extends SceneTree var failures := 0 func _initialize() -> void: _test_reference_normalization() _test_reference_url_filter() _test_correct_feedback_does_not_auto_advance() _test_correct_review_locks_answer_interactions() quit(1 if failures > 0 else 0) func _test_reference_normalization() -> void: var service = load("res://scripts/autoload/question_bank_service.gd").new() var references: Array = service._normalize_references([{ "Title": "Clinical guideline", "Publisher": "Example Society", "Url": "https://example.org/guideline", "Supports": "Recommended management", "AccessedOn": "2026-07-14", "Reviewer": "reviewer" }]) _assert(references.size() == 1, "a structured reference should be retained") _assert(references[0].get("title", "") == "Clinical guideline", "reference title should be normalized") _assert(references[0].get("accessed_on", "") == "2026-07-14", "reference access date should be normalized") service.free() func _test_reference_url_filter() -> void: var player = load("res://scripts/ui/question_player.gd").new() _assert(player._is_safe_reference_url("https://example.org/source"), "HTTPS references should be accepted") _assert(not player._is_safe_reference_url("http://example.org/source"), "HTTP references should be rejected") _assert(not player._is_safe_reference_url("javascript:alert(1)"), "script URLs should be rejected") player.references_container = VBoxContainer.new() player._show_references([ {"title": "Clinical guideline", "publisher": "Example Society", "url": "https://example.org/source"}, {"title": "Unsafe", "publisher": "Example", "url": "http://example.org/source"} ]) _assert(player.references_container.visible, "valid references should show the references section") _assert(player.references_container.get_child_count() == 2, "the section should contain a heading and one safe link") var link := player.references_container.get_child(1) as LinkButton _assert(link != null and link.text == "Clinical guideline - Example Society", "reference link text should identify its source") player.references_container.free() player.free() func _test_correct_feedback_does_not_auto_advance() -> void: var player = load("res://scripts/ui/question_player.gd").new() player.next_button = Button.new() player.skip_button = Button.new() player.feedback_fog = ColorRect.new() player.pending_correct_advance = false player._trigger_correct_feedback() _assert(not player.pending_correct_advance, "correct feedback must not schedule automatic advancement") player.next_button.free() player.skip_button.free() player.feedback_fog.free() player.free() func _test_correct_review_locks_answer_interactions() -> void: var player = load("res://scripts/ui/question_player.gd").new() player.current_answer = {"is_correct": true} player.selected_choice = "A" player.presented_choices = [{"id": "A", "text": "First"}, {"id": "B", "text": "Second"}] player._select_choice(1) _assert(player.selected_choice == "A", "correct review should reject answer selection changes") var right_click := InputEventMouseButton.new() right_click.button_index = MOUSE_BUTTON_RIGHT right_click.pressed = true player._choice_gui_input(right_click, 1) _assert(player.eliminated.is_empty(), "correct review should reject answer strike-through changes") player.free() func _assert(condition: bool, message: String) -> void: if condition: return failures += 1 push_error(message)