Implemented a property that will allow a spawnable to be acted on a variable number of times before being consumed.

This commit is contained in:
hz
2025-06-09 23:05:40 -05:00
parent 5a27adf034
commit 43f3e8f0e7
12 changed files with 83 additions and 7 deletions
+3
View File
@@ -5,4 +5,7 @@ public class CreateItemRequest
public string LocationId { get; set; }
public string Name { get; set; }
// Optional number of uses before the item is removed.
public int UsesRemaining { get; set; } = 0;
}
+3
View File
@@ -15,4 +15,7 @@ public class CreateSpawnableRequest
// Should the spawnable be removed after a successful action?
public bool ConsumeOnSuccess { get; set; } = false;
// Number of successful actions allowed before it disappears (0 for unlimited)
public int Uses { get; set; } = 0;
}
+3
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@@ -4,4 +4,7 @@ public class UpdateItemRequest
{
public string LocationId { get; set; }
public string Name { get; set; }
// Adjust remaining uses for the item
public int UsesRemaining { get; set; } = 0;
}
+3
View File
@@ -11,4 +11,7 @@ public class UpdateSpawnableRequest
// Should the spawnable be removed after a successful action?
public bool ConsumeOnSuccess { get; set; } = false;
// Number of successful actions allowed before it disappears (0 for unlimited)
public int Uses { get; set; } = 0;
}