Simplify question toolbar branding

This commit is contained in:
hz
2026-07-18 15:22:48 -05:00
parent 102933db44
commit ea36692c40
10 changed files with 219 additions and 114 deletions
Binary file not shown.

After

Width:  |  Height:  |  Size: 962 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bv0vo5enee88m"
path="res://.godot/imported/clear-highlight-darkmode.png-f5af287fe98280a6ca2fcd51ab9af5a5.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/icons/medmind/clear-highlight-darkmode.png"
dest_files=["res://.godot/imported/clear-highlight-darkmode.png-f5af287fe98280a6ca2fcd51ab9af5a5.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 821 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://sfq2s5fx5vs4"
path="res://.godot/imported/clear-highlight-lightmode.png-dd2abfaa944c65e8d3e917cd1fc470e8.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/icons/medmind/clear-highlight-lightmode.png"
dest_files=["res://.godot/imported/clear-highlight-lightmode.png-dd2abfaa944c65e8d3e917cd1fc470e8.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 898 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://duumt7vato28c"
path="res://.godot/imported/report-question-darkmode.png-47c7d15d7daf464037cdd7712879b6cc.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/icons/medmind/report-question-darkmode.png"
dest_files=["res://.godot/imported/report-question-darkmode.png-47c7d15d7daf464037cdd7712879b6cc.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 792 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cj8futh2o3ixp"
path="res://.godot/imported/report-question-lightmode.png-3006440fd905de3664fbd0b81dddda26.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/icons/medmind/report-question-lightmode.png"
dest_files=["res://.godot/imported/report-question-lightmode.png-3006440fd905de3664fbd0b81dddda26.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
+45 -114
View File
@@ -2,6 +2,10 @@ extends VBoxContainer
const Style := preload("res://scripts/ui/ui_style.gd") const Style := preload("res://scripts/ui/ui_style.gd")
const Brand := preload("res://scripts/ui/medmind_style.gd") const Brand := preload("res://scripts/ui/medmind_style.gd")
const CLEAR_HIGHLIGHT_DARK_ICON := preload("res://assets/icons/medmind/clear-highlight-darkmode.png")
const CLEAR_HIGHLIGHT_LIGHT_ICON := preload("res://assets/icons/medmind/clear-highlight-lightmode.png")
const REPORT_QUESTION_DARK_ICON := preload("res://assets/icons/medmind/report-question-darkmode.png")
const REPORT_QUESTION_LIGHT_ICON := preload("res://assets/icons/medmind/report-question-lightmode.png")
const FEEDBACK_FADE_SECONDS := 0.45 const FEEDBACK_FADE_SECONDS := 0.45
const CORRECT_ADVANCE_DELAY_SECONDS := 1.25 const CORRECT_ADVANCE_DELAY_SECONDS := 1.25
const TEXT_SCALE_MIN := 0.85 const TEXT_SCALE_MIN := 0.85
@@ -54,7 +58,6 @@ var simulation_submit_pending := false
var progress_button: Button var progress_button: Button
var timer_label: Label var timer_label: Label
var player_stats_label: Label
var stem_label: RichTextLabel var stem_label: RichTextLabel
var lead_label: Label var lead_label: Label
var explanation_label: RichTextLabel var explanation_label: RichTextLabel
@@ -75,6 +78,7 @@ var skip_button: Button
var text_smaller_button: Button var text_smaller_button: Button
var text_larger_button: Button var text_larger_button: Button
var labs_button: Button var labs_button: Button
var clear_highlight_button: Button
var flag_button: Button var flag_button: Button
var report_button: Button var report_button: Button
var app_feedback_button: Button var app_feedback_button: Button
@@ -142,12 +146,6 @@ func _ready() -> void:
QuestionBankService.question_rating_updated.connect(_on_question_rating_updated) QuestionBankService.question_rating_updated.connect(_on_question_rating_updated)
if not QuestionBankService.question_skipped.is_connected(_on_question_skipped): if not QuestionBankService.question_skipped.is_connected(_on_question_skipped):
QuestionBankService.question_skipped.connect(_on_question_skipped) QuestionBankService.question_skipped.connect(_on_question_skipped)
if not ProfileService.profile_changed.is_connected(_refresh_player_stats):
ProfileService.profile_changed.connect(_refresh_player_stats)
if not QuestionBankService.ratings_changed.is_connected(_refresh_player_stats):
QuestionBankService.ratings_changed.connect(_refresh_player_stats)
if not AuthState.auth_changed.is_connected(_refresh_player_stats):
AuthState.auth_changed.connect(_refresh_player_stats)
if not QuestionBankService.question_report_submitted.is_connected(_on_question_report_submitted): if not QuestionBankService.question_report_submitted.is_connected(_on_question_report_submitted):
QuestionBankService.question_report_submitted.connect(_on_question_report_submitted) QuestionBankService.question_report_submitted.connect(_on_question_report_submitted)
if not QuestionBankService.question_report_failed.is_connected(_on_question_report_failed): if not QuestionBankService.question_report_failed.is_connected(_on_question_report_failed):
@@ -184,14 +182,6 @@ func _ready() -> void:
header_row.add_theme_constant_override("separation", 10) header_row.add_theme_constant_override("separation", 10)
header_stack.add_child(header_row) header_stack.add_child(header_row)
var step_badge := Label.new()
step_badge.text = "STEP 3"
step_badge.name = "StepBadge"
step_badge.vertical_alignment = VERTICAL_ALIGNMENT_CENTER
step_badge.custom_minimum_size = Vector2(70, 34)
_set_scaled_label(step_badge, 13, Brand.PURPLE)
header_row.add_child(step_badge)
progress_button = Button.new() progress_button = Button.new()
progress_button.flat = true progress_button.flat = true
progress_button.alignment = HORIZONTAL_ALIGNMENT_LEFT progress_button.alignment = HORIZONTAL_ALIGNMENT_LEFT
@@ -210,11 +200,6 @@ func _ready() -> void:
timer_label.visible = false timer_label.visible = false
timer_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_RIGHT timer_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_RIGHT
player_stats_label = Label.new()
player_stats_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_RIGHT
_set_scaled_label(player_stats_label, 13, Brand.SLATE)
header_row.add_child(player_stats_label)
question_toolbar = HFlowContainer.new() question_toolbar = HFlowContainer.new()
question_toolbar.add_theme_constant_override("h_separation", 8) question_toolbar.add_theme_constant_override("h_separation", 8)
question_toolbar.add_theme_constant_override("v_separation", 8) question_toolbar.add_theme_constant_override("v_separation", 8)
@@ -255,11 +240,9 @@ func _ready() -> void:
labs_button.pressed.connect(_show_labs_modal) labs_button.pressed.connect(_show_labs_modal)
question_toolbar.add_child(labs_button) question_toolbar.add_child(labs_button)
var clear_highlight_button := Button.new() clear_highlight_button = Button.new()
clear_highlight_button.tooltip_text = "Clear highlights" clear_highlight_button.tooltip_text = "Clear highlights"
clear_highlight_button.icon = _make_clear_highlights_icon()
clear_highlight_button.custom_minimum_size = Vector2(44, 44) clear_highlight_button.custom_minimum_size = Vector2(44, 44)
Style.style_chip(clear_highlight_button, Style.CYAN)
UISoundService.set_button_sound(clear_highlight_button, "eliminate") UISoundService.set_button_sound(clear_highlight_button, "eliminate")
clear_highlight_button.pressed.connect(_clear_current_highlights) clear_highlight_button.pressed.connect(_clear_current_highlights)
question_toolbar.add_child(clear_highlight_button) question_toolbar.add_child(clear_highlight_button)
@@ -281,9 +264,7 @@ func _ready() -> void:
report_button = Button.new() report_button = Button.new()
report_button.tooltip_text = "Report question" report_button.tooltip_text = "Report question"
report_button.icon = _make_report_icon()
report_button.custom_minimum_size = Vector2(44, 44) report_button.custom_minimum_size = Vector2(44, 44)
Style.style_chip(report_button, Style.CYAN)
UISoundService.set_button_sound(report_button, "open") UISoundService.set_button_sound(report_button, "open")
report_button.pressed.connect(_toggle_report_current_question) report_button.pressed.connect(_toggle_report_current_question)
question_toolbar.add_child(report_button) question_toolbar.add_child(report_button)
@@ -610,7 +591,6 @@ func _refresh_responsive_layout() -> void:
header_toolbar_host.size_flags_horizontal = Control.SIZE_EXPAND_FILL if compact else Control.SIZE_SHRINK_END header_toolbar_host.size_flags_horizontal = Control.SIZE_EXPAND_FILL if compact else Control.SIZE_SHRINK_END
question_toolbar.size_flags_horizontal = Control.SIZE_EXPAND_FILL question_toolbar.size_flags_horizontal = Control.SIZE_EXPAND_FILL
header_toolbar_host.custom_minimum_size.x = 0.0 if compact else 520.0 header_toolbar_host.custom_minimum_size.x = 0.0 if compact else 520.0
player_stats_label.visible = size.x >= 720.0
app_feedback_button.text = "" if size.x < 760.0 else "Feedback" app_feedback_button.text = "" if size.x < 760.0 else "Feedback"
app_feedback_button.custom_minimum_size.x = 44 if size.x < 760.0 else 92 app_feedback_button.custom_minimum_size.x = 44 if size.x < 760.0 else 92
if size.x < 560.0: if size.x < 560.0:
@@ -671,6 +651,40 @@ func _toolbar_box(dark: bool, active: bool = false) -> StyleBoxFlat:
return box return box
func _theme_toggle_box(dark: bool, hovered: bool = false) -> StyleBoxFlat:
var box := StyleBoxFlat.new()
box.bg_color = Color("111b30") if dark else Brand.LIGHT_SURFACE
box.border_color = Brand.AMBER if hovered else (Color("33415d") if dark else Brand.LIGHT_BORDER)
box.set_border_width_all(1)
box.set_corner_radius_all(22)
return box
func _style_theme_toggle_button(dark: bool) -> void:
if theme_button == null:
return
Brand.set_theme_toggle_icon(theme_button, dark)
theme_button.tooltip_text = "Switch to light mode" if dark else "Switch to dark mode"
theme_button.add_theme_stylebox_override("normal", _theme_toggle_box(dark))
theme_button.add_theme_stylebox_override("hover", _theme_toggle_box(dark, true))
theme_button.add_theme_stylebox_override("pressed", _theme_toggle_box(dark, true))
theme_button.add_theme_stylebox_override("focus", StyleBoxEmpty.new())
func _style_asset_toolbar_button(button: Button, texture: Texture2D) -> void:
if button == null:
return
button.text = ""
button.icon = texture
button.expand_icon = true
button.add_theme_constant_override("icon_max_width", 44)
var empty := StyleBoxEmpty.new()
for state in ["normal", "hover", "pressed", "focus"]:
button.add_theme_stylebox_override(state, empty)
for color_name in ["icon_normal_color", "icon_hover_color", "icon_pressed_color", "icon_focus_color"]:
button.add_theme_color_override(color_name, Color.WHITE)
func _primary_action_box(dark: bool, state: String) -> StyleBoxFlat: func _primary_action_box(dark: bool, state: String) -> StyleBoxFlat:
var box := StyleBoxFlat.new() var box := StyleBoxFlat.new()
if state == "disabled": if state == "disabled":
@@ -770,14 +784,9 @@ func _apply_question_theme() -> void:
question_panel.add_theme_stylebox_override("panel", _question_content_box(dark)) question_panel.add_theme_stylebox_override("panel", _question_content_box(dark))
if navigator_popup != null: if navigator_popup != null:
navigator_popup.add_theme_stylebox_override("panel", Brand.content_card_box(dark, false)) navigator_popup.add_theme_stylebox_override("panel", Brand.content_card_box(dark, false))
var step_badge := header_row.get_node_or_null("StepBadge") as Label
if step_badge != null:
step_badge.add_theme_stylebox_override("normal", Brand.badge_box(dark, Brand.PURPLE))
step_badge.add_theme_color_override("font_color", Brand.PURPLE if not dark else Color("c4b5fd"))
progress_button.add_theme_color_override("font_color", Brand.text_color(dark)) progress_button.add_theme_color_override("font_color", Brand.text_color(dark))
progress_button.add_theme_color_override("font_hover_color", Brand.SKY_BLUE) progress_button.add_theme_color_override("font_hover_color", Brand.SKY_BLUE)
progress_button.add_theme_color_override("font_disabled_color", Brand.text_color(dark)) progress_button.add_theme_color_override("font_disabled_color", Brand.text_color(dark))
player_stats_label.add_theme_color_override("font_color", Brand.muted_color(dark))
timer_label.add_theme_color_override("font_color", Brand.muted_color(dark)) timer_label.add_theme_color_override("font_color", Brand.muted_color(dark))
stem_label.add_theme_color_override("default_color", Brand.text_color(dark)) stem_label.add_theme_color_override("default_color", Brand.text_color(dark))
lead_label.add_theme_color_override("font_color", Brand.text_color(dark)) lead_label.add_theme_color_override("font_color", Brand.text_color(dark))
@@ -797,7 +806,7 @@ func _apply_question_theme() -> void:
var navigator_heading := navigator_popup.find_child("NavigatorHeading", true, false) as Label var navigator_heading := navigator_popup.find_child("NavigatorHeading", true, false) as Label
if navigator_heading != null: if navigator_heading != null:
navigator_heading.add_theme_color_override("font_color", Brand.text_color(dark)) navigator_heading.add_theme_color_override("font_color", Brand.text_color(dark))
for control in [theme_button, text_smaller_button, text_larger_button, labs_button, flag_button, report_button, app_feedback_button]: for control in [text_smaller_button, text_larger_button, labs_button, flag_button, app_feedback_button]:
if control == null: if control == null:
continue continue
var active: bool = control == flag_button and flagged var active: bool = control == flag_button and flagged
@@ -806,6 +815,9 @@ func _apply_question_theme() -> void:
control.add_theme_stylebox_override("pressed", _toolbar_box(dark, true)) control.add_theme_stylebox_override("pressed", _toolbar_box(dark, true))
control.add_theme_color_override("font_color", Brand.text_color(dark)) control.add_theme_color_override("font_color", Brand.text_color(dark))
control.add_theme_color_override("icon_normal_color", Brand.SKY_BLUE) control.add_theme_color_override("icon_normal_color", Brand.SKY_BLUE)
_style_asset_toolbar_button(clear_highlight_button, CLEAR_HIGHLIGHT_DARK_ICON if dark else CLEAR_HIGHLIGHT_LIGHT_ICON)
_style_asset_toolbar_button(report_button, REPORT_QUESTION_DARK_ICON if dark else REPORT_QUESTION_LIGHT_ICON)
_style_theme_toggle_button(dark)
if skip_button != null: if skip_button != null:
skip_button.add_theme_stylebox_override("normal", _toolbar_box(dark)) skip_button.add_theme_stylebox_override("normal", _toolbar_box(dark))
skip_button.add_theme_stylebox_override("hover", _toolbar_box(dark, true)) skip_button.add_theme_stylebox_override("hover", _toolbar_box(dark, true))
@@ -1029,7 +1041,6 @@ func _load_question() -> void:
_refresh_nav_palette() _refresh_nav_palette()
_refresh_toolbar_state() _refresh_toolbar_state()
_refresh_player_stats()
_apply_question_theme() _apply_question_theme()
@@ -1843,19 +1854,12 @@ func _refresh_toolbar_state() -> void:
func refresh_theme_controls() -> void: func refresh_theme_controls() -> void:
_refresh_theme_button()
if media_viewer_background != null: if media_viewer_background != null:
media_viewer_background.color = Style.BACKGROUND media_viewer_background.color = Style.BACKGROUND
if labs_button != null: if labs_button != null:
labs_button.icon = _make_labs_icon() labs_button.icon = _make_labs_icon()
if flag_button != null: if flag_button != null:
flag_button.icon = _make_flag_icon() flag_button.icon = _make_flag_icon()
if report_button != null:
report_button.icon = _make_report_icon()
if question_toolbar != null:
for child in question_toolbar.get_children():
if child is Button and child.tooltip_text == "Clear highlights":
child.icon = _make_clear_highlights_icon()
_refresh_toolbar_state() _refresh_toolbar_state()
_apply_saved_choice_state() _apply_saved_choice_state()
_apply_question_theme() _apply_question_theme()
@@ -1864,19 +1868,7 @@ func refresh_theme_controls() -> void:
func _refresh_theme_button() -> void: func _refresh_theme_button() -> void:
if theme_button == null: if theme_button == null:
return return
Brand.set_theme_toggle_icon(theme_button, theme_service.is_dark_mode()) _style_theme_toggle_button(theme_service.is_dark_mode())
theme_button.tooltip_text = "Switch to light mode" if theme_service.is_dark_mode() else "Switch to dark mode"
Style.style_chip(theme_button, Style.CYAN)
func _refresh_player_stats() -> void:
if player_stats_label == null:
return
var display_name := AuthState.role.to_upper() if AuthState.role != "" else AuthState.username
player_stats_label.text = "Rating: %d | %s" % [
QuestionBankService.overall_elo,
display_name
]
func _adjust_question_text_scale(delta: float) -> void: func _adjust_question_text_scale(delta: float) -> void:
@@ -3369,67 +3361,6 @@ func _make_flag_icon() -> Texture2D:
return ImageTexture.create_from_image(image) return ImageTexture.create_from_image(image)
func _make_clear_highlights_icon() -> Texture2D:
var image := Image.create(24, 24, false, Image.FORMAT_RGBA8)
image.fill(Color(0, 0, 0, 0))
var handle_color := Style.TEXT
var bristle_color := Style.AMBER
for offset in range(3):
_draw_icon_line(image, Vector2i(6 + offset, 16), Vector2i(16 + offset, 6), handle_color)
for x in range(13, 20):
for y in range(15, 19):
if x + y < 36:
image.set_pixel(x, y, bristle_color)
for x in range(12, 20):
image.set_pixel(x, 19, bristle_color)
return ImageTexture.create_from_image(image)
func _make_report_icon() -> Texture2D:
var image := Image.create(24, 24, false, Image.FORMAT_RGBA8)
image.fill(Color(0, 0, 0, 0))
var body_color := Style.TEXT
var accent_color := Style.RED
for x in range(5, 14):
for y in range(9, 15):
image.set_pixel(x, y, body_color)
for x in range(14, 20):
image.set_pixel(x, 7, accent_color)
image.set_pixel(x, 16, accent_color)
for y in range(8, 16):
image.set_pixel(20, y, accent_color)
for y in range(10, 14):
image.set_pixel(4, y, body_color)
for y in range(15, 21):
image.set_pixel(8, y, body_color)
if y < 20:
image.set_pixel(9, y, body_color)
_draw_icon_line(image, Vector2i(2, 5), Vector2i(5, 8), accent_color)
_draw_icon_line(image, Vector2i(2, 19), Vector2i(5, 16), accent_color)
return ImageTexture.create_from_image(image)
func _draw_icon_line(image: Image, from: Vector2i, to: Vector2i, color: Color) -> void:
var dx := int(abs(to.x - from.x))
var sx := 1 if from.x < to.x else -1
var dy := -int(abs(to.y - from.y))
var sy := 1 if from.y < to.y else -1
var err: int = dx + dy
var point := from
while true:
if point.x >= 0 and point.x < image.get_width() and point.y >= 0 and point.y < image.get_height():
image.set_pixel(point.x, point.y, color)
if point == to:
break
var e2: int = 2 * err
if e2 >= dy:
err += dy
point.x += sx
if e2 <= dx:
err += dx
point.y += sy
func _refresh_nav_palette() -> void: func _refresh_nav_palette() -> void:
if nav_palette == null: if nav_palette == null:
return return
+14
View File
@@ -1,5 +1,7 @@
extends SceneTree extends SceneTree
const Brand := preload("res://scripts/ui/medmind_style.gd")
var failures := 0 var failures := 0
@@ -338,6 +340,18 @@ func _test_player_runtime_construction() -> void:
await process_frame await process_frame
_assert(player.question_card != null, "question player should construct its branded card") _assert(player.question_card != null, "question player should construct its branded card")
_assert(player.navigator_popup != null, "question player should construct its popup navigator") _assert(player.navigator_popup != null, "question player should construct its popup navigator")
_assert(player.header_row.get_node_or_null("StepBadge") == null, "question player should not display a redundant STEP 3 badge")
_assert(player.header_row.get_child(0) == player.progress_button, "question progress should be the first header item")
_assert(player.clear_highlight_button.icon != null, "clear highlights should use the supplied toolbar artwork")
_assert(player.report_button.icon != null, "report question should use the supplied toolbar artwork")
player._style_asset_toolbar_button(player.clear_highlight_button, player.CLEAR_HIGHLIGHT_LIGHT_ICON)
_assert(player.clear_highlight_button.icon == player.CLEAR_HIGHLIGHT_LIGHT_ICON, "clear highlights should support its light-mode artwork")
player._style_asset_toolbar_button(player.report_button, player.REPORT_QUESTION_LIGHT_ICON)
_assert(player.report_button.icon == player.REPORT_QUESTION_LIGHT_ICON, "report question should support its light-mode artwork")
var toggle_box := player.theme_button.get_theme_stylebox("normal") as StyleBoxFlat
_assert(player.theme_button.custom_minimum_size == Vector2(44, 44), "question theme toggle should retain the shared square footprint")
_assert(toggle_box != null and toggle_box.corner_radius_top_left == 22, "question theme toggle should use the shared circular treatment")
_assert(player.theme_button.icon in [Brand.SUN_ICON, Brand.MOON_ICON], "question theme toggle should use the shared sun or moon icon")
_assert(player.choice_badges.size() == 5, "question player should construct an answer badge for every visible choice slot") _assert(player.choice_badges.size() == 5, "question player should construct an answer badge for every visible choice slot")
_assert(player.choice_followup_panels[2].get_parent() == player.choice_rows[2], "distractor remediation should remain nested inside its answer choice") _assert(player.choice_followup_panels[2].get_parent() == player.choice_rows[2], "distractor remediation should remain nested inside its answer choice")
player.choice_followup_panels[2].visible = true player.choice_followup_panels[2].visible = true