Files

17 lines
402 B
GDScript

extends Node
var _requested_spawn_name: StringName = &""
var camera_zoom_dist: float = 3.0
var third_person_camera_zoom_dist: float = 3.0
var camera_is_first_person: bool = false
func request_spawn(spawn_name: StringName) -> void:
_requested_spawn_name = spawn_name
func consume_spawn_name() -> StringName:
var spawn_name := _requested_spawn_name
_requested_spawn_name = &""
return spawn_name