extends VBoxContainer const Style := preload("res://scripts/ui/ui_style.gd") var main: Control var title: Label var detail: Label var start_button: Button var abandon_button: Button var error_label: Label var abandon_armed := false func _ready() -> void: set_anchors_preset(Control.PRESET_FULL_RECT) add_theme_constant_override("separation", 18) if not ExamSimulationService.state_changed.is_connected(_on_state_changed): ExamSimulationService.state_changed.connect(_on_state_changed) if not ExamSimulationService.request_failed.is_connected(_on_failed): ExamSimulationService.request_failed.connect(_on_failed) var eyebrow := Label.new() eyebrow.text = "STEP 3 DAY 1 SIMULATION" Style.set_label(eyebrow, 14, Style.CYAN) add_child(eyebrow) title = Label.new() Style.set_label(title, 34, Style.TEXT) add_child(title) detail = Label.new() detail.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART Style.set_label(detail, 18, Style.MUTED) add_child(detail) start_button = Button.new() start_button.custom_minimum_size = Vector2(240, 54) start_button.size_flags_horizontal = Control.SIZE_SHRINK_BEGIN Style.style_primary_button(start_button) start_button.pressed.connect(_start_block) add_child(start_button) abandon_button = Button.new() abandon_button.text = "Abandon simulation" abandon_button.custom_minimum_size = Vector2(240, 44) abandon_button.size_flags_horizontal = Control.SIZE_SHRINK_BEGIN Style.style_chip(abandon_button, Style.RED) abandon_button.pressed.connect(_abandon) add_child(abandon_button) error_label = Label.new() error_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART Style.set_label(error_label, 16, Style.RED) add_child(error_label) var note := Label.new() note.text = "Each block runs for 30 minutes. You may review and change answers within the active block, but closed blocks cannot be reopened. Leaving during a block does not stop its server timer." note.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART Style.set_label(note, 16, Style.MUTED) add_child(note) var spacer := Control.new() spacer.size_flags_vertical = Control.SIZE_EXPAND_FILL add_child(spacer) func on_show(_payload: Variant = null) -> void: abandon_armed = false _refresh() func _refresh() -> void: var block := int(ExamSimulationService.simulation.get("currentBlock", -1)) var break_seconds := int(ExamSimulationService.simulation.get("breakSecondsRemaining", 3300)) if block < 0: title.text = "Foundations of Independent Practice" detail.text = "232 questions across 12 timed blocks. Results and explanations remain hidden until the simulation is complete. Estimated break pool: %d minutes." % int(break_seconds / 60.0) else: title.text = "Block %d complete" % (block + 1) detail.text = "%d of 12 blocks complete. Your progress is saved. Break pool: approximately %d minutes." % [block + 1, int(break_seconds / 60.0)] start_button.text = "Start Block %d" % (block + 2) start_button.disabled = ExamSimulationService.is_loading abandon_button.text = "Confirm abandon" if abandon_armed else "Abandon simulation" abandon_button.disabled = ExamSimulationService.is_loading error_label.text = "" func _start_block() -> void: start_button.disabled = true start_button.text = "Preparing..." ExamSimulationService.start_next_block() func _abandon() -> void: if not abandon_armed: abandon_armed = true abandon_button.text = "Confirm abandon" error_label.text = "This permanently closes the current simulation. Select Confirm abandon to continue." return abandon_button.disabled = true ExamSimulationService.abandon() func _on_state_changed() -> void: if not visible: return if ExamSimulationService.simulation.is_empty(): main.show_screen("selection", "step3") return if str(ExamSimulationService.simulation.get("state", "")) != "block_active": _refresh() return BlockSessionService.start_simulation_block( ExamSimulationService.get_current_questions(), int(ExamSimulationService.simulation.get("currentBlock", 0)), int(ExamSimulationService.simulation.get("totalBlocks", 12)), ExamSimulationService.get_block_deadline_unix()) BlockSessionService.restore_simulation_responses(ExamSimulationService.simulation.get("responses", [])) main.show_screen("player") func _on_failed(message: String) -> void: if not visible: return error_label.text = message start_button.disabled = false _refresh()