[gd_scene load_steps=4 format=4 uid="uid://r703rwsvxsx2"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_home"] albedo_color = Color(0.196078, 0.643137, 0.909804, 1) metallic = 0.0 roughness = 1.0 [sub_resource type="CylinderMesh" id="CylinderMesh_home"] radius = 0.45 height = 0.05 [node name="GridHome" type="MeshInstance3D"] mesh = SubResource("CylinderMesh_home") material_override = SubResource("StandardMaterial3D_home") cast_shadow = 0