Adding chat system
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@@ -0,0 +1,58 @@
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using GameAuthApi.Controllers;
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using GameAuthApi.Models;
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using GameAuthApi.Services;
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using Microsoft.AspNetCore.Http;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.Extensions.Configuration;
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using System.Security.Claims;
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public class ChatControllerTests
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{
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private static IConfiguration cfg = new ConfigurationBuilder()
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.AddInMemoryCollection(new Dictionary<string,string>
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{
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{"MongoDB:ConnectionString","mongodb://localhost"},
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{"MongoDB:DatabaseName","test"}
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}).Build();
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private static ControllerContext ContextWithUser(string id)
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{
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var ctx = new DefaultHttpContext();
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ctx.User = new ClaimsPrincipal(new ClaimsIdentity(new[]
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{
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new Claim(ClaimTypes.NameIdentifier,id)
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}, "mock"));
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return new ControllerContext { HttpContext = ctx };
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}
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[Fact]
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public async Task Send_EmptyContent_ReturnsBadRequest()
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{
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var svc = new Mock<ChatService>(cfg);
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var controller = new ChatController(svc.Object)
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{
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ControllerContext = ContextWithUser("u")
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};
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var result = await controller.Send(new ChatMessageRequest { Content = "" });
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Assert.IsType<BadRequestObjectResult>(result);
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}
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[Fact]
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public async Task Recent_ReturnsOk()
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{
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var list = new List<ChatMessage>();
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var svc = new Mock<ChatService>(cfg);
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svc.Setup(s => s.GetRecentAsync(5)).ReturnsAsync(list);
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var controller = new ChatController(svc.Object)
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{
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ControllerContext = ContextWithUser("u")
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};
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var result = await controller.Recent(5);
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var ok = Assert.IsType<OkObjectResult>(result);
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Assert.Equal(list, ok.Value);
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}
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}
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