Improve CCS dialogue layout
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@@ -9,6 +9,8 @@ const CHOICE_NORMAL := preload("res://assets/ccs_cases_2/images/doctor/dialogue-
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const CHOICE_HOVER := preload("res://assets/ccs_cases_2/images/doctor/dialogue-choice-hover.png")
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const CHOICE_PRESSED := preload("res://assets/ccs_cases_2/images/doctor/dialogue-choice-pressed.png")
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const CHOICE_CROP := Rect2(80.0, 200.0, 1610.0, 485.0)
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const CHOICES_PER_PAGE := 4
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const RESPONSE_HOLD_SECONDS := 1.25
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@onready var hour_hand: Node2D = $ClockMount/HourHand
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@onready var minute_hand: Node2D = $ClockMount/MinuteHand
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@@ -16,17 +18,27 @@ const CHOICE_CROP := Rect2(80.0, 200.0, 1610.0, 485.0)
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@onready var patient: TextureRect = $Patient
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@onready var dialogue_bubble: Control = $DialogueBubble
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@onready var dialogue_text: Label = $DialogueBubble/Text
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@onready var choice_container: GridContainer = $DialogueChoices
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@onready var choice_area: Control = $DialogueChoiceArea
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@onready var choice_container: HBoxContainer = $DialogueChoiceArea/DialogueChoices
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@onready var choice_pager: HBoxContainer = $DialogueChoiceArea/ChoicePager
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@onready var previous_page_button: Button = $DialogueChoiceArea/ChoicePager/Previous
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@onready var page_label: Label = $DialogueChoiceArea/ChoicePager/Page
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@onready var next_page_button: Button = $DialogueChoiceArea/ChoicePager/Next
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var blink_tween: Tween
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var dialogue_tween: Tween
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var response_hold_tween: Tween
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var clock_seconds := 9.0 * 60.0 * 60.0
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var debrief_panel: PanelContainer
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var experience_mode := "management"
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var pending_choices: Array = []
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var available_choices: Array = []
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var choice_page := 0
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func _ready() -> void:
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previous_page_button.pressed.connect(_change_choice_page.bind(-1))
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next_page_button.pressed.connect(_change_choice_page.bind(1))
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_update_clock()
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_schedule_patient_blink()
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hide_patient_dialogue()
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@@ -83,10 +95,12 @@ func _set_patient_blink(amount: float) -> void:
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func show_patient_dialogue(text: String, characters_per_second: float = 35.0) -> void:
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if dialogue_tween and dialogue_tween.is_valid():
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dialogue_tween.kill()
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if response_hold_tween and response_hold_tween.is_valid():
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response_hold_tween.kill()
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dialogue_text.text = text
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dialogue_text.visible_ratio = 0.0
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dialogue_bubble.visible = true
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_resize_dialogue_bubble()
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call_deferred("_resize_dialogue_bubble")
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var reveal_duration := float(text.length()) / maxf(characters_per_second, 1.0)
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dialogue_tween = create_tween()
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dialogue_tween.tween_property(dialogue_text, "visible_ratio", 1.0, reveal_duration)
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@@ -96,6 +110,8 @@ func show_patient_dialogue(text: String, characters_per_second: float = 35.0) ->
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func hide_patient_dialogue() -> void:
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if dialogue_tween and dialogue_tween.is_valid():
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dialogue_tween.kill()
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if response_hold_tween and response_hold_tween.is_valid():
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response_hold_tween.kill()
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dialogue_bubble.visible = false
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pending_choices = []
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@@ -105,10 +121,8 @@ func is_patient_dialogue_visible() -> bool:
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func _resize_dialogue_bubble() -> void:
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# Label wrapping is calculated from the fixed text width immediately after
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# assignment, so explicit newlines and automatic wraps both affect height.
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var line_count := maxi(dialogue_text.get_line_count(), 1)
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var target_height := clampf(110.0 + line_count * 30.0, 140.0, 320.0)
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var target_height := clampf(82.0 + line_count * 29.0, 150.0, 310.0)
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dialogue_bubble.size.y = target_height
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@@ -142,8 +156,20 @@ func complete_dialogue_reveal() -> void:
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func _on_dialogue_reveal_finished() -> void:
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dialogue_tween = null
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if response_hold_tween and response_hold_tween.is_valid():
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response_hold_tween.kill()
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response_hold_tween = create_tween()
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response_hold_tween.tween_interval(RESPONSE_HOLD_SECONDS)
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response_hold_tween.tween_callback(complete_response_transition)
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func complete_response_transition() -> void:
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if response_hold_tween and response_hold_tween.is_valid():
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response_hold_tween.kill()
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response_hold_tween = null
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var choices := pending_choices
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pending_choices = []
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dialogue_bubble.visible = false
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show_dialogue_choices(choices)
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@@ -151,19 +177,33 @@ func set_choices_pending(pending: bool) -> void:
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for child in choice_container.get_children():
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if child is BaseButton:
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child.disabled = pending
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previous_page_button.disabled = pending or choice_page <= 0
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next_page_button.disabled = pending or choice_page >= _choice_page_count() - 1
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func show_dialogue_choices(options: Array) -> void:
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hide_dialogue_choices()
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var row_count := ceili(float(options.size()) / 2.0)
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var stack_height := row_count * 97.0 + 8.0
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choice_container.offset_top = -4.0 - stack_height
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for index in options.size():
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var option: Dictionary = options[index]
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available_choices = options.duplicate(true)
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choice_page = 0
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_render_choice_page()
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func _render_choice_page() -> void:
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_clear_choice_buttons()
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var page_count := _choice_page_count()
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if page_count == 0:
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choice_area.visible = false
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return
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choice_page = clampi(choice_page, 0, page_count - 1)
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var start_index := choice_page * CHOICES_PER_PAGE
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var end_index := mini(start_index + CHOICES_PER_PAGE, available_choices.size())
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for index in range(start_index, end_index):
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var option: Dictionary = available_choices[index]
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var choice_id := str(option.get("id", ""))
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var option_text := str(option.get("text", ""))
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var button := TextureButton.new()
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button.custom_minimum_size = Vector2(440.0, 105.0)
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button.set_meta("choice_id", choice_id)
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button.custom_minimum_size = Vector2(350.0, 136.0)
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button.ignore_texture_size = true
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button.stretch_mode = TextureButton.STRETCH_SCALE
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button.texture_normal = _crop_choice_texture(CHOICE_NORMAL)
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@@ -181,24 +221,56 @@ func show_dialogue_choices(options: Array) -> void:
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var label := Label.new()
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label.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
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label.offset_left = 48.0
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label.offset_top = 14.0
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label.offset_top = 12.0
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label.offset_right = -48.0
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label.offset_bottom = -14.0
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label.offset_bottom = -12.0
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label.mouse_filter = Control.MOUSE_FILTER_IGNORE
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label.add_theme_color_override("font_color", Color(0.055, 0.105, 0.145))
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label.add_theme_font_size_override("font_size", 19)
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label.add_theme_font_size_override("font_size", _choice_font_size(option_text))
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label.text = option_text
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label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
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label.clip_text = true
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label.vertical_alignment = VERTICAL_ALIGNMENT_CENTER
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button.add_child(label)
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choice_container.add_child(button)
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choice_container.visible = not options.is_empty()
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choice_pager.visible = page_count > 1
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page_label.text = "Page %d of %d" % [choice_page + 1, page_count]
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previous_page_button.disabled = choice_page <= 0
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next_page_button.disabled = choice_page >= page_count - 1
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choice_area.visible = true
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choice_container.visible = true
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func hide_dialogue_choices() -> void:
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for child in choice_container.get_children():
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child.queue_free()
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_clear_choice_buttons()
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available_choices = []
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choice_page = 0
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choice_container.visible = false
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choice_pager.visible = false
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choice_area.visible = false
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func _clear_choice_buttons() -> void:
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for child in choice_container.get_children():
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choice_container.remove_child(child)
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child.queue_free()
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func _choice_page_count() -> int:
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return ceili(float(available_choices.size()) / float(CHOICES_PER_PAGE))
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func _change_choice_page(direction: int) -> void:
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choice_page = clampi(choice_page + direction, 0, maxi(_choice_page_count() - 1, 0))
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_render_choice_page()
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func _choice_font_size(text: String) -> int:
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if text.length() > 105:
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return 15
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if text.length() > 75:
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return 16
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return 17
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func _crop_choice_texture(source: Texture2D) -> AtlasTexture:
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