Having the clear locations endpoint only clear world locations, and adding endpoint to remove all items

This commit is contained in:
hz
2025-08-21 00:28:45 -05:00
parent 1e4b8463ee
commit b7c221d765
7 changed files with 194 additions and 1 deletions
+17
View File
@@ -31,6 +31,17 @@ public class LocationService
public virtual async Task DeleteAsync(string id) =>
await _locations.DeleteOneAsync(loc => loc.Id == id);
public virtual async Task<List<Location>> GetByTypeAsync(string type)
{
return await _locations.Find(l => l.LocationType == type).ToListAsync();
}
public virtual async Task DeleteByTypeAsync(string type) =>
await _locations.DeleteManyAsync(l => l.LocationType == type);
public virtual async Task DeleteAllAsync() =>
await _locations.DeleteManyAsync(_ => true);
public virtual async Task UpdateAsync(Location loc) =>
await _locations.ReplaceOneAsync(l => l.Id == loc.Id, loc);
@@ -83,4 +94,10 @@ public class LocationService
var update = Builders<Location>.Update.Pull(l => l.Content, itemId);
await _locations.UpdateOneAsync(filter, update);
}
public virtual async Task ClearAllItemsAsync()
{
var update = Builders<Location>.Update.Set(l => l.Content, new List<string>());
await _locations.UpdateManyAsync(_ => true, update);
}
}