15 lines
418 B
C#
15 lines
418 B
C#
using System.Collections.Generic;
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namespace GameAuthApi.Models;
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public class UpdateSpawnableRequest
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{
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public string Name { get; set; }
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public int SpawnRate { get; set; }
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public string CollectAction { get; set; }
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public List<CollectOutcome> CollectResults { get; set; } = [];
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// Should the spawnable be removed after a successful action?
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public bool ConsumeOnSuccess { get; set; } = false;
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}
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