Rearranging files, adding block type, converted movement to camera based, added jump
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extends Control
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func _on_start_button_pressed():
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get_tree().change_scene_to_file("uid://dchj6g2i8ebph")
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func _on_settings_button_pressed():
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get_tree().change_scene_to_file("uid://d3tqrm4ry4l88")
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func _on_quit_button_pressed():
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get_tree().quit()
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