Files
gameauthapi/GameAuthApi.Tests/UserControllerTests.cs
T
2025-06-04 21:33:44 -05:00

47 lines
1.5 KiB
C#

using GameAuthApi.Controllers;
using GameAuthApi.Models;
using GameAuthApi.Services;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Configuration;
public class UserControllerTests
{
[Fact]
public async Task GetAllUsers_ReturnsOk()
{
var users = new List<User>{ new User{ Username="u" } };
var config = new ConfigurationBuilder()
.AddInMemoryCollection(new Dictionary<string,string>
{
{"MongoDB:ConnectionString","mongodb://localhost"},
{"MongoDB:DatabaseName","test"}
}).Build();
var mockService = new Mock<UserService>(config);
mockService.Setup(s => s.GetAllAsync()).ReturnsAsync(users);
var controller = new UserController(mockService.Object);
var result = await controller.GetAllUsers();
var ok = Assert.IsType<OkObjectResult>(result);
Assert.Equal(users, ok.Value);
}
[Fact]
public async Task DeleteUser_NotFound()
{
var config = new ConfigurationBuilder()
.AddInMemoryCollection(new Dictionary<string,string>
{
{"MongoDB:ConnectionString","mongodb://localhost"},
{"MongoDB:DatabaseName","test"}
}).Build();
var mockService = new Mock<UserService>(config);
mockService.Setup(s => s.DeleteAsync("no")).ReturnsAsync(false);
var controller = new UserController(mockService.Object);
var result = await controller.DeleteUser("no");
Assert.IsType<NotFoundObjectResult>(result);
}
}