Recommiting glbs for LFS
This commit is contained in:
@@ -1,30 +1,30 @@
|
||||
# weapon.gd
|
||||
extends Resource
|
||||
class_name iWeapon
|
||||
# This acts as an interface base class.
|
||||
|
||||
# --- Common Stats ---
|
||||
@export var weapon_name: String = "Unnamed Weapon"
|
||||
@export var damage: float = 10.0
|
||||
@export var attack_speed: float = 1.0 # attacks per second
|
||||
@export var range: float = 1.5 # meters; melee = short, ranged = long
|
||||
@export var knockback: float = 0.0
|
||||
@export var stamina_cost: float = 5.0
|
||||
|
||||
# --- Ranged‑specific Stats ---
|
||||
@export var projectile_scene: PackedScene # null for melee
|
||||
@export var projectile_speed: float = 20.0
|
||||
@export var ammo_type: String = "" # e.g. "arrows", "bullets"
|
||||
@export var ammo_per_shot: int = 1
|
||||
|
||||
# --- Melee‑specific Stats ---
|
||||
@export var swing_arc: float = 90.0 # degrees
|
||||
@export var hitbox_size: float = 1.0
|
||||
|
||||
# --- Interface Methods ---
|
||||
func attack(user):
|
||||
push_error("Weapon.attack() not implemented in subclass")
|
||||
return null
|
||||
|
||||
func can_attack(user) -> bool:
|
||||
return true
|
||||
# weapon.gd
|
||||
extends Resource
|
||||
class_name iWeapon
|
||||
# This acts as an interface base class.
|
||||
|
||||
# --- Common Stats ---
|
||||
@export var weapon_name: String = "Unnamed Weapon"
|
||||
@export var damage: float = 10.0
|
||||
@export var attack_speed: float = 1.0 # attacks per second
|
||||
@export var range: float = 1.5 # meters; melee = short, ranged = long
|
||||
@export var knockback: float = 0.0
|
||||
@export var stamina_cost: float = 5.0
|
||||
|
||||
# --- Ranged‑specific Stats ---
|
||||
@export var projectile_scene: PackedScene # null for melee
|
||||
@export var projectile_speed: float = 20.0
|
||||
@export var ammo_type: String = "" # e.g. "arrows", "bullets"
|
||||
@export var ammo_per_shot: int = 1
|
||||
|
||||
# --- Melee‑specific Stats ---
|
||||
@export var swing_arc: float = 90.0 # degrees
|
||||
@export var hitbox_size: float = 1.0
|
||||
|
||||
# --- Interface Methods ---
|
||||
func attack(user):
|
||||
push_error("Weapon.attack() not implemented in subclass")
|
||||
return null
|
||||
|
||||
func can_attack(user) -> bool:
|
||||
return true
|
||||
|
||||
Binary file not shown.
@@ -0,0 +1,42 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://bi13nqi11oqhx"
|
||||
path="res://.godot/imported/AshlingSwarmer.glb-69896cc28ddf5352ad63aa98f43893d5.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/AshlingSwarmer.glb"
|
||||
dest_files=["res://.godot/imported/AshlingSwarmer.glb-69896cc28ddf5352ad63aa98f43893d5.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
Binary file not shown.
@@ -0,0 +1,42 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://db8yuf2l8eavk"
|
||||
path="res://.godot/imported/AshlingSwarmer.pre_anim.glb-81e6d03699494e78a323ca2a801ae146.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/AshlingSwarmer.pre_anim.glb"
|
||||
dest_files=["res://.godot/imported/AshlingSwarmer.pre_anim.glb-81e6d03699494e78a323ca2a801ae146.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
Binary file not shown.
@@ -0,0 +1,42 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://b3jmkpa8mjqo3"
|
||||
path="res://.godot/imported/AshlingSwarmer.pre_rig.glb-f99517ddbdeb482c37550a37bcb3352f.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/AshlingSwarmer.pre_rig.glb"
|
||||
dest_files=["res://.godot/imported/AshlingSwarmer.pre_rig.glb-f99517ddbdeb482c37550a37bcb3352f.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
Binary file not shown.
@@ -0,0 +1,42 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://gd2yk5hi4u30"
|
||||
path="res://.godot/imported/AshlingSwarmer.previous.glb-13f621ed6557d1df82d0fc05a90344cf.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/AshlingSwarmer.previous.glb"
|
||||
dest_files=["res://.godot/imported/AshlingSwarmer.previous.glb-13f621ed6557d1df82d0fc05a90344cf.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,3 +1,3 @@
|
||||
[gd_scene format=3 uid="uid://cuyws13lbkmxb"]
|
||||
|
||||
[node name="Test" type="Node2D"]
|
||||
[gd_scene format=3 uid="uid://cuyws13lbkmxb"]
|
||||
|
||||
[node name="Test" type="Node2D"]
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 399 B |
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bpcj2xno5aykg"
|
||||
path="res://.godot/imported/ashling_swarmer_palette.png-c771be7c592755dce8c857fa3b76a603.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/textures/ashling_swarmer/ashling_swarmer_palette.png"
|
||||
dest_files=["res://.godot/imported/ashling_swarmer_palette.png-c771be7c592755dce8c857fa3b76a603.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Reference in New Issue
Block a user