Fixing players so that game pads only control one character

This commit is contained in:
hz
2026-01-31 17:45:45 -06:00
parent 0c031b558e
commit 61b79ae4ed
4 changed files with 181 additions and 0 deletions
+7
View File
@@ -467,6 +467,7 @@ MonoBehaviour:
moveActionName: Move
jumpActionName: Jump
controlSchemeName: Gamepad
gamepadIndex: 0
moveSpeed: 6
jumpImpulse: 8
groundMask:
@@ -670,6 +671,7 @@ MonoBehaviour:
moveActionName: Move
jumpActionName: Jump
controlSchemeName: Gamepad
gamepadIndex: 1
moveSpeed: 6
jumpImpulse: 8
groundMask:
@@ -873,6 +875,7 @@ MonoBehaviour:
moveActionName: Move
jumpActionName: Jump
controlSchemeName: Gamepad
gamepadIndex: 2
moveSpeed: 6
jumpImpulse: 8
groundMask:
@@ -1072,6 +1075,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3659140714710275197, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: interactActionName
value: Interact
objectReference: {fileID: 0}
- target: {fileID: 3937090937419967315, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
propertyPath: m_Name
value: Player