Connect graphical CCS interviews to cases

This commit is contained in:
hz
2026-08-05 20:14:27 -05:00
parent 31093ab80d
commit af2bbb673d
16 changed files with 547 additions and 28 deletions
+28 -12
View File
@@ -1,6 +1,7 @@
extends Control
signal dialogue_choice_selected(index: int, text: String)
signal choice_selected(choice_id: String)
signal interview_continue_requested
const CHOICE_NORMAL := preload("res://assets/ccs_cases_2/images/doctor/dialogue-choice-normal.png")
const CHOICE_HOVER := preload("res://assets/ccs_cases_2/images/doctor/dialogue-choice-hover.png")
@@ -22,11 +23,8 @@ var dialogue_tween: Tween
func _ready() -> void:
_update_clock()
_schedule_patient_blink()
show_patient_dialogue("Hello, doctor.")
show_dialogue_choices([
"What brings you in today?",
"How are you feeling today?",
])
show_patient_dialogue("Loading patient interview...")
hide_dialogue_choices()
func _process(_delta: float) -> void:
@@ -91,12 +89,28 @@ func _resize_dialogue_bubble() -> void:
dialogue_bubble.size.y = target_height
func show_dialogue_choices(options: Array[String]) -> void:
func configure_interview(node: Dictionary) -> void:
show_patient_dialogue(str(node.get("patientText", "")))
if bool(node.get("isTerminal", false)):
show_dialogue_choices([{"id": "__continue", "text": "Continue to Patient Management"}])
else:
show_dialogue_choices(node.get("choices", []))
func set_choices_pending(pending: bool) -> void:
for child in choice_container.get_children():
if child is BaseButton:
child.disabled = pending
func show_dialogue_choices(options: Array) -> void:
hide_dialogue_choices()
var stack_height := options.size() * 97.0 + 8.0
choice_container.offset_top = -4.0 - stack_height
for index in options.size():
var option_text := options[index]
var option: Dictionary = options[index]
var choice_id := str(option.get("id", ""))
var option_text := str(option.get("text", ""))
var button := TextureButton.new()
button.custom_minimum_size = Vector2(420.0, 105.0)
button.ignore_texture_size = true
@@ -111,7 +125,7 @@ func show_dialogue_choices(options: Array[String]) -> void:
button.mouse_exited.connect(_on_choice_hover.bind(button, false))
button.button_down.connect(_on_choice_pressed_visual.bind(button, true))
button.button_up.connect(_on_choice_pressed_visual.bind(button, false))
button.pressed.connect(_on_dialogue_choice_pressed.bind(index, option_text))
button.pressed.connect(_on_dialogue_choice_pressed.bind(choice_id))
var label := Label.new()
label.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
@@ -156,6 +170,8 @@ func _on_choice_pressed_visual(button: TextureButton, pressed: bool) -> void:
button.position.y += 2.0 if pressed else -2.0
func _on_dialogue_choice_pressed(index: int, option_text: String) -> void:
dialogue_choice_selected.emit(index, option_text)
hide_dialogue_choices()
func _on_dialogue_choice_pressed(choice_id: String) -> void:
if choice_id == "__continue":
interview_continue_requested.emit()
else:
choice_selected.emit(choice_id)
+214 -4
View File
@@ -1,34 +1,232 @@
extends Control
const Brand := preload("res://scripts/ui/medmind_style.gd")
const Style := preload("res://scripts/ui/ui_style.gd")
const DOCTOR_SCENE := preload("res://scenes/ccs_cases_2/doctor_office.tscn")
const DESIGN_SIZE := Vector2(1500.0, 800.0)
var main
var stage_root: Control
var active_scene: Control
var selection_view: VBoxContainer
var case_list: VBoxContainer
var status_label: Label
var retry_button: Button
var current_view := ""
var cases_loaded := false
var active_loaded := false
var pending_action := ""
func _ready() -> void:
set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
clip_contents = true
_build_selection_view()
stage_root = Control.new()
stage_root.name = "GraphicalCcsStage"
stage_root.size = DESIGN_SIZE
stage_root.visible = false
add_child(stage_root)
_connect_service()
resized.connect(_fit_stage)
_fit_stage()
func _connect_service() -> void:
if not CCSService.cases_changed.is_connected(_on_cases_changed):
CCSService.cases_changed.connect(_on_cases_changed)
if not CCSService.attempt_changed.is_connected(_on_attempt_changed):
CCSService.attempt_changed.connect(_on_attempt_changed)
if not CCSService.request_failed.is_connected(_on_request_failed):
CCSService.request_failed.connect(_on_request_failed)
func on_show(_payload: Variant = null) -> void:
_show_doctor_office()
CCSService.launch_origin = "ccs_cases_2"
cases_loaded = false
active_loaded = false
pending_action = "loading"
_show_selection("Loading interactive cases...")
CCSService.load_cases()
CCSService.load_active()
func on_hide() -> void:
_clear_active_scene()
func _show_doctor_office() -> void:
_set_active_scene(DOCTOR_SCENE.instantiate(), "doctor_office")
func compatible_cases(cases: Array) -> Array:
return cases.filter(func(item: Variant) -> bool:
return typeof(item) == TYPE_DICTIONARY and bool(item.get("interactiveInterviewAvailable", false)))
func _on_cases_changed() -> void:
cases_loaded = true
_render_state()
func _on_attempt_changed() -> void:
active_loaded = true
pending_action = ""
_render_state()
func _render_state() -> void:
if not visible:
return
if not active_loaded:
return
var attempt: Dictionary = CCSService.attempt
if not attempt.is_empty() and str(attempt.get("state", "")) in ["active", "final_orders"]:
_render_attempt(attempt)
elif cases_loaded and active_loaded:
_render_case_selection()
func _render_attempt(attempt: Dictionary) -> void:
if str(attempt.get("state", "")) != "active":
_handoff_to_classic_player()
return
var interview: Dictionary = attempt.get("interview", {})
if interview.is_empty():
_handoff_to_classic_player()
return
var node: Dictionary = interview.get("currentNode", {})
if node.is_empty():
_handoff_to_classic_player()
return
if bool(attempt.get("openingCompleted", false)) and not bool(node.get("isTerminal", false)):
_handoff_to_classic_player()
return
_show_doctor_office(node)
func _build_selection_view() -> void:
selection_view = VBoxContainer.new()
selection_view.name = "CaseSelection"
selection_view.add_theme_constant_override("separation", 16)
add_child(selection_view)
selection_view.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
var heading := Label.new()
heading.text = "Choose an Interactive CCS Case"
Brand.apply_font(heading)
heading.add_theme_font_size_override("font_size", 28)
selection_view.add_child(heading)
var description := Label.new()
description.text = "Begin a timed patient interview, then continue into clinical management."
description.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
Brand.apply_font(description)
description.add_theme_font_size_override("font_size", 16)
selection_view.add_child(description)
status_label = Label.new()
status_label.name = "CaseSelectionStatus"
status_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
Brand.apply_font(status_label)
selection_view.add_child(status_label)
retry_button = Button.new()
retry_button.text = "Retry"
retry_button.visible = false
retry_button.custom_minimum_size = Vector2(120, 42)
retry_button.size_flags_horizontal = Control.SIZE_SHRINK_BEGIN
Style.style_primary_button(retry_button)
retry_button.pressed.connect(_retry_load)
selection_view.add_child(retry_button)
var scroll := ScrollContainer.new()
scroll.size_flags_vertical = Control.SIZE_EXPAND_FILL
scroll.horizontal_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
selection_view.add_child(scroll)
case_list = VBoxContainer.new()
case_list.name = "InteractiveCaseList"
case_list.size_flags_horizontal = Control.SIZE_EXPAND_FILL
case_list.add_theme_constant_override("separation", 10)
scroll.add_child(case_list)
func _show_selection(message: String = "") -> void:
_clear_active_scene()
current_view = "case_selection"
selection_view.visible = true
stage_root.visible = false
status_label.text = message
retry_button.visible = false
func _render_case_selection() -> void:
_show_selection()
_clear_children(case_list)
var available := compatible_cases(CCSService.cases)
if available.is_empty():
status_label.text = "No published CCS cases currently include an interactive interview."
return
status_label.text = "%d interactive %s available." % [available.size(), "case is" if available.size() == 1 else "cases are"]
retry_button.visible = false
for raw_case in available:
var case: Dictionary = raw_case
var button := Button.new()
button.name = "Case%s" % str(case.get("externalId", "")).to_pascal_case()
button.text = "%s\n%s · Difficulty %d · %d minutes" % [
str(case.get("title", "Untitled case")), str(case.get("system", "")),
int(case.get("difficulty", 0)), int(case.get("realTimeMinutes", 0))]
button.alignment = HORIZONTAL_ALIGNMENT_LEFT
button.custom_minimum_size = Vector2(0, 76)
Style.style_answer_button(button)
button.pressed.connect(_start_case.bind(str(case.get("externalId", ""))))
case_list.add_child(button)
func _start_case(case_external_id: String) -> void:
if not pending_action.is_empty() or case_external_id.is_empty():
return
pending_action = "creating"
status_label.text = "Starting case..."
_set_case_buttons_disabled(true)
CCSService.create_attempt(case_external_id, "timed")
func _show_doctor_office(node: Dictionary) -> void:
if active_scene == null:
_set_active_scene(DOCTOR_SCENE.instantiate(), "doctor_office")
active_scene.choice_selected.connect(_submit_dialogue_choice)
active_scene.interview_continue_requested.connect(_handoff_to_classic_player)
selection_view.visible = false
stage_root.visible = true
active_scene.configure_interview(node)
active_scene.set_choices_pending(not pending_action.is_empty())
func _submit_dialogue_choice(choice_id: String) -> void:
if not pending_action.is_empty() or choice_id.is_empty():
return
pending_action = "dialogue"
active_scene.set_choices_pending(true)
CCSService.send_dialogue_choice(choice_id)
func _handoff_to_classic_player() -> void:
current_view = "handoff"
if main != null:
main.show_screen("ccs_player")
func _on_request_failed(message: String) -> void:
if not visible:
return
var failed_action := pending_action
pending_action = ""
if failed_action == "creating" and message.contains("409"):
status_label.text = "An active case was found. Loading it now..."
CCSService.load_active()
return
if active_scene != null:
active_scene.set_choices_pending(false)
else:
status_label.text = message
retry_button.visible = failed_action == "loading"
_set_case_buttons_disabled(false)
func _retry_load() -> void:
on_show()
func _set_active_scene(scene: Control, view_name: String) -> void:
@@ -45,7 +243,19 @@ func _clear_active_scene() -> void:
active_scene.get_parent().remove_child(active_scene)
active_scene.queue_free()
active_scene = null
current_view = ""
if current_view == "doctor_office":
current_view = ""
func _set_case_buttons_disabled(disabled: bool) -> void:
for child in case_list.get_children():
if child is BaseButton:
child.disabled = disabled
func _clear_children(parent: Node) -> void:
for child in parent.get_children():
child.queue_free()
func _fit_stage() -> void:
+1
View File
@@ -144,6 +144,7 @@ func _connect_services() -> void:
func on_show(_payload: Variant = null) -> void:
CCSService.launch_origin = "ccs"
pending_action = ""
pending_attempt_id = ""
status_label.text = "Loading case history..."
+1 -1
View File
@@ -820,7 +820,7 @@ func _confirm_abandon() -> void:
func _on_abandoned() -> void:
if leaving:
leaving = false
main.show_screen("ccs_hub")
main.show_screen("ccs_cases_2" if CCSService.launch_origin == "ccs_cases_2" else "ccs_hub")
func _render_chart() -> void:
+8 -1
View File
@@ -36,7 +36,7 @@ func _ready() -> void:
report_dialog = preload("res://scripts/ui/ccs_report_dialog.gd").new(); add_child(report_dialog)
var row := HBoxContainer.new(); add_child(row)
var cases := Button.new(); cases.text = "Another Case"; Style.style_primary_button(cases); cases.pressed.connect(_another_case); row.add_child(cases)
var back := Button.new(); back.text = "Back to CCS Cases"; back.pressed.connect(func(): main.show_screen("ccs_hub")); row.add_child(back)
var back := Button.new(); back.text = "Back to CCS Cases"; back.pressed.connect(_back_to_cases); row.add_child(back)
status = Label.new(); Style.set_label(status, 14, Style.RED); row.add_child(status)
CCSService.request_failed.connect(_request_failed)
if not theme_service.theme_changed.is_connected(_on_theme_changed): theme_service.theme_changed.connect(_on_theme_changed)
@@ -156,11 +156,18 @@ func _refresh_loaded_attempt() -> void:
if str(CCSService.attempt.get("state", "")) == "completed": on_show(CCSService.attempt)
func _another_case() -> void:
if CCSService.launch_origin == "ccs_cases_2":
main.show_screen("ccs_cases_2")
return
if starting_case: return
starting_case = true
status.text = "Loading a random timed case..."
CCSService.create_attempt("", "timed")
func _back_to_cases() -> void:
main.show_screen("ccs_cases_2" if CCSService.launch_origin == "ccs_cases_2" else "ccs_hub")
func _request_failed(message: String) -> void:
if not visible or not starting_case: return
starting_case = false
+4 -1
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@@ -345,6 +345,7 @@ func _build_ui() -> void:
if FeatureFlags.ccs_cases_2_enabled():
var ccs_cases_2 := preload("res://scripts/ui/ccs_cases_2_screen.gd").new()
ccs_cases_2.name = "CcsCases2"
ccs_cases_2.main = self
screens_container.add_child(ccs_cases_2)
screens["ccs_cases_2"] = ccs_cases_2
@@ -501,7 +502,9 @@ func _on_navigation_pressed(key: String) -> void:
"question_bank": show_screen("selection", "question_bank")
"dynamic_questions": show_screen("dynamic_questions")
"exams": show_screen("simulation_history")
"ccs": show_screen("ccs_hub")
"ccs":
CCSService.launch_origin = "ccs"
show_screen("ccs_hub")
"ccs_cases_2": show_screen("ccs_cases_2")
"flashcards": show_screen("flashcards_study")
"performance": show_screen("profile")
+1 -1
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@@ -18,7 +18,7 @@ static func key_for_screen(screen_name: String, payload: Variant = null) -> Stri
elif screen_name == "ccs_cases_2":
key = "ccs_cases_2"
elif screen_name.begins_with("ccs_"):
key = "ccs"
key = "ccs_cases_2" if CCSService.launch_origin == "ccs_cases_2" else "ccs"
elif screen_name.begins_with("flashcards_"):
key = "flashcards"
elif screen_name == "profile":
+1
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@@ -653,6 +653,7 @@ func _select_question_bank() -> void:
func _select_ccs() -> void:
CCSService.launch_origin = "ccs"
pending_ccs_launch = true
ccs_button.disabled = true
ccs_status_label.text = "Selecting a timed case..."