# gameauthapi # Deploy - git pull - dotnet publish -c Release - sudo systemctl restart gameapi.service # Check logs journalctl -u gameapi.service -b --no-pager --lines=100 ## Spawnables Spawnables describe items that can appear in the world. Along with the name and spawn rate, they now specify how the item behaves when a player performs the required collect action. - **CollectAction** – the action a player must perform. - **CollectResults** – a list of possible outcomes when the collect action succeeds. Each entry defines: - **Result** – textual description of the outcome. - **SuccessRate** – percentage chance (0-100) for that outcome.