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hz/promiscuity
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109 Commits 6 Branches 0 Tags
b8ce13f1d2af5a96d8fd068739d1f2052de6166e
Commit Graph
13 Commits
Author SHA1 Message Date
hz b8ce13f1d2 Adding inventory stacking and overflow to gather mechanic 2026-03-19 17:24:10 -05:00
hz 82e4ae8a81 Merge branch 'main' of https://git.ranaze.com/null/promiscuity into main 2026-03-19 16:44:12 -05:00
hz 1aefd5ba88 Adding interactable object spawning 2026-03-19 16:35:07 -05:00
hz 6d97e5324c Biome generation 2026-03-19 13:45:33 -05:00
hz 50d44e8387 Allowing player to gather resources 2026-03-19 12:38:45 -05:00
hz 9a7d6544ef Adding inventory microservice 2026-03-15 10:21:49 -05:00
hz 9809869cbe Endless location generation 2026-03-13 21:55:18 -05:00
hz e79f473ce4 Updating character location based on occupied tile 2026-03-13 21:34:59 -05:00
hz 9b646f501c Adding loggin to troubleshoot location generation issue 2026-03-13 13:59:04 -05:00
hz 84f8087647 Adding endpoint to only get locations visible to character 2026-03-13 10:49:57 -05:00
hz 0a8cf20de9 Adding scene teleporter 2026-03-06 12:34:59 -06:00
hz 2850c26657 Adding location based tiling 2026-03-06 12:04:02 -06:00
hz d1fade919c Adding beginning of world block generation 2026-01-27 21:01:29 -06:00
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