Scale CCS experience to 16:9

This commit is contained in:
hz
2026-08-07 19:04:16 -05:00
parent e50a97ba91
commit 91690b2fe9
5 changed files with 5 additions and 4 deletions
+1
View File
@@ -95,6 +95,7 @@ func _run() -> void:
_assert(screen.close_transient_overlay(), "Escape routing should close the computer before the pause menu")
_assert(not screen.active_scene.is_computer_open(), "closing the transient overlay should restore the doctor office")
_assert(not screen.close_transient_overlay(), "a second Escape should be available to open the pause menu")
_assert(is_equal_approx(screen.DESIGN_SIZE.x / screen.DESIGN_SIZE.y, 16.0 / 9.0), "the graphical CCS stage should use a true 16:9 design canvas")
_assert(is_equal_approx(screen.stage_root.scale.x, screen.stage_root.scale.y), "the graphical stage should preserve its aspect ratio")
var stale_graphical_attempt := _sample_attempt(false)
stale_graphical_attempt.experienceMode = "graphical_interview"