From 70d292a309d1e48c312948125f10f1202af32d34 Mon Sep 17 00:00:00 2001 From: Walter Date: Sat, 31 Jan 2026 20:28:26 -0600 Subject: [PATCH] Fixed Sprites --- Assets/Art/Final Sprites/P_Breath01.png.meta | 4 +- Assets/Art/Final Sprites/P_Breath02.png.meta | 4 +- .../Art/Final Sprites/P_Collapse01.png.meta | 4 +- .../Art/Final Sprites/P_Collapse02.png.meta | 4 +- .../Art/Final Sprites/P_Collapse03.png.meta | 4 +- Assets/Art/Final Sprites/P_Comfort.png.meta | 4 +- Assets/Art/Final Sprites/P_Health01.png.meta | 4 +- Assets/Art/Final Sprites/P_Health02.png.meta | 4 +- Assets/Art/Final Sprites/P_Health03.png.meta | 4 +- Assets/Art/Final Sprites/P_Health04.png.meta | 4 +- Assets/Art/Final Sprites/P_Health05.png.meta | 4 +- Assets/Art/Final Sprites/P_Hold.png.meta | 4 +- Assets/Art/Final Sprites/P_Idle.png.meta | 4 +- Assets/Art/Final Sprites/P_Jump01.png.meta | 4 +- Assets/Art/Final Sprites/P_Jump02.png.meta | 4 +- Assets/Art/Final Sprites/P_Jump03.png.meta | 4 +- Assets/Art/Final Sprites/P_Land.png.meta | 4 +- Assets/Art/Final Sprites/P_Run01.png.meta | 4 +- Assets/Art/Final Sprites/P_Run02.png.meta | 4 +- Assets/Art/Final Sprites/P_Run03.png.meta | 4 +- Assets/Art/Final Sprites/P_Run04.png.meta | 4 +- Assets/Art/Final Sprites/Trick_Eat01.png.meta | 4 +- Assets/Art/Final Sprites/Trick_Eat02.png.meta | 4 +- Assets/Art/Final Sprites/Trick_Idle.png.meta | 4 +- Assets/Art/Final Sprites/Trick_Lift.png.meta | 4 +- Assets/Art/Final Sprites/Trick_Run01.png.meta | 4 +- Assets/Art/Final Sprites/Trick_Run02.png.meta | 4 +- Assets/Art/Final Sprites/Trick_Run03.png.meta | 4 +- Assets/Art/Final Sprites/Trick_Run04.png.meta | 4 +- Assets/Prefabs/Player.prefab | 44 +++++++++---- Assets/Prefabs/Trick.prefab | 14 ++-- Assets/Scenes/Experiment.unity | 65 +++---------------- 32 files changed, 104 insertions(+), 135 deletions(-) diff --git a/Assets/Art/Final Sprites/P_Breath01.png.meta b/Assets/Art/Final Sprites/P_Breath01.png.meta index 718cf68..97d694a 100644 --- a/Assets/Art/Final Sprites/P_Breath01.png.meta +++ b/Assets/Art/Final Sprites/P_Breath01.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Breath02.png.meta b/Assets/Art/Final Sprites/P_Breath02.png.meta index b2bc886..c5821dd 100644 --- a/Assets/Art/Final Sprites/P_Breath02.png.meta +++ b/Assets/Art/Final Sprites/P_Breath02.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Collapse01.png.meta b/Assets/Art/Final Sprites/P_Collapse01.png.meta index eecc624..533a9fa 100644 --- a/Assets/Art/Final Sprites/P_Collapse01.png.meta +++ b/Assets/Art/Final Sprites/P_Collapse01.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Collapse02.png.meta b/Assets/Art/Final Sprites/P_Collapse02.png.meta index 4253c10..534ab1f 100644 --- a/Assets/Art/Final Sprites/P_Collapse02.png.meta +++ b/Assets/Art/Final Sprites/P_Collapse02.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Collapse03.png.meta b/Assets/Art/Final Sprites/P_Collapse03.png.meta index 14a63a6..83871d6 100644 --- a/Assets/Art/Final Sprites/P_Collapse03.png.meta +++ b/Assets/Art/Final Sprites/P_Collapse03.png.meta @@ -46,7 +46,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -125,7 +125,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Comfort.png.meta b/Assets/Art/Final Sprites/P_Comfort.png.meta index 9774ddc..f091aff 100644 --- a/Assets/Art/Final Sprites/P_Comfort.png.meta +++ b/Assets/Art/Final Sprites/P_Comfort.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Health01.png.meta b/Assets/Art/Final Sprites/P_Health01.png.meta index 58854c6..73a37d5 100644 --- a/Assets/Art/Final Sprites/P_Health01.png.meta +++ b/Assets/Art/Final Sprites/P_Health01.png.meta @@ -46,7 +46,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -125,7 +125,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Health02.png.meta b/Assets/Art/Final Sprites/P_Health02.png.meta index c3dfc7b..d394bf8 100644 --- a/Assets/Art/Final Sprites/P_Health02.png.meta +++ b/Assets/Art/Final Sprites/P_Health02.png.meta @@ -46,7 +46,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -125,7 +125,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Health03.png.meta b/Assets/Art/Final Sprites/P_Health03.png.meta index 7c5fcff..ba2c49f 100644 --- a/Assets/Art/Final Sprites/P_Health03.png.meta +++ b/Assets/Art/Final Sprites/P_Health03.png.meta @@ -46,7 +46,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -125,7 +125,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Health04.png.meta b/Assets/Art/Final Sprites/P_Health04.png.meta index b237aa7..98c5f5f 100644 --- a/Assets/Art/Final Sprites/P_Health04.png.meta +++ b/Assets/Art/Final Sprites/P_Health04.png.meta @@ -46,7 +46,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -125,7 +125,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Health05.png.meta b/Assets/Art/Final Sprites/P_Health05.png.meta index 56bb677..e59f975 100644 --- a/Assets/Art/Final Sprites/P_Health05.png.meta +++ b/Assets/Art/Final Sprites/P_Health05.png.meta @@ -46,7 +46,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -125,7 +125,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Hold.png.meta b/Assets/Art/Final Sprites/P_Hold.png.meta index d79dc45..c765a85 100644 --- a/Assets/Art/Final Sprites/P_Hold.png.meta +++ b/Assets/Art/Final Sprites/P_Hold.png.meta @@ -46,7 +46,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -125,7 +125,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Idle.png.meta b/Assets/Art/Final Sprites/P_Idle.png.meta index 806be27..baaec27 100644 --- a/Assets/Art/Final Sprites/P_Idle.png.meta +++ b/Assets/Art/Final Sprites/P_Idle.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Jump01.png.meta b/Assets/Art/Final Sprites/P_Jump01.png.meta index ee7ea35..1a8c647 100644 --- a/Assets/Art/Final Sprites/P_Jump01.png.meta +++ b/Assets/Art/Final Sprites/P_Jump01.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Jump02.png.meta b/Assets/Art/Final Sprites/P_Jump02.png.meta index 35c002f..c34bc2c 100644 --- a/Assets/Art/Final Sprites/P_Jump02.png.meta +++ b/Assets/Art/Final Sprites/P_Jump02.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Jump03.png.meta b/Assets/Art/Final Sprites/P_Jump03.png.meta index b153a9e..99cf96e 100644 --- a/Assets/Art/Final Sprites/P_Jump03.png.meta +++ b/Assets/Art/Final Sprites/P_Jump03.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Land.png.meta b/Assets/Art/Final Sprites/P_Land.png.meta index 54a03c7..e1496e6 100644 --- a/Assets/Art/Final Sprites/P_Land.png.meta +++ b/Assets/Art/Final Sprites/P_Land.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Run01.png.meta b/Assets/Art/Final Sprites/P_Run01.png.meta index 812a4b7..0c24596 100644 --- a/Assets/Art/Final Sprites/P_Run01.png.meta +++ b/Assets/Art/Final Sprites/P_Run01.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Run02.png.meta b/Assets/Art/Final Sprites/P_Run02.png.meta index 54e317d..a0ac62e 100644 --- a/Assets/Art/Final Sprites/P_Run02.png.meta +++ b/Assets/Art/Final Sprites/P_Run02.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Run03.png.meta b/Assets/Art/Final Sprites/P_Run03.png.meta index 5778edd..55a72df 100644 --- a/Assets/Art/Final Sprites/P_Run03.png.meta +++ b/Assets/Art/Final Sprites/P_Run03.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/P_Run04.png.meta b/Assets/Art/Final Sprites/P_Run04.png.meta index 252fa50..005617e 100644 --- a/Assets/Art/Final Sprites/P_Run04.png.meta +++ b/Assets/Art/Final Sprites/P_Run04.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/Trick_Eat01.png.meta b/Assets/Art/Final Sprites/Trick_Eat01.png.meta index 5a6f721..fe551d3 100644 --- a/Assets/Art/Final Sprites/Trick_Eat01.png.meta +++ b/Assets/Art/Final Sprites/Trick_Eat01.png.meta @@ -46,7 +46,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -125,7 +125,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/Trick_Eat02.png.meta b/Assets/Art/Final Sprites/Trick_Eat02.png.meta index c6f93c9..fb1d0f2 100644 --- a/Assets/Art/Final Sprites/Trick_Eat02.png.meta +++ b/Assets/Art/Final Sprites/Trick_Eat02.png.meta @@ -46,7 +46,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -125,7 +125,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/Trick_Idle.png.meta b/Assets/Art/Final Sprites/Trick_Idle.png.meta index 7c0f698..90844ca 100644 --- a/Assets/Art/Final Sprites/Trick_Idle.png.meta +++ b/Assets/Art/Final Sprites/Trick_Idle.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/Trick_Lift.png.meta b/Assets/Art/Final Sprites/Trick_Lift.png.meta index b006441..9243b6f 100644 --- a/Assets/Art/Final Sprites/Trick_Lift.png.meta +++ b/Assets/Art/Final Sprites/Trick_Lift.png.meta @@ -46,7 +46,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -125,7 +125,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/Trick_Run01.png.meta b/Assets/Art/Final Sprites/Trick_Run01.png.meta index 823ee8e..59c26a0 100644 --- a/Assets/Art/Final Sprites/Trick_Run01.png.meta +++ b/Assets/Art/Final Sprites/Trick_Run01.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/Trick_Run02.png.meta b/Assets/Art/Final Sprites/Trick_Run02.png.meta index 8a993d0..6b58bb6 100644 --- a/Assets/Art/Final Sprites/Trick_Run02.png.meta +++ b/Assets/Art/Final Sprites/Trick_Run02.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/Trick_Run03.png.meta b/Assets/Art/Final Sprites/Trick_Run03.png.meta index 1ea7744..70a652a 100644 --- a/Assets/Art/Final Sprites/Trick_Run03.png.meta +++ b/Assets/Art/Final Sprites/Trick_Run03.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Art/Final Sprites/Trick_Run04.png.meta b/Assets/Art/Final Sprites/Trick_Run04.png.meta index daae82a..20e4ac5 100644 --- a/Assets/Art/Final Sprites/Trick_Run04.png.meta +++ b/Assets/Art/Final Sprites/Trick_Run04.png.meta @@ -49,7 +49,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -150,7 +150,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index 3b73b79..45afadb 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -15,6 +15,7 @@ GameObject: - component: {fileID: 5745475089983227923} - component: {fileID: 7763498473808654306} - component: {fileID: 3659140714710275197} + - component: {fileID: 9133098163257611752} m_Layer: 0 m_Name: Player m_TagString: Untagged @@ -32,7 +33,7 @@ Transform: serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 0.25, y: 0.25, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5569302833446856119} @@ -87,12 +88,12 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 1 m_MaskInteraction: 0 - m_Sprite: {fileID: -3145328045451892686, guid: f4b1656e7a6501e46a62e1f9569815e9, type: 3} - m_Color: {r: 0.2, g: 0.4, b: 1, a: 1} + m_Sprite: {fileID: 21300000, guid: a0177f7cf2befc04eb7ca47263315dea, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 0.18, y: 0.32} + m_Size: {x: 2.87, y: 3.58} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -124,7 +125,7 @@ Rigidbody2D: m_Mass: 1 m_LinearDamping: 0 m_AngularDamping: 0.05 - m_GravityScale: 3 + m_GravityScale: 2 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -170,17 +171,17 @@ BoxCollider2D: m_UsedByEffector: 0 m_CompositeOperation: 0 m_CompositeOrder: 0 - m_Offset: {x: -0.0029773563, y: -0.000000029802322} + m_Offset: {x: -0.16804236, y: -0.16506457} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} - oldSize: {x: 0.15, y: 0.31} - newSize: {x: 0.18, y: 0.32} + oldSize: {x: 2.87, y: 3.58} + newSize: {x: 2.87, y: 3.58} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 - m_Size: {x: 0.16040364, y: 0.31522292} + m_Size: {x: 0.7624042, y: 3.0145144} m_EdgeRadius: 0 --- !u!114 &7763498473808654306 MonoBehaviour: @@ -198,8 +199,8 @@ MonoBehaviour: actionMapName: Player moveActionName: Move jumpActionName: Jump - controlSchemeName: Keyboard&Mouse - gamepadIndex: -1 + controlSchemeName: Gamepad + gamepadIndex: 0 moveSpeed: 6 jumpImpulse: 10 groundMask: @@ -220,11 +221,26 @@ MonoBehaviour: m_EditorClassIdentifier: '::' inputActions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3} actionMapName: Player - interactActionName: Crouch - controlSchemeName: Keyboard&Mouse - gamepadIndex: -1 + interactActionName: Interact + controlSchemeName: Gamepad + gamepadIndex: 0 holdPoint: {fileID: 5569302833446856119} pickupRange: 1 +--- !u!114 &9133098163257611752 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3937090937419967315} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b88e05c37f07ccf48bcc436a9d7def5d, type: 3} + m_Name: + m_EditorClassIdentifier: '::' + pickupController: {fileID: 0} + currentStress: 0 + maxStress: 100 --- !u!1 &6898135930931977916 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/Trick.prefab b/Assets/Prefabs/Trick.prefab index 8ade7d4..fd937a9 100644 --- a/Assets/Prefabs/Trick.prefab +++ b/Assets/Prefabs/Trick.prefab @@ -30,7 +30,7 @@ Transform: serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 0.25, y: 0.25, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} @@ -84,8 +84,8 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 2 m_MaskInteraction: 0 - m_Sprite: {fileID: 8755586062601758735, guid: 8530a46c93e30d54cb57c68ae0a1b06e, type: 3} - m_Color: {r: 0.9, g: 0.35, b: 0.9, a: 1} + m_Sprite: {fileID: 21300000, guid: 08c7a9f2d0233f54486212c4e188a636, type: 3} + m_Color: {r: 0.6981132, g: 0.36176324, b: 0.33259168, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 @@ -155,17 +155,17 @@ BoxCollider2D: m_UsedByEffector: 0 m_CompositeOperation: 0 m_CompositeOrder: 0 - m_Offset: {x: -0.0029773563, y: -0.000000029802322} + m_Offset: {x: 0.032334268, y: -0.1694963} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} - oldSize: {x: 0.15, y: 0.31} + oldSize: {x: 2.26, y: 2.86} newSize: {x: 1, y: 1} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 - m_Size: {x: 0.16040364, y: 0.31522292} + m_Size: {x: 1.106758, y: 2.2361813} m_EdgeRadius: 0 --- !u!114 &700000005 MonoBehaviour: @@ -184,4 +184,4 @@ MonoBehaviour: targetRefreshInterval: 0.4 consumeDistance: 0.35 wanderInterval: 1.2 - trickPrefab: {fileID: 700000000, guid: 8bf8957665594a718535d06aba0cdee7, type: 3} + trickPrefab: {fileID: 700000005} diff --git a/Assets/Scenes/Experiment.unity b/Assets/Scenes/Experiment.unity index 77b4daf..14169d7 100644 --- a/Assets/Scenes/Experiment.unity +++ b/Assets/Scenes/Experiment.unity @@ -129,11 +129,11 @@ PrefabInstance: m_Modifications: - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.x - value: 1.13 + value: 1.19 objectReference: {fileID: 0} - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.y - value: -2.33 + value: -1.42 objectReference: {fileID: 0} - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.z @@ -216,26 +216,6 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} ---- !u!1 &109193725 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 3937090937419967315, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - m_PrefabInstance: {fileID: 792686806} - m_PrefabAsset: {fileID: 0} ---- !u!114 &109193733 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 109193725} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: b88e05c37f07ccf48bcc436a9d7def5d, type: 3} - m_Name: - m_EditorClassIdentifier: '::' - pickupController: {fileID: 0} - currentStress: 0 - maxStress: 100 --- !u!1 &375061914 GameObject: m_ObjectHideFlags: 0 @@ -315,11 +295,11 @@ PrefabInstance: m_Modifications: - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.x - value: 0.43 + value: 0.49 objectReference: {fileID: 0} - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.y - value: -2.37 + value: -1.54 objectReference: {fileID: 0} - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.z @@ -1285,11 +1265,11 @@ PrefabInstance: m_Modifications: - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.x - value: -1.01 + value: -1.05 objectReference: {fileID: 0} - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.y - value: -2.36 + value: -1.51 objectReference: {fileID: 0} - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.z @@ -1323,41 +1303,14 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - - target: {fileID: 3659140714710275197, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - propertyPath: gamepadIndex - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3659140714710275197, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - propertyPath: controlSchemeName - value: Gamepad - objectReference: {fileID: 0} - - target: {fileID: 3659140714710275197, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - propertyPath: interactActionName - value: Interact - objectReference: {fileID: 0} - target: {fileID: 3937090937419967315, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_Name value: Player (1) objectReference: {fileID: 0} - - target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - propertyPath: gamepadIndex - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7763498473808654306, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - propertyPath: controlSchemeName - value: Gamepad - objectReference: {fileID: 0} - - target: {fileID: 8276105153445234536, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - propertyPath: m_GravityScale - value: 2 - objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] - m_AddedComponents: - - targetCorrespondingSourceObject: {fileID: 3937090937419967315, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} - insertIndex: -1 - addedObject: {fileID: 109193733} + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} --- !u!1 &808792723 GameObject: @@ -2294,11 +2247,11 @@ PrefabInstance: m_Modifications: - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.x - value: -0.37 + value: -0.27 objectReference: {fileID: 0} - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.y - value: -2.36 + value: -1.49 objectReference: {fileID: 0} - target: {fileID: 3009946143020725610, guid: 414ae949bae840c4589b38dd91c715e0, type: 3} propertyPath: m_LocalPosition.z