Fixing players so that game pads only control one character
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@@ -467,6 +467,7 @@ MonoBehaviour:
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moveActionName: Move
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jumpActionName: Jump
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controlSchemeName: Gamepad
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gamepadIndex: 0
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moveSpeed: 6
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jumpImpulse: 8
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groundMask:
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@@ -670,6 +671,7 @@ MonoBehaviour:
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moveActionName: Move
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jumpActionName: Jump
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controlSchemeName: Gamepad
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gamepadIndex: 1
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moveSpeed: 6
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jumpImpulse: 8
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groundMask:
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@@ -873,6 +875,7 @@ MonoBehaviour:
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moveActionName: Move
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jumpActionName: Jump
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controlSchemeName: Gamepad
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gamepadIndex: 2
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moveSpeed: 6
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jumpImpulse: 8
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groundMask:
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@@ -1072,6 +1075,10 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 3659140714710275197, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
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propertyPath: interactActionName
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value: Interact
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objectReference: {fileID: 0}
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- target: {fileID: 3937090937419967315, guid: 414ae949bae840c4589b38dd91c715e0, type: 3}
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propertyPath: m_Name
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value: Player
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