Files
gameauthapi/Models/DTOs/UpdateSpawnableRequest.cs
T

15 lines
418 B
C#

using System.Collections.Generic;
namespace GameAuthApi.Models;
public class UpdateSpawnableRequest
{
public string Name { get; set; }
public int SpawnRate { get; set; }
public string CollectAction { get; set; }
public List<CollectOutcome> CollectResults { get; set; } = [];
// Should the spawnable be removed after a successful action?
public bool ConsumeOnSuccess { get; set; } = false;
}