Update GEMINI documentation to reflect Godot 4.6 and expanded project structure

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2026-05-12 16:52:57 -05:00
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@@ -4,8 +4,8 @@ This project is a multi-layered application consisting of a Godot-based game and
## Project Structure
- `game/`: The Godot 4.5 game project.
- `microservices/`: ASP.NET Core 8.0 microservices providing backend logic (Auth, Character, Inventory, Locations, etc.).
- `game/`: The Godot 4.6 game project.
- `microservices/`: ASP.NET Core 8.0 microservices providing backend logic (Auth, Character, Crafting, Inventory, Locations, Mail, and World).
- `.gitea/workflows/`: CI/CD pipelines for deploying microservices to Kubernetes.
## Core Mandates
@@ -17,7 +17,7 @@ This project is a multi-layered application consisting of a Godot-based game and
## Getting Started
- **Microservices**: Each microservice can be run individually or via the `micro-services.sln` solution file. They require a MongoDB instance (default: `mongodb://127.0.0.1:27017`).
- **Game**: Open `game/project.godot` in Godot Engine 4.5+.
- **Game**: Open `game/project.godot` in Godot Engine 4.6+.
## Shared Conventions