Add full-length Step 3 Day 1 simulation
This commit is contained in:
+22
-3
@@ -155,6 +155,18 @@ func _build_ui() -> void:
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screens_container.add_child(review)
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screens["review"] = review
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var simulation_break := preload("res://scripts/ui/simulation_break.gd").new()
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simulation_break.name = "SimulationBreak"
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simulation_break.main = self
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screens_container.add_child(simulation_break)
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screens["simulation_break"] = simulation_break
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var simulation_results := preload("res://scripts/ui/simulation_results.gd").new()
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simulation_results.name = "SimulationResults"
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simulation_results.main = self
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screens_container.add_child(simulation_results)
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screens["simulation_results"] = simulation_results
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var profile := preload("res://scripts/ui/progress_profile.gd").new()
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profile.name = "ProgressProfile"
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profile.main = self
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@@ -206,8 +218,10 @@ func _refresh_theme_button() -> void:
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func _logout() -> void:
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_close_app_menu()
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if BlockSessionService.block_started:
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if BlockSessionService.block_started and BlockSessionService.session_kind != "simulation":
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BlockSessionService.finish_block()
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elif BlockSessionService.session_kind == "simulation":
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BlockSessionService.block_started = false
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QuestionBankService.clear_questions()
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AuthState.clear_session()
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show_screen("login")
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@@ -284,6 +298,7 @@ func _toggle_app_menu() -> void:
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app_menu.position = (get_viewport_rect().size - app_menu.size) * 0.5
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menu_exit_button.visible = current_screen_name == "player" and BlockSessionService.block_started
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if menu_exit_button.visible:
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menu_exit_button.text = "Leave (timer continues)" if BlockSessionService.session_kind == "simulation" else "Exit Run"
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Style.style_chip(menu_exit_button, Style.AMBER)
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BlockSessionService.pause_current_question_timer()
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@@ -296,15 +311,19 @@ func _close_app_menu() -> void:
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func _exit_run() -> void:
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_close_app_menu()
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if BlockSessionService.block_started:
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if BlockSessionService.block_started and BlockSessionService.session_kind != "simulation":
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BlockSessionService.finish_block()
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elif BlockSessionService.session_kind == "simulation":
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BlockSessionService.block_started = false
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show_screen("selection", "step3")
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func _open_profile_from_menu() -> void:
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_close_app_menu()
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if BlockSessionService.block_started:
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if BlockSessionService.block_started and BlockSessionService.session_kind != "simulation":
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BlockSessionService.finish_block()
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elif BlockSessionService.session_kind == "simulation":
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BlockSessionService.block_started = false
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show_screen("profile")
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