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020ede82b694926459838ccefbe0b4597a8a4095
promiscuity/microservices/CharacterApi/Models
T
History
Zeeshaun c718fb343d Kill switch
2026-04-01 20:22:05 +00:00
..
Character.cs
Adding player sensing
2026-03-23 18:39:08 -05:00
Coord.cs
Fixing coord bug
2026-03-13 13:14:30 -05:00
CreateCharacterRequest.cs
Adding locations micro-service
2026-01-20 13:41:38 -06:00
FloorInventoryItemResponse.cs
Speeding up visible location call
2026-03-20 09:50:17 -05:00
InternalResetCharactersToCoordRequest.cs
Kill switch
2026-04-01 20:22:05 +00:00
InternalResetCharactersToCoordResponse.cs
Kill switch
2026-04-01 20:22:05 +00:00
LocationCoord.cs
Fixing coord bug
2026-03-13 13:14:30 -05:00
UpdateCharacterCoordRequest.cs
Updating character location based on occupied tile
2026-03-13 21:34:59 -05:00
VisibleCharacter.cs
Adding player sensing
2026-03-23 18:39:08 -05:00
VisibleLocation.cs
Adding elevation
2026-03-21 13:09:41 -05:00
VisibleLocationObject.cs
Adding interactable object spawning
2026-03-19 16:35:07 -05:00
VisibleLocationObjectState.cs
Adding interactable object spawning
2026-03-19 16:35:07 -05:00
VisibleLocationResource.cs
Biome generation
2026-03-19 13:45:33 -05:00
VisibleLocationWindowResponse.cs
Keeping logic within microservice boundaries
2026-03-20 09:11:44 -05:00
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