Files
promiscuity/game/scenes/UI/selected_character.gd

17 lines
306 B
GDScript

extends Node
var character: Dictionary = {}
func set_character(data: Dictionary) -> void:
character = data
func clear() -> void:
character = {}
func get_coord() -> Vector2:
var coord: Dictionary = character.get("coord", {})
return Vector2(
float(coord.get("x", 0)),
float(coord.get("y", 0))
)