extends SceneTree var failures := 0 func _initialize() -> void: var service = load("res://scripts/autoload/block_session_service.gd").new() var question := { "id": "review-test-question", "system": "Test System", "choices": [ {"id": "A", "text": "Correct"}, {"id": "B", "text": "Wrong"}, {"id": "C", "text": "Wrong"}, {"id": "D", "text": "Wrong"}, {"id": "E", "text": "Wrong"} ], "correct_choice_id": "A" } _assert(service.start_review_question(question), "review session should start") _assert(service.session_kind == "review", "review session should have its own kind") var wrong: Dictionary = service.submit_review_attempt("B", [], false) _assert(bool(wrong.get("first_submission", false)), "the first review answer should be marked as the queue outcome") _assert(not bool(wrong.get("is_correct", true)), "a wrong review should remain retryable") _assert(service.get_answer_for_index(0) == null, "a wrong review should not finalize the question") var correct: Dictionary = service.submit_review_attempt("A", [], false) _assert(not bool(correct.get("first_submission", true)), "a retry must not replace the first review outcome") _assert(bool(correct.get("is_correct", false)), "the correct retry should resolve the question UI") _assert(service.get_answer_for_index(0) != null, "the resolved review should remain available for explanation review") _assert(service.replace_review_question(question), "the next review question should replace the current one") var next_correct: Dictionary = service.submit_review_attempt("A", [], false) _assert(bool(next_correct.get("first_submission", false)), "a new review exposure should accept a new first outcome") _assert(service.finish_block().is_empty(), "review sessions should not calculate progression rewards") service.free() quit(1 if failures > 0 else 0) func _assert(condition: bool, message: String) -> void: if condition: return failures += 1 push_error(message)