Adding kenney prototype textures

This commit is contained in:
hz
2026-03-12 15:01:28 -05:00
parent a689b75651
commit 393521ae8c
164 changed files with 3196 additions and 29 deletions
+2
View File
@@ -11,6 +11,7 @@
[ext_resource type="Script" uid="uid://bk53njt7i3kmv" path="res://scenes/Interaction/dialog_trigger_area.gd" id="6_dialog"]
[ext_resource type="Script" uid="uid://cshtdpjp4xy2f" path="res://scenes/Quests/quest_trigger_area.gd" id="7_qtrigger"]
[ext_resource type="PackedScene" path="res://scenes/Interaction/scene_teleporter.tscn" id="8_teleporter"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_ground_green.tres" id="9_ground_mat"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_2q6dc"]
bounce = 0.5
@@ -274,6 +275,7 @@ height = 6.0
size = Vector3(1080, 2, 1080)
[sub_resource type="BoxMesh" id="BoxMesh_w7c3h"]
material = ExtResource("9_ground_mat")
size = Vector3(1080, 2, 1080)
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_fi66n"]
+2 -4
View File
@@ -4,17 +4,15 @@
[ext_resource type="Script" path="res://scenes/player.gd" id="2_player"]
[ext_resource type="PackedScene" path="res://assets/models/TestCharAnimated.glb" id="3_model"]
[ext_resource type="PackedScene" path="res://scenes/Interaction/scene_teleporter.tscn" id="4_teleporter"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_ground_green.tres" id="5_ground_mat"]
[sub_resource type="SphereShape3D" id="SphereShape3D_player"]
[sub_resource type="BoxShape3D" id="BoxShape3D_ground"]
size = Vector3(1080, 2, 1080)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ground"]
albedo_color = Color(0.194, 0.575, 0.194, 1)
[sub_resource type="BoxMesh" id="BoxMesh_ground"]
material = SubResource("StandardMaterial3D_ground")
material = ExtResource("5_ground_mat")
size = Vector3(1080, 2, 1080)
[node name="TransportationLevel" type="Node3D"]
+2 -4
View File
@@ -1,6 +1,7 @@
[gd_scene load_steps=6 format=3]
[ext_resource type="Script" path="res://scenes/Vehicles/car.gd" id="1_kbd20"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_prop_red.tres" id="2_car_mat"]
[sub_resource type="BoxShape3D" id="BoxShape3D_7r1j6"]
size = Vector3(1.4, 0.9, 2.6)
@@ -11,9 +12,6 @@ size = Vector3(2.2, 2.0, 3.8)
[sub_resource type="BoxMesh" id="BoxMesh_4y8xk"]
size = Vector3(1.4, 0.9, 2.6)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_red"]
albedo_color = Color(0.85, 0.1, 0.1, 1)
[node name="Car" type="RigidBody3D"]
script = ExtResource("1_kbd20")
seat_path = NodePath("Seat")
@@ -26,7 +24,7 @@ shape = SubResource("BoxShape3D_7r1j6")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_4y8xk")
surface_material_override/0 = SubResource("StandardMaterial3D_red")
surface_material_override/0 = ExtResource("2_car_mat")
[node name="InteractArea" type="Area3D" parent="."]
+20 -21
View File
@@ -1,21 +1,20 @@
[gd_scene load_steps=4 format=3 uid="uid://c5of6aaxop1hl"]
[sub_resource type="BoxShape3D" id="BoxShape3D_4du60"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_alp5v"]
albedo_color = Color(0.290196, 0.698039, 0.227451, 1)
[sub_resource type="BoxMesh" id="BoxMesh_kryjk"]
material = SubResource("StandardMaterial3D_alp5v")
[node name="Block" type="Node3D"]
[node name="RigidBody3D" type="RigidBody3D" parent="."]
collision_layer = 3
collision_mask = 3
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
shape = SubResource("BoxShape3D_4du60")
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
mesh = SubResource("BoxMesh_kryjk")
[gd_scene load_steps=4 format=3 uid="uid://c5of6aaxop1hl"]
[ext_resource type="Material" path="res://assets/materials/kenney_prototype_block_dark.tres" id="1_block_mat"]
[sub_resource type="BoxShape3D" id="BoxShape3D_4du60"]
[sub_resource type="BoxMesh" id="BoxMesh_kryjk"]
material = ExtResource("1_block_mat")
[node name="Block" type="Node3D"]
[node name="RigidBody3D" type="RigidBody3D" parent="."]
collision_layer = 3
collision_mask = 3
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
shape = SubResource("BoxShape3D_4du60")
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
mesh = SubResource("BoxMesh_kryjk")