added trick sounds
This commit is contained in:
+35
-42
@@ -1,21 +1,25 @@
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@@ -74,11 +63,13 @@
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--- !u!82 &-9156742802622042603
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m_CorrespondingSourceObject: {fileID: 0}
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value: 0
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outSlope: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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reverbZoneMixCustomCurve:
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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|||||||
@@ -39,6 +39,7 @@ public class TrickController : MonoBehaviour
|
|||||||
[SerializeField] private float throwControlLockTime = 0.35f;
|
[SerializeField] private float throwControlLockTime = 0.35f;
|
||||||
[SerializeField] private float wallCheckDistance = 0.1f;
|
[SerializeField] private float wallCheckDistance = 0.1f;
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||||||
[SerializeField] private float wallAvoidDuration = 0.6f;
|
[SerializeField] private float wallAvoidDuration = 0.6f;
|
||||||
|
[SerializeField] private AudioSource trickEatSound;
|
||||||
|
|
||||||
private Rigidbody2D body;
|
private Rigidbody2D body;
|
||||||
private Transform target;
|
private Transform target;
|
||||||
@@ -254,6 +255,7 @@ public class TrickController : MonoBehaviour
|
|||||||
{
|
{
|
||||||
target = null;
|
target = null;
|
||||||
}
|
}
|
||||||
|
trickEatSound.Play();
|
||||||
SpawnTrick(spawnPosition);
|
SpawnTrick(spawnPosition);
|
||||||
nextConsumeTime = Time.time + consumeCooldown;
|
nextConsumeTime = Time.time + consumeCooldown;
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in New Issue
Block a user