Adding unit tests
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using GameAuthApi.Controllers;
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using GameAuthApi.Models;
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using GameAuthApi.Services;
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using Microsoft.AspNetCore.Http;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.Extensions.Configuration;
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using System.Security.Claims;
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public class PlayerControllerTests
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{
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private static IConfiguration cfg = new ConfigurationBuilder()
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.AddInMemoryCollection(new Dictionary<string,string>
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{
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{"MongoDB:ConnectionString","mongodb://localhost"},
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{"MongoDB:DatabaseName","test"}
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}).Build();
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private static ControllerContext ContextWithUser(string id, string role="USER")
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{
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var ctx = new DefaultHttpContext();
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ctx.User = new ClaimsPrincipal(new ClaimsIdentity(new[]
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{
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new Claim(ClaimTypes.NameIdentifier, id),
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new Claim(ClaimTypes.Role, role)
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}, "mock"));
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return new ControllerContext { HttpContext = ctx };
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}
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[Fact]
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public async Task Create_ReturnsOk()
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{
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var playerService = new Mock<PlayerService>(cfg);
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playerService.Setup(p => p.GetByUserIdAsync("u")).ReturnsAsync((Player?)null);
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playerService.Setup(p => p.CreateAsync(It.IsAny<Player>())).Returns(Task.CompletedTask).Verifiable();
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var locSvc = new Mock<LocationService>(cfg);
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locSvc.Setup(l => l.GetSpawnLocationAsync()).ReturnsAsync((Location?)null);
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locSvc.Setup(l => l.CreateAsync(It.IsAny<Location>())).Returns(Task.CompletedTask);
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var controller = new PlayerController(playerService.Object, locSvc.Object, new Mock<SpawnableService>(cfg).Object, new Mock<ItemService>(cfg).Object)
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{
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ControllerContext = ContextWithUser("u")
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};
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var result = await controller.Create(new CreatePlayerRequest { Name = "p" });
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Assert.IsType<OkObjectResult>(result);
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playerService.Verify();
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}
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[Fact]
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public async Task Delete_NotFound()
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{
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var playerService = new Mock<PlayerService>(cfg);
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playerService.Setup(p => p.GetByUserIdAsync("u")).ReturnsAsync((Player?)null);
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var controller = new PlayerController(playerService.Object, new Mock<LocationService>(cfg).Object, new Mock<SpawnableService>(cfg).Object, new Mock<ItemService>(cfg).Object)
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{
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ControllerContext = ContextWithUser("u")
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};
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var result = await controller.Delete();
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Assert.IsType<NotFoundObjectResult>(result);
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}
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[Fact]
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public async Task AdminTeleport_PlayerNotFound()
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{
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var playerService = new Mock<PlayerService>(cfg);
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playerService.Setup(p => p.GetByIdAsync("p")).ReturnsAsync((Player?)null);
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var controller = new PlayerController(playerService.Object, new Mock<LocationService>(cfg).Object, new Mock<SpawnableService>(cfg).Object, new Mock<ItemService>(cfg).Object)
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{
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ControllerContext = ContextWithUser("admin", "SUPER")
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};
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var result = await controller.AdminTeleport(new TeleportRequest { PlayerId = "p", LocationId = "l" });
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Assert.IsType<NotFoundObjectResult>(result);
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}
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[Fact]
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public async Task Move_PlayerNotFound()
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{
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var playerService = new Mock<PlayerService>(cfg);
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playerService.Setup(p => p.GetByUserIdAsync("u")).ReturnsAsync((Player?)null);
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var controller = new PlayerController(playerService.Object, new Mock<LocationService>(cfg).Object, new Mock<SpawnableService>(cfg).Object, new Mock<ItemService>(cfg).Object)
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{
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ControllerContext = ContextWithUser("u")
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};
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var result = await controller.Move(new MoveRequest { Direction = "N" });
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Assert.IsType<NotFoundObjectResult>(result);
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}
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}
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