Merging all the things
Adding in the spawning and treat picking up.
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@@ -87,7 +87,7 @@ SpriteRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 1
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m_MaskInteraction: 0
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m_Sprite: {fileID: -3145328045451892686, guid: 11fa4e533dc8ecb4790ff44578ce9dc6, type: 3}
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m_Sprite: {fileID: -3145328045451892686, guid: f4b1656e7a6501e46a62e1f9569815e9, type: 3}
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m_Color: {r: 0.2, g: 0.4, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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@@ -124,7 +124,7 @@ Rigidbody2D:
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m_Mass: 1
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m_LinearDamping: 0
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m_AngularDamping: 0.05
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m_GravityScale: 1
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m_GravityScale: 3
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m_Material: {fileID: 0}
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m_IncludeLayers:
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serializedVersion: 2
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@@ -200,7 +200,7 @@ MonoBehaviour:
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jumpActionName: Jump
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controlSchemeName: Keyboard&Mouse
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moveSpeed: 6
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jumpImpulse: 8
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jumpImpulse: 10
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groundMask:
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serializedVersion: 2
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m_Bits: 4294967295
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