13 Commits
Author SHA1 Message Date
hz b7b290c63b Fix deployment_environment default so the debugger reads UAT
project.godot's API URLs already pointed at UAT (us3q.ranaze.com), but
deployment_environment itself was still "development" - a leftover
label that never matched the actual origin. Since the UAT-only feature
gates (Dynamic Questions, CCS Cases, Flashcards) check for the literal
"uat" value, running from the Godot editor/debugger hid all three even
though it's UAT in every other respect.

Set it to "uat" to match reality, and update the two places that
sed-patch this value at build time (web/Dockerfile for the UAT/PRD web
builds, tools/export_steam_release.sh for the Steam build) so they
still match the source string they're replacing.
2026-07-25 00:30:14 -05:00
hz 48e19f138e Default local client endpoints to UAT 2026-07-20 21:13:20 -05:00
hz 17747d96a0 Add isolated UAT and production environments 2026-07-20 20:32:22 -05:00
hz d142da2f78 Fix web redirects and loader rendering 2026-07-20 16:29:24 -05:00
hz dae3a31b71 Add legal consent and reliable external redirects 2026-07-20 02:16:20 -05:00
hz c55341b076 Reduce web export build disk usage 2026-07-20 01:08:16 -05:00
hz d176640cff Rebrand app as RanaZe Step 3 Trainer 2026-07-20 00:04:29 -05:00
hz dec5e74aa7 Add Stripe donation flow 2026-07-19 22:26:33 -05:00
hz 0f5a1122d4 Add branded web loading screen 2026-07-16 19:00:46 -05:00
hz aec56f168e Add general app feedback reporting 2026-07-15 20:55:13 -05:00
hz 220d487ba6 Use explicit Godot web template 2026-07-14 01:07:13 -05:00
hz aa114dd21f Limit Godot template extraction 2026-07-14 01:03:39 -05:00
hz f5c5d9f00e Deploy browser pre-alpha 2026-07-14 00:50:17 -05:00