void:
var username := registration_username_input.text.strip_edges()
var email := registration_email_input.text.strip_edges()
var password := registration_password_input.text
var error := _validate_account(username, email, password, registration_confirm_input.text)
if not error.is_empty(): return _show_error(error)
if not registration_legal_check.button_pressed:
return _show_error("Agree to the Terms of Service and acknowledge the Privacy Policy to create an account.")
login_attempt_username = username
_send_json("register", "/register", {"username": username, "email": email, "password": password, "acceptLegal": true}, "Creating account...")
func _on_register_completed(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
return _show_error(_response_message(body, "Account creation failed."))
_send_login(login_attempt_username, registration_password_input.text, true)
func _request_reset() -> void:
if reset_login_input.text.strip_edges().is_empty(): return _show_error("Enter your email or username.")
_send_json("reset_request", "/password-reset/request", {"login": reset_login_input.text.strip_edges()}, "Sending code...")
func _on_reset_requested(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
return _show_error(_response_message(body, "Unable to send a verification code."))
reset_requested = true
reset_confirm_group.visible = true
_show_success("If the account exists, a verification code has been sent.")
reset_code_input.grab_focus()
func _confirm_reset() -> void:
if reset_code_input.text.length() != 6: return _show_error("Enter the 6-digit verification code.")
if reset_password_input.text.length() < 8: return _show_error("Password must be at least 8 characters.")
if reset_password_input.text != reset_confirm_input.text: return _show_error("Passwords do not match.")
_send_json("reset_confirm", "/password-reset/confirm", {
"login": reset_login_input.text.strip_edges(), "code": reset_code_input.text,
"newPassword": reset_password_input.text
}, "Updating password...")
func _on_reset_confirmed(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
return _show_error(_response_message(body, "The verification code is invalid or expired."))
var identifier := reset_login_input.text
_set_mode("login")
login_input.text = identifier
_show_success("Password updated. You can now sign in.")
func _start_steam() -> void:
if OS.has_feature("web"):
var popup_result: Variant = JavaScriptBridge.eval(
"window.localStorage.removeItem('%s'); var ranazeSteamBridge = new URL('/external-redirect.html?key=%s&provider=Steam', window.location.origin).href; window.ranazeSteamWindow = window.open(ranazeSteamBridge, 'ranaze_steam', 'popup=yes,width=560,height=720,resizable=yes,scrollbars=yes'); if (window.ranazeSteamWindow) { window.ranazeSteamWindow.blur(); window.focus(); } window.ranazeSteamWindow !== null;" % [STEAM_AUTH_STORAGE_KEY, STEAM_AUTH_STORAGE_KEY],
true
)
steam_popup_opened = bool(popup_result)
if not steam_popup_opened:
return _show_error("Steam sign in needs a popup. Allow popups for this site, then try again.")
_send_json("steam_start", "/steam/start", {}, "Opening Steam...")
func _on_steam_started(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
_close_steam_popup()
return _show_error("Unable to start Steam sign in.")
var data := _parse_dictionary(body)
steam_transaction_id = str(data.get("transactionId", ""))
var auth_url := str(data.get("authUrl", ""))
if steam_transaction_id.is_empty() or auth_url.is_empty():
_close_steam_popup()
return _show_error("Steam returned an invalid sign-in response.")
if OS.has_feature("web"):
JavaScriptBridge.eval(
"var ranazeSteamAuthUrl = %s; window.localStorage.setItem('%s', ranazeSteamAuthUrl); if (window.ranazeSteamWindow && !window.ranazeSteamWindow.closed) { try { window.ranazeSteamWindow.location.replace(ranazeSteamAuthUrl); } catch (_) {} window.ranazeSteamWindow.focus(); } else { var ranazeSteamPopup = window.open(ranazeSteamAuthUrl, 'ranaze_steam'); if (ranazeSteamPopup) { window.ranazeSteamWindow = ranazeSteamPopup; ranazeSteamPopup.focus(); } else { window.location.assign(ranazeSteamAuthUrl); } }" % [JSON.stringify(auth_url), STEAM_AUTH_STORAGE_KEY],
true
)
else:
OS.shell_open(auth_url)
steam_poll_deadline_msec = Time.get_ticks_msec() + 300000
steam_poll_failures = 0
_show_success("Complete sign in in the Steam window. Waiting for verification...")
poll_timer.start()
func _poll_steam() -> void:
var status_request: HTTPRequest = requests["steam_status"]
if steam_transaction_id.is_empty() or status_request.get_http_client_status() != HTTPClient.STATUS_DISCONNECTED: return
if steam_poll_deadline_msec > 0 and Time.get_ticks_msec() >= steam_poll_deadline_msec:
_reset_steam_flow()
return _show_error("Steam sign in timed out. Try again when ready.")
var error: Error = status_request.request("%s/steam/status/%s" % [auth_base_url, steam_transaction_id])
if error != OK:
steam_poll_failures += 1
if steam_poll_failures >= 3: _show_error("Connection interrupted. Still waiting for Steam...")
func _on_steam_status(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
if result != HTTPRequest.RESULT_SUCCESS or code >= 500 or code == 429:
steam_poll_failures += 1
if steam_poll_failures >= 3: _show_error("Connection interrupted. Still waiting for Steam...")
return
if code == 404:
_reset_steam_flow()
return _show_error("Steam sign in expired. Please try again.")
if code < 200 or code >= 300:
_reset_steam_flow()
return _show_error(_response_message(body, "Steam sign in could not be completed."))
steam_poll_failures = 0
var data := _parse_dictionary(body)
match str(data.get("status", "pending")):
"pending": _show_success("Complete sign in in the Steam window. Waiting for verification...")
"requires_account": poll_timer.stop(); _close_steam_popup(); _set_mode("steam")
"complete": poll_timer.stop(); _close_steam_popup(); _accept_session(body, str(data.get("username", "")))
func _on_steam_action_changed(index: int) -> void:
steam_email_input.visible = index == 0
steam_legal_check.visible = index == 0
steam_username_input.placeholder_text = "Choose a username" if index == 0 else "Existing email or username"
func _complete_steam() -> void:
var action := "create" if steam_action.selected == 0 else "link"
if action == "create":
var validation := _validate_account(steam_username_input.text.strip_edges(), steam_email_input.text.strip_edges(), steam_password_input.text, steam_password_input.text)
if not validation.is_empty(): return _show_error(validation)
if not steam_legal_check.button_pressed:
return _show_error("Agree to the Terms of Service and acknowledge the Privacy Policy to create an account.")
elif steam_username_input.text.strip_edges().is_empty() or steam_password_input.text.is_empty():
return _show_error("Enter your existing account credentials.")
_send_json("steam_complete", "/steam/complete", {
"transactionId": steam_transaction_id, "action": action,
"username": steam_username_input.text.strip_edges(), "email": steam_email_input.text.strip_edges(),
"password": steam_password_input.text, "acceptLegal": action == "create"
}, "Connecting account...")
func _on_steam_completed(result: int, code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
_set_busy(false)
if result != HTTPRequest.RESULT_SUCCESS or code < 200 or code >= 300:
return _show_error(_response_message(body, "Unable to connect this Steam account."))
steam_poll_failures = 0
poll_timer.start()
_poll_steam()
func _reset_steam_flow() -> void:
if poll_timer != null: poll_timer.stop()
steam_transaction_id = ""
steam_poll_deadline_msec = 0
steam_poll_failures = 0
_close_steam_popup()
func _close_steam_popup() -> void:
if OS.has_feature("web") and steam_popup_opened:
JavaScriptBridge.eval("window.localStorage.removeItem('%s'); if (window.ranazeSteamWindow && !window.ranazeSteamWindow.closed) { window.ranazeSteamWindow.close(); } window.ranazeSteamWindow = null;" % STEAM_AUTH_STORAGE_KEY, true)
steam_popup_opened = false
func _accept_session(body: PackedByteArray, fallback_username: String) -> void:
var response := _parse_dictionary(body)
var token := str(response.get("accessToken", ""))
if token.is_empty(): return _show_error("Sign in response did not include an access token.")
var legal_value: Variant = response.get("legal", {})
var legal: Dictionary = legal_value if typeof(legal_value) == TYPE_DICTIONARY else {}
AuthState.set_session(str(response.get("username", fallback_username)), token,
str(response.get("refreshToken", "")), str(response.get("role", "")), str(response.get("exp", "")), legal)
password_input.text = ""
_set_busy(false)
UISoundService.play_sound("correct")
main.show_screen("legal_consent" if AuthState.requires_legal_acceptance else "dashboard")
func _create_request(key: String, callback: Callable) -> void:
var request := HTTPRequest.new()
request.timeout = 20.0
request.request_completed.connect(callback)
add_child(request)
requests[key] = request
func _send_json(key: String, path: String, payload: Dictionary, status: String) -> void:
_clear_message()
_set_busy(true)
message_label.text = status
var request: HTTPRequest = requests[key]
var error := request.request(auth_base_url + path, PackedStringArray(["Content-Type: application/json"]), HTTPClient.METHOD_POST, JSON.stringify(payload))
if error != OK:
_set_busy(false)
_show_error("Unable to send the request. Check your connection and try again.")
func _set_busy(busy: bool) -> void:
for button in submit_buttons: button.disabled = busy
for field in fields: field.editable = not busy
func _validate_account(username: String, email: String, password: String, confirmation: String) -> String:
var username_regex := RegEx.new(); username_regex.compile("^[A-Za-z0-9_]{3,24}$")
if username_regex.search(username) == null: return "Username must be 3-24 letters, numbers, or underscores."
var email_regex := RegEx.new(); email_regex.compile("^[^@\\s]+@[^@\\s]+\\.[^@\\s]+$")
if email_regex.search(email) == null: return "Enter a valid email address."
if password.length() < 8: return "Password must be at least 8 characters."
if password != confirmation: return "Passwords do not match."
return ""
func _parse_dictionary(body: PackedByteArray) -> Dictionary:
var parsed: Variant = JSON.parse_string(body.get_string_from_utf8())
return parsed if typeof(parsed) == TYPE_DICTIONARY else {}
func _response_message(body: PackedByteArray, fallback: String) -> String:
var raw := body.get_string_from_utf8().strip_edges()
var parsed: Variant = JSON.parse_string(raw)
if typeof(parsed) == TYPE_STRING and not str(parsed).is_empty(): return str(parsed)
if typeof(parsed) == TYPE_DICTIONARY and parsed.has("message"): return str(parsed.message)
return fallback
func _clear_message() -> void:
if message_label != null: message_label.text = ""
func _show_error(value: String) -> void:
_set_busy(false)
message_label.text = value
message_label.add_theme_color_override("font_color", Color("ef4444"))
UISoundService.play_sound("error")
func _show_success(value: String) -> void:
message_label.text = value
message_label.add_theme_color_override("font_color", Brand.SUCCESS)