This commit is contained in:
Zeeshaun
2026-05-06 15:08:32 +00:00
parent b05a1a954b
commit 0de593c7d3
54 changed files with 4522 additions and 0 deletions
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"use client";
import Link from "next/link";
import type { Route } from "next";
import { usePathname } from "next/navigation";
import { cn } from "@/lib/utils";
const navItems = [
{ href: "/dashboard", label: "Dashboard" },
{ href: "/roster", label: "Roster" },
{ href: "/lineup", label: "Generate Lineup" },
{ href: "/settings", label: "Pitching Rules" }
];
export function AppShell({
title,
subtitle,
children,
actions
}: {
title: string;
subtitle: string;
children: React.ReactNode;
actions?: React.ReactNode;
}) {
const pathname = usePathname();
return (
<div className="app-shell">
<header className="hero">
<div>
<p className="eyebrow">Little League Coach Console</p>
<h1>{title}</h1>
<p className="hero-copy">{subtitle}</p>
</div>
{actions ? <div className="hero-actions">{actions}</div> : null}
</header>
<nav className="tabs" aria-label="Primary">
{navItems.map((item) => (
<Link key={item.href} href={item.href as Route} className={cn("tab", pathname === item.href && "tab-active")}>
{item.label}
</Link>
))}
</nav>
<main className="page-grid">{children}</main>
</div>
);
}
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"use client";
import { useEffect, useState } from "react";
import { AppShell } from "@/components/AppShell";
import { EmptyState } from "@/components/EmptyState";
import { SectionCard } from "@/components/SectionCard";
import { StatusBadge } from "@/components/StatusBadge";
import { fetchJson } from "@/lib/client";
import type { DashboardResponse } from "@/lib/types";
export function DashboardClient() {
const [data, setData] = useState<DashboardResponse | null>(null);
const [loading, setLoading] = useState(true);
const [error, setError] = useState<string | null>(null);
const [message, setMessage] = useState<string | null>(null);
async function loadDashboard() {
setLoading(true);
setError(null);
try {
const response = await fetchJson<DashboardResponse>("/api/dashboard");
setData(response);
} catch (loadError) {
setError(loadError instanceof Error ? loadError.message : "Failed to load dashboard.");
} finally {
setLoading(false);
}
}
async function seedSampleData() {
try {
const response = await fetchJson<{ seeded: boolean; reason?: string }>("/api/seed", { method: "POST" });
setMessage(response.seeded ? "Sample team loaded." : response.reason ?? "Seed skipped.");
await loadDashboard();
} catch (seedError) {
setError(seedError instanceof Error ? seedError.message : "Failed to seed data.");
}
}
useEffect(() => {
void loadDashboard();
}, []);
return (
<AppShell
title="Game Day Snapshot"
subtitle="Check roster health, pitcher rest, and lineup readiness before first pitch."
actions={
<button className="button button-secondary" onClick={() => void seedSampleData()}>
Load Sample Team
</button>
}
>
{message ? <div className="banner banner-success">{message}</div> : null}
{error ? <div className="banner banner-error">{error}</div> : null}
{loading ? (
<SectionCard title="Loading" description="Pulling current roster and pitching data." />
) : data && data.rosterCount > 0 ? (
<>
<section className="stats-grid">
<article className="stat-card">
<span>Rostered Players</span>
<strong>{data.rosterCount}</strong>
</article>
<article className="stat-card">
<span>Active Today</span>
<strong>{data.activePlayers}</strong>
</article>
<article className="stat-card stat-card-success">
<span>Pitchers Available</span>
<strong>{data.availablePitchers}</strong>
</article>
<article className="stat-card stat-card-warning">
<span>Need Rest</span>
<strong>{data.needsRest}</strong>
</article>
</section>
<SectionCard
title="Pitcher Availability"
description="Availability is based on the latest appearance and your configured rest rules."
>
<div className="list-stack">
{data.recentPitching.map((entry) => (
<article key={entry.playerId} className="list-row">
<div>
<h3>{entry.playerName}</h3>
<p>
{entry.lastPitchedDate
? `${entry.pitchCount} pitches on ${entry.lastPitchedDate}`
: "No pitching history recorded yet."}
</p>
</div>
<div className="list-meta">
<StatusBadge status={entry.status} />
<small>
{entry.daysSinceLastAppearance === null
? "No history"
: `${entry.daysSinceLastAppearance} day(s) since last outing`}
</small>
</div>
</article>
))}
</div>
</SectionCard>
</>
) : (
<SectionCard title="No Team Yet" description="Start with sample data or add players on the roster screen.">
<EmptyState
title="Roster is empty"
description="Load the sample team to explore the app, then adjust players and pitching records as needed."
action={
<button className="button" onClick={() => void seedSampleData()}>
Load Sample Team
</button>
}
/>
</SectionCard>
)}
</AppShell>
);
}
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export function EmptyState({
title,
description,
action
}: {
title: string;
description: string;
action?: React.ReactNode;
}) {
return (
<div className="empty-state">
<h3>{title}</h3>
<p>{description}</p>
{action}
</div>
);
}
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"use client";
import { useEffect, useMemo, useState } from "react";
import { AppShell } from "@/components/AppShell";
import { EmptyState } from "@/components/EmptyState";
import { SectionCard } from "@/components/SectionCard";
import { StatusBadge } from "@/components/StatusBadge";
import { FIELD_POSITIONS } from "@/lib/constants";
import { fetchJson } from "@/lib/client";
import { formatPlayerName } from "@/lib/utils";
import type { GeneratedLineup, LineupRecord, PlayerRecord } from "@/lib/types";
export function LineupClient() {
const [gameDate, setGameDate] = useState(new Date().toISOString().slice(0, 10));
const [players, setPlayers] = useState<PlayerRecord[]>([]);
const [selectedPlayerIds, setSelectedPlayerIds] = useState<string[]>([]);
const [startingPitcherId, setStartingPitcherId] = useState<string>("");
const [showAllPitchers, setShowAllPitchers] = useState(false);
const [generated, setGenerated] = useState<GeneratedLineup | null>(null);
const [message, setMessage] = useState<string | null>(null);
const [error, setError] = useState<string | null>(null);
async function loadPlayers(targetDate: string) {
try {
const response = await fetchJson<PlayerRecord[]>(`/api/players?gameDate=${targetDate}`);
setPlayers(response);
const activeIds = response.filter((player) => player.isActive).map((player) => player._id);
setSelectedPlayerIds(activeIds);
const firstEligible = response.find((player) => player.pitcherAvailability.status === "available");
setStartingPitcherId(firstEligible?._id ?? response[0]?._id ?? "");
} catch (loadError) {
setError(loadError instanceof Error ? loadError.message : "Failed to load players.");
}
}
useEffect(() => {
void loadPlayers(gameDate);
}, [gameDate]);
const selectablePitchers = useMemo(
() =>
players.filter((player) =>
selectedPlayerIds.includes(player._id) &&
(showAllPitchers || player.pitcherAvailability.status !== "needs-rest")
),
[players, selectedPlayerIds, showAllPitchers]
);
const selectedPlayers = useMemo(
() => players.filter((player) => selectedPlayerIds.includes(player._id)),
[players, selectedPlayerIds]
);
function updateGenerated(next: GeneratedLineup | null) {
setGenerated(next);
}
async function generate() {
try {
const response = await fetchJson<GeneratedLineup>("/api/lineups/generate", {
method: "POST",
body: JSON.stringify({
gameDate,
playerIds: selectedPlayerIds,
startingPitcherId: startingPitcherId || null
})
});
setGenerated(response);
setMessage("Suggested lineup generated.");
} catch (generateError) {
setError(generateError instanceof Error ? generateError.message : "Unable to generate lineup.");
}
}
async function save() {
if (!generated) return;
try {
await fetchJson<LineupRecord>("/api/lineups", {
method: "POST",
body: JSON.stringify({
...generated,
playerIds: selectedPlayerIds
})
});
setMessage("Lineup saved.");
} catch (saveError) {
setError(saveError instanceof Error ? saveError.message : "Unable to save lineup.");
}
}
return (
<AppShell
title="Generate Lineup"
subtitle="Choose the active group, pick an eligible starter, then adjust the suggested lineup as needed."
>
{message ? <div className="banner banner-success">{message}</div> : null}
{error ? <div className="banner banner-error">{error}</div> : null}
<SectionCard title="Game Setup" description="Start with the players who are available today.">
<div className="form-grid">
<label>
<span>Game Date</span>
<input type="date" value={gameDate} onChange={(event) => setGameDate(event.target.value)} />
</label>
<label>
<span>Starting Pitcher</span>
<select value={startingPitcherId} onChange={(event) => setStartingPitcherId(event.target.value)}>
{selectablePitchers.map((player) => (
<option key={player._id} value={player._id}>
{formatPlayerName(player.firstName, player.lastName)}
</option>
))}
</select>
</label>
<label className="checkbox-row">
<input type="checkbox" checked={showAllPitchers} onChange={(event) => setShowAllPitchers(event.target.checked)} />
<span>Show pitchers who need rest</span>
</label>
<div className="full-width action-row">
<button className="button" disabled={selectedPlayerIds.length === 0} onClick={() => void generate()}>
Generate Suggested Lineup
</button>
<button className="button button-secondary" disabled={!generated} onClick={() => void save()}>
Save Lineup
</button>
</div>
</div>
<div className="picker-grid">
{players.map((player) => (
<label key={player._id} className="picker-card">
<input
type="checkbox"
checked={selectedPlayerIds.includes(player._id)}
onChange={(event) =>
setSelectedPlayerIds((current) =>
event.target.checked ? [...current, player._id] : current.filter((id) => id !== player._id)
)
}
/>
<div>
<strong>{formatPlayerName(player.firstName, player.lastName)}</strong>
<p>
#{player.jerseyNumber} {player.primaryPosition}
</p>
</div>
<StatusBadge status={player.pitcherAvailability.status} />
</label>
))}
</div>
</SectionCard>
{generated ? (
<>
<SectionCard title="Batting Order" description="Adjust any slot manually before saving.">
<div className="list-stack">
{generated.battingOrder.map((slot, index) => (
<div key={`${slot.playerId}-${index}`} className="list-row">
<div>
<h3>Spot {index + 1}</h3>
</div>
<select
value={slot.playerId}
onChange={(event) => {
const nextPlayer = selectedPlayers.find((player) => player._id === event.target.value);
if (!nextPlayer) return;
updateGenerated({
...generated,
battingOrder: generated.battingOrder.map((entry, entryIndex) =>
entryIndex === index
? {
...entry,
playerId: nextPlayer._id,
playerName: formatPlayerName(nextPlayer.firstName, nextPlayer.lastName)
}
: entry
)
});
}}
>
{selectedPlayers.map((player) => (
<option key={player._id} value={player._id}>
{formatPlayerName(player.firstName, player.lastName)}
</option>
))}
</select>
</div>
))}
</div>
</SectionCard>
<SectionCard title="Defensive Alignment" description="Assignments follow position preferences, but every field is editable.">
<div className="list-stack">
{FIELD_POSITIONS.map((position) => {
const assignment = generated.defensiveAssignments.find((entry) => entry.position === position);
return (
<div key={position} className="list-row">
<div>
<h3>{position}</h3>
</div>
<select
value={assignment?.playerId ?? ""}
onChange={(event) => {
const nextPlayer = selectedPlayers.find((player) => player._id === event.target.value);
if (!nextPlayer) return;
const nextAssignments = generated.defensiveAssignments.filter((entry) => entry.position !== position);
nextAssignments.push({
playerId: nextPlayer._id,
playerName: formatPlayerName(nextPlayer.firstName, nextPlayer.lastName),
position
});
updateGenerated({
...generated,
defensiveAssignments: nextAssignments
});
}}
>
<option value="">Unassigned</option>
{selectedPlayers.map((player) => (
<option key={player._id} value={player._id}>
{formatPlayerName(player.firstName, player.lastName)}
</option>
))}
</select>
</div>
);
})}
</div>
{generated.notes.length > 0 ? (
<div className="note-block">
{generated.notes.map((note) => (
<p key={note}>{note}</p>
))}
</div>
) : null}
</SectionCard>
</>
) : (
<SectionCard title="No Lineup Yet" description="Generate a lineup once your game-day roster is selected.">
<EmptyState
title="Waiting on lineup"
description="Select your active players, choose a starter, and generate a suggested batting order and field setup."
/>
</SectionCard>
)}
</AppShell>
);
}
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"use client";
import { HANDEDNESS_OPTIONS, POSITIONS } from "@/lib/constants";
import type { PlayerInput, PlayerRecord } from "@/lib/types";
const defaultForm: PlayerInput = {
firstName: "",
lastName: "",
jerseyNumber: 0,
batsThrows: "R/R",
primaryPosition: "P",
secondaryPosition: "C",
tertiaryPosition: "1B",
isActive: true,
notes: ""
};
export function emptyPlayerForm() {
return { ...defaultForm };
}
export function toPlayerForm(player: PlayerRecord): PlayerInput {
return {
firstName: player.firstName,
lastName: player.lastName,
jerseyNumber: player.jerseyNumber,
batsThrows: player.batsThrows,
primaryPosition: player.primaryPosition,
secondaryPosition: player.secondaryPosition ?? null,
tertiaryPosition: player.tertiaryPosition ?? null,
isActive: player.isActive,
notes: player.notes ?? ""
};
}
export function PlayerForm({
value,
onChange,
onSubmit,
submitLabel
}: {
value: PlayerInput;
onChange: (next: PlayerInput) => void;
onSubmit: () => void;
submitLabel: string;
}) {
return (
<div className="form-grid">
<label>
<span>First Name</span>
<input value={value.firstName} onChange={(event) => onChange({ ...value, firstName: event.target.value })} />
</label>
<label>
<span>Last Name</span>
<input value={value.lastName} onChange={(event) => onChange({ ...value, lastName: event.target.value })} />
</label>
<label>
<span>Jersey #</span>
<input
type="number"
value={value.jerseyNumber}
onChange={(event) => onChange({ ...value, jerseyNumber: Number(event.target.value) })}
/>
</label>
<label>
<span>Bats / Throws</span>
<select value={value.batsThrows} onChange={(event) => onChange({ ...value, batsThrows: event.target.value as PlayerInput["batsThrows"] })}>
{HANDEDNESS_OPTIONS.map((option) => (
<option key={option} value={option}>
{option}
</option>
))}
</select>
</label>
<label>
<span>Primary Position</span>
<select value={value.primaryPosition} onChange={(event) => onChange({ ...value, primaryPosition: event.target.value as PlayerInput["primaryPosition"] })}>
{POSITIONS.map((position) => (
<option key={position} value={position}>
{position}
</option>
))}
</select>
</label>
<label>
<span>Secondary Position</span>
<select
value={value.secondaryPosition ?? ""}
onChange={(event) => onChange({ ...value, secondaryPosition: event.target.value ? (event.target.value as PlayerInput["secondaryPosition"]) : null })}
>
<option value="">None</option>
{POSITIONS.map((position) => (
<option key={position} value={position}>
{position}
</option>
))}
</select>
</label>
<label>
<span>Tertiary Position</span>
<select
value={value.tertiaryPosition ?? ""}
onChange={(event) => onChange({ ...value, tertiaryPosition: event.target.value ? (event.target.value as PlayerInput["tertiaryPosition"]) : null })}
>
<option value="">None</option>
{POSITIONS.map((position) => (
<option key={position} value={position}>
{position}
</option>
))}
</select>
</label>
<label className="checkbox-row">
<input type="checkbox" checked={value.isActive} onChange={(event) => onChange({ ...value, isActive: event.target.checked })} />
<span>Active for selection</span>
</label>
<label className="full-width">
<span>Notes</span>
<textarea rows={4} value={value.notes ?? ""} onChange={(event) => onChange({ ...value, notes: event.target.value })} />
</label>
<div className="full-width">
<button className="button" onClick={onSubmit}>
{submitLabel}
</button>
</div>
</div>
);
}
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"use client";
import { useEffect, useMemo, useState } from "react";
import { AppShell } from "@/components/AppShell";
import { EmptyState } from "@/components/EmptyState";
import { PlayerForm, emptyPlayerForm, toPlayerForm } from "@/components/PlayerForm";
import { SectionCard } from "@/components/SectionCard";
import { StatusBadge } from "@/components/StatusBadge";
import { fetchJson } from "@/lib/client";
import { formatPlayerName } from "@/lib/utils";
import type { PitchingAppearanceRecord, PlayerInput, PlayerRecord } from "@/lib/types";
export function RosterClient() {
const [players, setPlayers] = useState<PlayerRecord[]>([]);
const [loading, setLoading] = useState(true);
const [error, setError] = useState<string | null>(null);
const [message, setMessage] = useState<string | null>(null);
const [editingPlayerId, setEditingPlayerId] = useState<string | null>(null);
const [playerForm, setPlayerForm] = useState<PlayerInput>(emptyPlayerForm());
const [appearanceForm, setAppearanceForm] = useState({
playerId: "",
gameDate: new Date().toISOString().slice(0, 10),
pitchCount: 20,
notes: ""
});
const editingPlayer = useMemo(
() => players.find((player) => player._id === editingPlayerId) ?? null,
[editingPlayerId, players]
);
async function loadPlayers() {
setLoading(true);
setError(null);
try {
const response = await fetchJson<PlayerRecord[]>("/api/players");
setPlayers(response);
if (response.length > 0 && !appearanceForm.playerId) {
setAppearanceForm((current) => ({ ...current, playerId: response[0]._id }));
}
} catch (loadError) {
setError(loadError instanceof Error ? loadError.message : "Failed to load roster.");
} finally {
setLoading(false);
}
}
useEffect(() => {
void loadPlayers();
}, []);
useEffect(() => {
if (editingPlayer) {
setPlayerForm(toPlayerForm(editingPlayer));
} else {
setPlayerForm(emptyPlayerForm());
}
}, [editingPlayer]);
async function submitPlayer() {
try {
const url = editingPlayerId ? `/api/players/${editingPlayerId}` : "/api/players";
const method = editingPlayerId ? "PATCH" : "POST";
await fetchJson<PlayerRecord>(url, { method, body: JSON.stringify(playerForm) });
setMessage(editingPlayerId ? "Player updated." : "Player added.");
setEditingPlayerId(null);
setPlayerForm(emptyPlayerForm());
await loadPlayers();
} catch (submitError) {
setError(submitError instanceof Error ? submitError.message : "Unable to save player.");
}
}
async function deletePlayer(player: PlayerRecord) {
if (!window.confirm(`Remove ${formatPlayerName(player.firstName, player.lastName)} from the roster?`)) {
return;
}
try {
await fetchJson(`/api/players/${player._id}`, { method: "DELETE" });
setMessage("Player removed.");
await loadPlayers();
} catch (deleteError) {
setError(deleteError instanceof Error ? deleteError.message : "Unable to delete player.");
}
}
async function logAppearance() {
try {
await fetchJson<PitchingAppearanceRecord>("/api/pitching-appearances", {
method: "POST",
body: JSON.stringify(appearanceForm)
});
setMessage("Pitching appearance recorded.");
await loadPlayers();
} catch (submitError) {
setError(submitError instanceof Error ? submitError.message : "Unable to save pitching appearance.");
}
}
return (
<AppShell
title="Roster Management"
subtitle="Add players, update availability, and keep pitching history current from one screen."
>
{message ? <div className="banner banner-success">{message}</div> : null}
{error ? <div className="banner banner-error">{error}</div> : null}
<SectionCard
title={editingPlayerId ? "Edit Player" : "Add Player"}
description="Keep player details simple so a coach can update them quickly before game time."
>
<PlayerForm value={playerForm} onChange={setPlayerForm} onSubmit={() => void submitPlayer()} submitLabel={editingPlayerId ? "Save Changes" : "Add Player"} />
</SectionCard>
<SectionCard title="Pitch Count Log" description="Record the latest outing to keep rest recommendations accurate.">
<div className="form-grid">
<label>
<span>Player</span>
<select
value={appearanceForm.playerId}
onChange={(event) => setAppearanceForm((current) => ({ ...current, playerId: event.target.value }))}
>
{players.map((player) => (
<option key={player._id} value={player._id}>
{formatPlayerName(player.firstName, player.lastName)}
</option>
))}
</select>
</label>
<label>
<span>Game Date</span>
<input
type="date"
value={appearanceForm.gameDate}
onChange={(event) => setAppearanceForm((current) => ({ ...current, gameDate: event.target.value }))}
/>
</label>
<label>
<span>Pitches Thrown</span>
<input
type="number"
value={appearanceForm.pitchCount}
onChange={(event) => setAppearanceForm((current) => ({ ...current, pitchCount: Number(event.target.value) }))}
/>
</label>
<label className="full-width">
<span>Notes</span>
<textarea
rows={3}
value={appearanceForm.notes}
onChange={(event) => setAppearanceForm((current) => ({ ...current, notes: event.target.value }))}
/>
</label>
<div className="full-width">
<button className="button" onClick={() => void logAppearance()} disabled={players.length === 0}>
Save Pitching Appearance
</button>
</div>
</div>
</SectionCard>
<SectionCard title="Current Roster" description="Tap edit for fast changes and check pitcher status at a glance.">
{loading ? (
<p className="muted-copy">Loading roster...</p>
) : players.length > 0 ? (
<div className="card-grid">
{players.map((player) => (
<article key={player._id} className="player-card">
<div className="player-card-head">
<div>
<h3>
#{player.jerseyNumber} {formatPlayerName(player.firstName, player.lastName)}
</h3>
<p>
{player.primaryPosition}
{player.secondaryPosition ? ` / ${player.secondaryPosition}` : ""}
{player.tertiaryPosition ? ` / ${player.tertiaryPosition}` : ""}
</p>
</div>
<StatusBadge status={player.pitcherAvailability.status} />
</div>
<dl className="player-meta">
<div>
<dt>Bats/Throws</dt>
<dd>{player.batsThrows}</dd>
</div>
<div>
<dt>Status</dt>
<dd>{player.isActive ? "Active" : "Inactive"}</dd>
</div>
<div>
<dt>Pitching</dt>
<dd>
{player.pitcherAvailability.lastPitchedDate
? `${player.pitcherAvailability.lastPitchCount} pitches on ${player.pitcherAvailability.lastPitchedDate}`
: "No history"}
</dd>
</div>
</dl>
{player.notes ? <p className="player-notes">{player.notes}</p> : null}
<div className="action-row">
<button className="button button-secondary" onClick={() => setEditingPlayerId(player._id)}>
Edit
</button>
<button className="button button-danger" onClick={() => void deletePlayer(player)}>
Delete
</button>
</div>
</article>
))}
</div>
) : (
<EmptyState title="No players yet" description="Add your first player above or load sample data from the dashboard." />
)}
</SectionCard>
</AppShell>
);
}
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export function SectionCard({
title,
description,
children
}: {
title: string;
description?: string;
children?: React.ReactNode;
}) {
return (
<section className="section-card">
<div className="section-heading">
<div>
<h2>{title}</h2>
{description ? <p>{description}</p> : null}
</div>
</div>
{children}
</section>
);
}
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"use client";
import { useEffect, useState } from "react";
import { AppShell } from "@/components/AppShell";
import { SectionCard } from "@/components/SectionCard";
import { fetchJson } from "@/lib/client";
import { DEFAULT_PITCHING_RULES } from "@/lib/constants";
import type { PitchingRuleRecord } from "@/lib/types";
export function SettingsClient() {
const [rules, setRules] = useState<PitchingRuleRecord[]>(DEFAULT_PITCHING_RULES);
const [error, setError] = useState<string | null>(null);
const [message, setMessage] = useState<string | null>(null);
async function loadRules() {
try {
const response = await fetchJson<PitchingRuleRecord[]>("/api/pitching-rules");
if (response.length > 0) {
setRules(
response.map((rule) => ({
minPitches: rule.minPitches,
maxPitches: rule.maxPitches,
requiredRestDays: rule.requiredRestDays
}))
);
}
} catch (loadError) {
setError(loadError instanceof Error ? loadError.message : "Failed to load rules.");
}
}
useEffect(() => {
void loadRules();
}, []);
async function saveRules() {
try {
await fetchJson("/api/pitching-rules", {
method: "PUT",
body: JSON.stringify(rules)
});
setMessage("Pitching rules updated.");
} catch (saveError) {
setError(saveError instanceof Error ? saveError.message : "Failed to save rules.");
}
}
return (
<AppShell
title="Pitching Rest Rules"
subtitle="Tune the rest windows your league uses so eligibility stays accurate and easy to trust."
>
{message ? <div className="banner banner-success">{message}</div> : null}
{error ? <div className="banner banner-error">{error}</div> : null}
<SectionCard title="Rule Table" description="Each row maps a pitch-count range to required rest days.">
<div className="table-wrap">
<table className="rule-table">
<thead>
<tr>
<th>Min Pitches</th>
<th>Max Pitches</th>
<th>Rest Days</th>
</tr>
</thead>
<tbody>
{rules.map((rule, index) => (
<tr key={`${rule.minPitches}-${index}`}>
<td>
<input
type="number"
value={rule.minPitches}
onChange={(event) =>
setRules((current) =>
current.map((entry, entryIndex) =>
entryIndex === index ? { ...entry, minPitches: Number(event.target.value) } : entry
)
)
}
/>
</td>
<td>
<input
type="number"
value={rule.maxPitches ?? ""}
placeholder="No max"
onChange={(event) =>
setRules((current) =>
current.map((entry, entryIndex) =>
entryIndex === index
? { ...entry, maxPitches: event.target.value ? Number(event.target.value) : null }
: entry
)
)
}
/>
</td>
<td>
<input
type="number"
value={rule.requiredRestDays}
onChange={(event) =>
setRules((current) =>
current.map((entry, entryIndex) =>
entryIndex === index ? { ...entry, requiredRestDays: Number(event.target.value) } : entry
)
)
}
/>
</td>
</tr>
))}
</tbody>
</table>
</div>
<div className="action-row">
<button className="button button-secondary" onClick={() => setRules(DEFAULT_PITCHING_RULES)}>
Reset to Example Rules
</button>
<button className="button" onClick={() => void saveRules()}>
Save Rules
</button>
</div>
</SectionCard>
</AppShell>
);
}
+6
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@@ -0,0 +1,6 @@
import type { PitcherAvailability } from "@/lib/types";
import { cn, statusLabel } from "@/lib/utils";
export function StatusBadge({ status }: { status: PitcherAvailability }) {
return <span className={cn("badge", `badge-${status}`)}>{statusLabel(status)}</span>;
}