Render answer-choice badges as SVGs and give rows more breathing room
StyleBoxFlat-drawn circles kept looking rough at this size even after tuning corner detail/antialiasing, so the badges are now two small SVG assets (outline and filled) tinted per-state via modulate instead - crisp regardless of size. Also increased row height, badge size, and margins across the board; the previous pass's padding bump was too timid and the rows still read as cramped.
This commit is contained in:
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
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<circle cx="16" cy="16" r="15" fill="#ffffff"/>
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</svg>
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After Width: | Height: | Size: 118 B |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://neyyjsv1yi2y"
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path="res://.godot/imported/badge-circle-filled.svg-c615dfa6e3ba91563385092d88757ba4.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/icons/medmind/badge-circle-filled.svg"
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dest_files=["res://.godot/imported/badge-circle-filled.svg-c615dfa6e3ba91563385092d88757ba4.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
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<circle cx="16" cy="16" r="14.25" fill="#ffffff" fill-opacity="0.08" stroke="#ffffff" stroke-opacity="0.55" stroke-width="1.5"/>
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</svg>
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After Width: | Height: | Size: 199 B |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://2epi5x1l2k3k"
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path="res://.godot/imported/badge-circle-outline.svg-48e5795ac9a851c7826f85026138d065.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/icons/medmind/badge-circle-outline.svg"
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dest_files=["res://.godot/imported/badge-circle-outline.svg-48e5795ac9a851c7826f85026138d065.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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